using System;
namespace SAMP.API.EventData {
public class PlayerExitVehicleEventArgs : EventArgs {
#region Class Variables
private Vehicle
m_qVehicle;
#endregion
#region Constructor
///
/// Initializes a new instance of the class.
///
/// The vehicle the player is exiting.
public PlayerExitVehicleEventArgs(Vehicle vehicle) {
this.m_qVehicle = vehicle;
}
#endregion
#region Accessors & Mutators
///
/// Gets the vehicle the player is exiting.
///
public Vehicle Vehicle {
get {
return this.m_qVehicle;
}
}
#endregion
};
};