using System; namespace SAMP.API.EventData { public class VehicleDeathEventArgs : EventArgs { #region Class Variables private Player _qKiller; #endregion #region Constructor /// /// Creates a new VehicleDeathEventArgs object. /// /// The player who destroyed the vehicle. public VehicleDeathEventArgs(Player killer) { _qKiller = killer; } #endregion #region Accessors & Mutators /// /// Gets the player who destroyed the vehicle. /// public Player Killer { get { return _qKiller; } } #endregion }; };