using System;
namespace SAMP.API.EventData
{
public class VehicleDeathEventArgs : EventArgs
{
#region Class Variables
private Player _qKiller;
#endregion
#region Constructor
///
/// Creates a new VehicleDeathEventArgs object.
///
/// The player who destroyed the vehicle.
public VehicleDeathEventArgs(Player killer)
{
_qKiller = killer;
}
#endregion
#region Accessors & Mutators
///
/// Gets the player who destroyed the vehicle.
///
public Player Killer
{
get { return _qKiller; }
}
#endregion
};
};