using System; namespace SAMP.API.EventData { public class PlayerExitVehicleEventArgs : EventArgs { #region Class Variables private Vehicle m_qVehicle; #endregion #region Constructor /// /// Initializes a new instance of the class. /// /// The vehicle the player is exiting. public PlayerExitVehicleEventArgs(Vehicle vehicle) { this.m_qVehicle = vehicle; } #endregion #region Accessors & Mutators /// /// Gets the vehicle the player is exiting. /// public Vehicle Vehicle { get { return this.m_qVehicle; } } #endregion }; };