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https://github.com/oliverbooth/VpSharp
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Rename Object properties to more specific names
This avoids problems with the type name Object, which is a keyword in VB and other languages
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@ -11,12 +11,12 @@ public sealed class ObjectBumpEventArgs : EventArgs
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/// Initializes a new instance of the <see cref="ObjectBumpEventArgs" /> class.
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/// Initializes a new instance of the <see cref="ObjectBumpEventArgs" /> class.
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/// </summary>
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/// </summary>
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/// <param name="avatar">The avatar.</param>
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/// <param name="avatar">The avatar.</param>
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/// <param name="virtualParadiseObject">The object.</param>
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/// <param name="bumpedObject">The bumped object.</param>
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/// <param name="phase">The bump phase.</param>
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/// <param name="phase">The bump phase.</param>
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public ObjectBumpEventArgs(VirtualParadiseAvatar avatar, VirtualParadiseObject virtualParadiseObject, BumpPhase phase)
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public ObjectBumpEventArgs(VirtualParadiseAvatar avatar, VirtualParadiseObject bumpedObject, BumpPhase phase)
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{
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{
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Avatar = avatar;
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Avatar = avatar;
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Object = virtualParadiseObject;
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BumpedObject = bumpedObject;
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Phase = phase;
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Phase = phase;
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}
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}
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@ -30,7 +30,7 @@ public sealed class ObjectBumpEventArgs : EventArgs
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/// Gets the object to which this event pertains.
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/// Gets the object to which this event pertains.
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/// </summary>
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/// </summary>
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/// <value>The object to which this event pertains.</value>
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/// <value>The object to which this event pertains.</value>
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public VirtualParadiseObject Object { get; }
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public VirtualParadiseObject BumpedObject { get; }
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/// <summary>
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/// <summary>
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/// Gets the bump phase.
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/// Gets the bump phase.
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@ -12,14 +12,14 @@ public sealed class ObjectChangedEventArgs : EventArgs
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/// </summary>
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/// </summary>
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/// <param name="avatar">The avatar which changed the object.</param>
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/// <param name="avatar">The avatar which changed the object.</param>
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/// <param name="objectBefore">The state of the object prior to the change.</param>
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/// <param name="objectBefore">The state of the object prior to the change.</param>
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/// <param name="virtualParadiseObject">The object which was changed, containing updated values.</param>
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/// <param name="objectAfter">The object which was changed, containing updated values.</param>
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public ObjectChangedEventArgs(
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public ObjectChangedEventArgs(
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VirtualParadiseAvatar avatar,
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VirtualParadiseAvatar avatar,
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VirtualParadiseObject objectBefore,
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VirtualParadiseObject? objectBefore,
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VirtualParadiseObject virtualParadiseObject)
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VirtualParadiseObject objectAfter)
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{
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{
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Avatar = avatar;
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Avatar = avatar;
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Object = virtualParadiseObject;
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ObjectAfter = objectAfter;
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ObjectBefore = objectBefore;
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ObjectBefore = objectBefore;
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}
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}
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@ -34,7 +34,7 @@ public sealed class ObjectChangedEventArgs : EventArgs
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/// </summary>
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/// </summary>
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/// <value>The object which was changed.</value>
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/// <value>The object which was changed.</value>
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/// <remarks>This instance will contain the updated values of the object.</remarks>
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/// <remarks>This instance will contain the updated values of the object.</remarks>
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public VirtualParadiseObject Object { get; }
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public VirtualParadiseObject ObjectAfter { get; }
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/// <summary>
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/// <summary>
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/// Gets the state of the object prior to the change.
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/// Gets the state of the object prior to the change.
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@ -43,5 +43,5 @@ public sealed class ObjectChangedEventArgs : EventArgs
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/// The state of the object prior to the change. This value may be <see langword="null" /> if the client did not
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/// The state of the object prior to the change. This value may be <see langword="null" /> if the client did not
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/// previously have the object cached.
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/// previously have the object cached.
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/// </value>
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/// </value>
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public VirtualParadiseObject ObjectBefore { get; }
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public VirtualParadiseObject? ObjectBefore { get; }
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}
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}
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@ -11,15 +11,15 @@ public sealed class ObjectClickedEventArgs : EventArgs
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/// Initializes a new instance of the <see cref="ObjectClickedEventArgs" /> class.
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/// Initializes a new instance of the <see cref="ObjectClickedEventArgs" /> class.
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/// </summary>
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/// </summary>
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/// <param name="avatar">The avatar responsible for the click.</param>
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/// <param name="avatar">The avatar responsible for the click.</param>
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/// <param name="virtualParadiseObject">The clicked object.</param>
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/// <param name="clickedObject">The clicked object.</param>
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/// <param name="clickPoint">The click point.</param>
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/// <param name="clickPoint">The click point.</param>
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public ObjectClickedEventArgs(
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public ObjectClickedEventArgs(
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VirtualParadiseAvatar avatar,
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VirtualParadiseAvatar avatar,
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VirtualParadiseObject virtualParadiseObject,
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VirtualParadiseObject clickedObject,
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Vector3d clickPoint)
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Vector3d clickPoint)
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{
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{
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Avatar = avatar;
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Avatar = avatar;
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Object = virtualParadiseObject;
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ClickedObject = clickedObject;
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ClickPoint = clickPoint;
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ClickPoint = clickPoint;
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}
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}
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@ -29,15 +29,15 @@ public sealed class ObjectClickedEventArgs : EventArgs
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/// <value>The avatar responsible for the click.</value>
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/// <value>The avatar responsible for the click.</value>
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public VirtualParadiseAvatar Avatar { get; }
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public VirtualParadiseAvatar Avatar { get; }
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/// <summary>
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/// Gets the clicked object.
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/// </summary>
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/// <value>The clicked object.</value>
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public VirtualParadiseObject ClickedObject { get; }
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/// <summary>
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/// <summary>
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/// Gets the point at which the avatar clicked the object.
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/// Gets the point at which the avatar clicked the object.
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/// </summary>
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/// </summary>
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/// <value>The click point.</value>
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/// <value>The click point.</value>
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public Vector3d ClickPoint { get; }
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public Vector3d ClickPoint { get; }
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/// <summary>
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/// Gets the clicked object.
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/// </summary>
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/// <value>The clicked object.</value>
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public VirtualParadiseObject Object { get; }
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}
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}
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@ -11,11 +11,11 @@ public sealed class ObjectCreatedEventArgs : EventArgs
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/// Initializes a new instance of the <see cref="ObjectClickedEventArgs" /> class.
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/// Initializes a new instance of the <see cref="ObjectClickedEventArgs" /> class.
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/// </summary>
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/// </summary>
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/// <param name="avatar">The avatar responsible for the object being created.</param>
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/// <param name="avatar">The avatar responsible for the object being created.</param>
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/// <param name="virtualParadiseObject">The created object.</param>
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/// <param name="createdObject">The created object.</param>
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public ObjectCreatedEventArgs(VirtualParadiseAvatar avatar, VirtualParadiseObject virtualParadiseObject)
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public ObjectCreatedEventArgs(VirtualParadiseAvatar avatar, VirtualParadiseObject createdObject)
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{
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{
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Avatar = avatar;
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Avatar = avatar;
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Object = virtualParadiseObject;
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CreatedObject = createdObject;
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}
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}
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/// <summary>
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/// <summary>
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@ -28,5 +28,5 @@ public sealed class ObjectCreatedEventArgs : EventArgs
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/// Gets the object which was created.
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/// Gets the object which was created.
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/// </summary>
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/// </summary>
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/// <value>The object which was created.</value>
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/// <value>The object which was created.</value>
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public VirtualParadiseObject Object { get; }
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public VirtualParadiseObject CreatedObject { get; }
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}
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}
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@ -12,12 +12,12 @@ public sealed class ObjectDeletedEventArgs : EventArgs
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/// </summary>
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/// </summary>
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/// <param name="avatar">The avatar responsible for the object being deleted.</param>
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/// <param name="avatar">The avatar responsible for the object being deleted.</param>
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/// <param name="objectId">The ID of the deleted object.</param>
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/// <param name="objectId">The ID of the deleted object.</param>
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/// <param name="virtualParadiseObject">The deleted object.</param>
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/// <param name="deletedObject">The deleted object.</param>
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public ObjectDeletedEventArgs(VirtualParadiseAvatar avatar, int objectId, VirtualParadiseObject virtualParadiseObject)
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public ObjectDeletedEventArgs(VirtualParadiseAvatar avatar, int objectId, VirtualParadiseObject deletedObject)
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{
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{
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Avatar = avatar;
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Avatar = avatar;
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ObjectId = objectId;
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ObjectId = objectId;
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Object = virtualParadiseObject;
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DeletedObject = deletedObject;
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}
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}
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/// <summary>
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/// <summary>
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@ -35,7 +35,7 @@ public sealed class ObjectDeletedEventArgs : EventArgs
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/// <see cref="ObjectId" /> will always be assigned.
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/// <see cref="ObjectId" /> will always be assigned.
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/// </remarks>
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/// </remarks>
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/// <seealso cref="ObjectId" />
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/// <seealso cref="ObjectId" />
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public VirtualParadiseObject Object { get; }
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public VirtualParadiseObject DeletedObject { get; }
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/// <summary>
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/// <summary>
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/// Gets the ID of the object which was deleted.
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/// Gets the ID of the object which was deleted.
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@ -44,6 +44,6 @@ public sealed class ObjectDeletedEventArgs : EventArgs
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/// <remarks>
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/// <remarks>
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/// This value will always be assigned, regardless of whether or not the client had previously cached the object.
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/// This value will always be assigned, regardless of whether or not the client had previously cached the object.
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/// </remarks>
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/// </remarks>
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/// <seealso cref="Object" />
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/// <seealso cref="DeletedObject" />
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public int ObjectId { get; }
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public int ObjectId { get; }
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}
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}
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