mirror of
https://github.com/oliverbooth/VPLink
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39 lines
1.2 KiB
C#
39 lines
1.2 KiB
C#
namespace VPLink.Common.Data;
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/// <summary>
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/// Represents a message that is relayed between Discord and Virtual Paradise.
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/// </summary>
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public readonly struct RelayedMessage
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{
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/// <summary>
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/// Initializes a new instance of the <see cref="RelayedMessage" /> struct.
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/// </summary>
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/// <param name="author">The author.</param>
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/// <param name="content">The content.</param>
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/// <param name="isReply">A value indicating whether this message is a reply.</param>
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public RelayedMessage(string? author, string content, bool isReply)
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{
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Author = author;
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Content = content;
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IsReply = isReply;
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}
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/// <summary>
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/// Gets the user that sent the message.
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/// </summary>
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/// <value>The user that sent the message.</value>
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public string? Author { get; }
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/// <summary>
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/// Gets the message content.
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/// </summary>
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/// <value>The message content.</value>
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public string Content { get; }
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/// <summary>
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/// Gets a value indicating whether this message is a reply.
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/// </summary>
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/// <value><see langword="true" /> if this message is a reply; otherwise, <see langword="false" />.</value>
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public bool IsReply { get; }
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}
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