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Add received world to hot cache

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Oliver Booth 2022-11-30 19:04:54 +00:00
parent 304b043c98
commit 00551e7777
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@ -285,6 +285,7 @@ public sealed partial class VirtualParadiseClient
var state = (WorldState)vp_int(sender, IntegerAttribute.WorldState); var state = (WorldState)vp_int(sender, IntegerAttribute.WorldState);
world = new VirtualParadiseWorld(this, name) {AvatarCount = avatarCount, State = state}; world = new VirtualParadiseWorld(this, name) {AvatarCount = avatarCount, State = state};
_worlds[name] = world;
} }
if (_worldListChannel is not null) if (_worldListChannel is not null)