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https://github.com/oliverbooth/VpSharp
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fix: dispose observables and completion sources from Dispose method
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1f761668f7
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@ -200,6 +200,13 @@ public sealed partial class VirtualParadiseClient : IDisposable
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{
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{
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ReleaseUnmanagedResources();
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ReleaseUnmanagedResources();
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GC.SuppressFinalize(this);
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GC.SuppressFinalize(this);
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DisposeCompletionSources();
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DisposeObservables();
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_worlds.Clear();
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_avatars.Clear();
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_users.Clear();
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}
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}
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/// <summary>
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/// <summary>
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@ -678,6 +685,74 @@ public sealed partial class VirtualParadiseClient : IDisposable
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return taskCompletionSource;
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return taskCompletionSource;
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}
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}
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private void DisposeCompletionSources()
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{
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_connectCompletionSource?.TrySetCanceled();
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_connectCompletionSource = null;
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_enterCompletionSource?.TrySetCanceled();
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_enterCompletionSource = null;
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_loginCompletionSource?.TrySetCanceled();
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_loginCompletionSource = null;
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_worldSettingsCompletionSource.TrySetCanceled();
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_worldSettingsCompletionSource = null!;
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foreach (KeyValuePair<int, TaskCompletionSource<ReasonCode>> pair in _inviteCompletionSources)
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{
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pair.Value.TrySetCanceled();
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}
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foreach (KeyValuePair<int, TaskCompletionSource<ReasonCode>> pair in _joinCompletionSources)
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{
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pair.Value.TrySetCanceled();
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}
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foreach (KeyValuePair<int, TaskCompletionSource<(ReasonCode, VirtualParadiseObject?)>> pair in _objectCompletionSources)
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{
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pair.Value.TrySetCanceled();
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}
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foreach (KeyValuePair<int, TaskCompletionSource<ReasonCode>> pair in _objectUpdates)
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{
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pair.Value.TrySetCanceled();
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}
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foreach (KeyValuePair<int, TaskCompletionSource<VirtualParadiseUser>> pair in _usersCompletionSources)
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{
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pair.Value.TrySetCanceled();
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}
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_joinCompletionSources.Clear();
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_inviteCompletionSources.Clear();
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_objectCompletionSources.Clear();
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_objectUpdates.Clear();
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_usersCompletionSources.Clear();
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}
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private void DisposeObservables()
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{
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_avatarClicked.Dispose();
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_avatarJoined.Dispose();
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_avatarLeft.Dispose();
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_avatarMoved.Dispose();
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_avatarTypeChanged.Dispose();
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_objectBump.Dispose();
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_objectClicked.Dispose();
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_objectCreated.Dispose();
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_objectDeleted.Dispose();
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_objectUpdates.Clear();
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_inviteRequestReceived.Dispose();
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_joinRequestReceived.Dispose();
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_teleported.Dispose();
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_uriReceived.Dispose();
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_universeServerDisconnected.Dispose();
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_worldServerDisconnected.Dispose();
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}
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private void ReleaseUnmanagedResources()
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private void ReleaseUnmanagedResources()
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{
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{
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_ = vp_destroy(NativeInstanceHandle);
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_ = vp_destroy(NativeInstanceHandle);
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