using System; namespace SAMP.Core { internal class Exceptions { // API public static Exception GameModeInitialized = new Exception("The GmaeMode has already been initialized."); public static Exception TextDrawDestroyed = new Exception("The TextDraw has been destroyed."); public static Exception PlayerNotConnected = new Exception("The player isn't connected."); public static Exception PickupMaxLimit = new Exception("The maximum number of pickups has been exceeded."); }; };