refactor!: remove VirtualParadise prefix from entities

This commit is contained in:
Oliver Booth 2024-03-17 12:40:23 +00:00
parent 397ec2bcf9
commit 338e338155
Signed by: oliverbooth
GPG Key ID: E60B570D1B7557B5
42 changed files with 268 additions and 263 deletions

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@ -54,7 +54,7 @@ public sealed class RequireUserNameAttribute : PreExecutionCheckAttribute
throw new ArgumentNullException(nameof(context)); throw new ArgumentNullException(nameof(context));
} }
VirtualParadiseUser user = await context.Avatar.GetUserAsync().ConfigureAwait(false); User user = await context.Avatar.GetUserAsync().ConfigureAwait(false);
return Names.Contains(user.Name); return Names.Contains(user.Name);
} }
} }

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@ -9,7 +9,7 @@ namespace VpSharp.Commands;
/// </summary> /// </summary>
public sealed class CommandContext public sealed class CommandContext
{ {
internal CommandContext(VirtualParadiseClient client, VirtualParadiseAvatar avatar, string commandName, string alias, internal CommandContext(VirtualParadiseClient client, Avatar avatar, string commandName, string alias,
string rawArguments) string rawArguments)
{ {
Client = client; Client = client;
@ -36,7 +36,7 @@ public sealed class CommandContext
/// Gets the avatar who executed the command. /// Gets the avatar who executed the command.
/// </summary> /// </summary>
/// <value>The executing avatar.</value> /// <value>The executing avatar.</value>
public VirtualParadiseAvatar Avatar { get; } public Avatar Avatar { get; }
/// <summary> /// <summary>
/// Gets the client which raised the event. /// Gets the client which raised the event.
@ -65,7 +65,7 @@ public sealed class CommandContext
/// regular chat message. /// regular chat message.
/// </param> /// </param>
/// <returns>The message which was sent.</returns> /// <returns>The message which was sent.</returns>
public Task<VirtualParadiseMessage> RespondAsync(string message, bool ephemeral = false) public Task<Message> RespondAsync(string message, bool ephemeral = false)
{ {
return ephemeral return ephemeral
? Avatar.SendMessageAsync(Client.CurrentAvatar?.Name, message, FontStyle.Regular, Color.Black) ? Avatar.SendMessageAsync(Client.CurrentAvatar?.Name, message, FontStyle.Regular, Color.Black)

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@ -176,7 +176,7 @@ public sealed class CommandsExtension : VirtualParadiseClientExtension
} }
/// <inheritdoc /> /// <inheritdoc />
protected internal override Task OnMessageReceived(VirtualParadiseMessage message) protected internal override Task OnMessageReceived(Message message)
{ {
if (message is null) if (message is null)
{ {

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@ -1,6 +1,8 @@
using VpSharp; using System.Reactive.Linq;
using VpSharp;
using VpSharp.Commands; using VpSharp.Commands;
using VpSharp.Entities; using VpSharp.Entities;
using VpSharp.Extensions;
using VpSharp.IntegrationTests.CommandModules; using VpSharp.IntegrationTests.CommandModules;
string? username = Environment.GetEnvironmentVariable("username"); string? username = Environment.GetEnvironmentVariable("username");
@ -28,6 +30,8 @@ var configuration = new VirtualParadiseConfiguration
}; };
using var client = new VirtualParadiseClient(configuration); using var client = new VirtualParadiseClient(configuration);
client.AvatarJoined.Where(a => !a.IsBot).SubscribeAsync(async avatar => await client.SendMessageAsync($"Hello, {avatar.Name}"));
CommandsExtension commands = client.UseCommands(new CommandsExtensionConfiguration {Prefixes = new[] {"!"}}); CommandsExtension commands = client.UseCommands(new CommandsExtensionConfiguration {Prefixes = new[] {"!"}});
commands.RegisterCommands<TestCommands>(); commands.RegisterCommands<TestCommands>();
@ -38,10 +42,10 @@ Console.WriteLine(@"Logging in");
await client.LoginAsync(); await client.LoginAsync();
Console.WriteLine(@"Entering world"); Console.WriteLine(@"Entering world");
VirtualParadiseWorld world = await client.EnterAsync("Mutation"); World world = await client.EnterAsync("Mutation");
Console.WriteLine(@"Entered world!"); Console.WriteLine(@"Entered world!");
VirtualParadiseAvatar avatar = client.CurrentAvatar!; Avatar avatar = client.CurrentAvatar!;
Console.WriteLine($@"My name is {avatar.Name} and I am at {avatar.Location}"); Console.WriteLine($@"My name is {avatar.Name} and I am at {avatar.Location}");
Console.WriteLine($@"Entered {world.Name} with size {world.Size}"); Console.WriteLine($@"Entered {world.Name} with size {world.Size}");

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@ -27,7 +27,7 @@ public abstract class VirtualParadiseClientExtension
/// Called when a chat message is received. /// Called when a chat message is received.
/// </summary> /// </summary>
/// <param name="args">An object containing event data.</param> /// <param name="args">An object containing event data.</param>
protected internal virtual Task OnMessageReceived(VirtualParadiseMessage message) protected internal virtual Task OnMessageReceived(Message message)
{ {
return Task.CompletedTask; return Task.CompletedTask;
} }

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@ -10,12 +10,12 @@ namespace VpSharp.Entities;
/// <summary> /// <summary>
/// Represents an avatar within a world. /// Represents an avatar within a world.
/// </summary> /// </summary>
public sealed class VirtualParadiseAvatar : IEquatable<VirtualParadiseAvatar> public sealed class Avatar : IEquatable<Avatar>
{ {
private readonly VirtualParadiseClient _client; private readonly VirtualParadiseClient _client;
private VirtualParadiseUser? _user; private User? _user;
internal VirtualParadiseAvatar(VirtualParadiseClient client, int session) internal Avatar(VirtualParadiseClient client, int session)
{ {
_client = client ?? throw new ArgumentNullException(nameof(client)); _client = client ?? throw new ArgumentNullException(nameof(client));
Session = session; Session = session;
@ -67,7 +67,7 @@ public sealed class VirtualParadiseAvatar : IEquatable<VirtualParadiseAvatar>
public int UserId { get; internal set; } public int UserId { get; internal set; }
/// <summary> /// <summary>
/// Determines if two <see cref="VirtualParadiseAvatar" /> instances are equal. /// Determines if two <see cref="Avatar" /> instances are equal.
/// </summary> /// </summary>
/// <param name="left">The first instance.</param> /// <param name="left">The first instance.</param>
/// <param name="right">The second instance.</param> /// <param name="right">The second instance.</param>
@ -75,13 +75,13 @@ public sealed class VirtualParadiseAvatar : IEquatable<VirtualParadiseAvatar>
/// <see langword="true" /> if <paramref name="left" /> is equal to <paramref name="right" />; otherwise, /// <see langword="true" /> if <paramref name="left" /> is equal to <paramref name="right" />; otherwise,
/// <see langword="false" />. /// <see langword="false" />.
/// </returns> /// </returns>
public static bool operator ==(VirtualParadiseAvatar? left, VirtualParadiseAvatar? right) public static bool operator ==(Avatar? left, Avatar? right)
{ {
return Equals(left, right); return Equals(left, right);
} }
/// <summary> /// <summary>
/// Determines if two <see cref="VirtualParadiseAvatar" /> instances are not equal. /// Determines if two <see cref="Avatar" /> instances are not equal.
/// </summary> /// </summary>
/// <param name="left">The first instance.</param> /// <param name="left">The first instance.</param>
/// <param name="right">The second instance.</param> /// <param name="right">The second instance.</param>
@ -89,7 +89,7 @@ public sealed class VirtualParadiseAvatar : IEquatable<VirtualParadiseAvatar>
/// <see langword="true" /> if <paramref name="left" /> is not equal to <paramref name="right" />; otherwise, /// <see langword="true" /> if <paramref name="left" /> is not equal to <paramref name="right" />; otherwise,
/// <see langword="false" />. /// <see langword="false" />.
/// </returns> /// </returns>
public static bool operator !=(VirtualParadiseAvatar? left, VirtualParadiseAvatar? right) public static bool operator !=(Avatar? left, Avatar? right)
{ {
return !Equals(left, right); return !Equals(left, right);
} }
@ -133,13 +133,13 @@ public sealed class VirtualParadiseAvatar : IEquatable<VirtualParadiseAvatar>
} }
/// <summary> /// <summary>
/// Determines if two <see cref="VirtualParadiseAvatar" /> instances are equal. /// Determines if two <see cref="Avatar" /> instances are equal.
/// </summary> /// </summary>
/// <param name="other">The other instance.</param> /// <param name="other">The other instance.</param>
/// <returns> /// <returns>
/// <see langword="true" /> if this instance is equal to <paramref name="other" />; otherwise, <see langword="false" />. /// <see langword="true" /> if this instance is equal to <paramref name="other" />; otherwise, <see langword="false" />.
/// </returns> /// </returns>
public bool Equals(VirtualParadiseAvatar? other) public bool Equals(Avatar? other)
{ {
if (ReferenceEquals(null, other)) if (ReferenceEquals(null, other))
{ {
@ -157,7 +157,7 @@ public sealed class VirtualParadiseAvatar : IEquatable<VirtualParadiseAvatar>
/// <inheritdoc /> /// <inheritdoc />
public override bool Equals(object? obj) public override bool Equals(object? obj)
{ {
return ReferenceEquals(this, obj) || (obj is VirtualParadiseAvatar other && Equals(other)); return ReferenceEquals(this, obj) || (obj is Avatar other && Equals(other));
} }
/// <inheritdoc /> /// <inheritdoc />
@ -172,7 +172,7 @@ public sealed class VirtualParadiseAvatar : IEquatable<VirtualParadiseAvatar>
/// Gets the user associated with this avatar. /// Gets the user associated with this avatar.
/// </summary> /// </summary>
/// <returns>The user.</returns> /// <returns>The user.</returns>
public async Task<VirtualParadiseUser> GetUserAsync() public async Task<User> GetUserAsync()
{ {
_user ??= await _client.GetUserAsync(UserId).ConfigureAwait(false); _user ??= await _client.GetUserAsync(UserId).ConfigureAwait(false);
return _user; return _user;
@ -196,9 +196,8 @@ public sealed class VirtualParadiseAvatar : IEquatable<VirtualParadiseAvatar>
/// -or- /// -or-
/// <para><paramref name="message" /> is too long to send.</para> /// <para><paramref name="message" /> is too long to send.</para>
/// </exception> /// </exception>
public Task<VirtualParadiseMessage> SendMessageAsync(string message, FontStyle fontStyle, Color color) public Task<Message> SendMessageAsync(string message, FontStyle fontStyle, Color color)
{ {
// ReSharper disable once InconsistentlySynchronizedField
return SendMessageAsync(null, message, fontStyle, color); return SendMessageAsync(null, message, fontStyle, color);
} }
@ -222,7 +221,7 @@ public sealed class VirtualParadiseAvatar : IEquatable<VirtualParadiseAvatar>
/// <para><paramref name="message" /> is too long to send.</para> /// <para><paramref name="message" /> is too long to send.</para>
/// </exception> /// </exception>
/// <remarks>Passing <see langword="null" /> to <paramref name="name" /> will hide the name from the recipient.</remarks> /// <remarks>Passing <see langword="null" /> to <paramref name="name" /> will hide the name from the recipient.</remarks>
public Task<VirtualParadiseMessage> SendMessageAsync(string? name, string message, FontStyle fontStyle, Color color) public Task<Message> SendMessageAsync(string? name, string message, FontStyle fontStyle, Color color)
{ {
if (message is null) if (message is null)
{ {
@ -234,7 +233,7 @@ public sealed class VirtualParadiseAvatar : IEquatable<VirtualParadiseAvatar>
throw new ArgumentException(ExceptionMessages.ValueCannotBeEmpty, nameof(message)); throw new ArgumentException(ExceptionMessages.ValueCannotBeEmpty, nameof(message));
} }
VirtualParadiseAvatar avatar; Avatar avatar;
lock (_client.Lock) lock (_client.Lock)
{ {
@ -249,6 +248,7 @@ public sealed class VirtualParadiseAvatar : IEquatable<VirtualParadiseAvatar>
color.B color.B
); );
// TODO remove if statement
if (reason != ReasonCode.Success) if (reason != ReasonCode.Success)
{ {
switch (reason) switch (reason)
@ -267,7 +267,7 @@ public sealed class VirtualParadiseAvatar : IEquatable<VirtualParadiseAvatar>
avatar = _client.CurrentAvatar!; avatar = _client.CurrentAvatar!;
} }
return Task.FromResult(new VirtualParadiseMessage( return Task.FromResult(new Message(
MessageType.ConsoleMessage, MessageType.ConsoleMessage,
name, name,
message, message,
@ -331,7 +331,7 @@ public sealed class VirtualParadiseAvatar : IEquatable<VirtualParadiseAvatar>
/// <param name="world">The name of the world to which this avatar should be teleported.</param> /// <param name="world">The name of the world to which this avatar should be teleported.</param>
/// <param name="position">The position to which this avatar should be teleported.</param> /// <param name="position">The position to which this avatar should be teleported.</param>
/// <exception cref="ArgumentNullException"><paramref name="world" /> is <see langword="null" />.</exception> /// <exception cref="ArgumentNullException"><paramref name="world" /> is <see langword="null" />.</exception>
public Task TeleportAsync(VirtualParadiseWorld world, Vector3d position) public Task TeleportAsync(World world, Vector3d position)
{ {
if (world is null) if (world is null)
{ {
@ -348,7 +348,7 @@ public sealed class VirtualParadiseAvatar : IEquatable<VirtualParadiseAvatar>
/// <param name="position">The position to which this avatar should be teleported.</param> /// <param name="position">The position to which this avatar should be teleported.</param>
/// <param name="rotation">The rotation to which this avatar should be teleported.</param> /// <param name="rotation">The rotation to which this avatar should be teleported.</param>
/// <exception cref="ArgumentNullException"><paramref name="world" /> is <see langword="null" />.</exception> /// <exception cref="ArgumentNullException"><paramref name="world" /> is <see langword="null" />.</exception>
public Task TeleportAsync(VirtualParadiseWorld world, Vector3d position, Rotation rotation) public Task TeleportAsync(World world, Vector3d position, Rotation rotation)
{ {
if (world is null) if (world is null)
{ {
@ -443,8 +443,8 @@ public sealed class VirtualParadiseAvatar : IEquatable<VirtualParadiseAvatar>
} }
} }
VirtualParadiseWorld? updatedWorld = isNewWorld ? await _client.GetWorldAsync(world) : Location.World; World? updatedWorld = isNewWorld ? await _client.GetWorldAsync(world) : Location.World;
updatedWorld ??= new VirtualParadiseWorld(_client, world); updatedWorld ??= new World(_client, world);
Location = new Location(updatedWorld, position, rotation); Location = new Location(updatedWorld, position, rotation);
// ReSharper restore InconsistentlySynchronizedField // ReSharper restore InconsistentlySynchronizedField
} }

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@ -5,13 +5,13 @@ namespace VpSharp.Entities;
/// <summary> /// <summary>
/// Represents a message. /// Represents a message.
/// </summary> /// </summary>
public sealed class VirtualParadiseMessage public sealed class Message
{ {
internal VirtualParadiseMessage( internal Message(
MessageType type, MessageType type,
string? name, string? name,
string content, string content,
VirtualParadiseAvatar author, Avatar author,
FontStyle style, FontStyle style,
Color color) Color color)
{ {
@ -27,7 +27,7 @@ public sealed class VirtualParadiseMessage
/// Gets the message author. /// Gets the message author.
/// </summary> /// </summary>
/// <value>The message author.</value> /// <value>The message author.</value>
public VirtualParadiseAvatar Author { get; } public Avatar Author { get; }
/// <summary> /// <summary>
/// Gets the message content. /// Gets the message content.

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@ -9,15 +9,15 @@ namespace VpSharp.Entities;
/// Represents an object which renders as a 3D model. A "model" object will contain a <c>Model</c>, <c>Description</c> /// Represents an object which renders as a 3D model. A "model" object will contain a <c>Model</c>, <c>Description</c>
/// and <c>Action</c> field. /// and <c>Action</c> field.
/// </summary> /// </summary>
public class VirtualParadiseModelObject : VirtualParadiseObject public class ModelObject : VirtualParadiseObject
{ {
/// <summary> /// <summary>
/// Initializes a new instance of the <see cref="VirtualParadiseModelObject" /> class. /// Initializes a new instance of the <see cref="ModelObject" /> class.
/// </summary> /// </summary>
/// <param name="client">The owning client.</param> /// <param name="client">The owning client.</param>
/// <param name="id">The object ID.</param> /// <param name="id">The object ID.</param>
/// <exception cref="ArgumentNullException"><paramref name="client" /> is <see langword="null" />.</exception> /// <exception cref="ArgumentNullException"><paramref name="client" /> is <see langword="null" />.</exception>
internal VirtualParadiseModelObject(VirtualParadiseClient client, int id) internal ModelObject(VirtualParadiseClient client, int id)
: base(client, id) : base(client, id)
{ {
} }
@ -46,11 +46,11 @@ public class VirtualParadiseModelObject : VirtualParadiseObject
/// <param name="action">The builder which defines parameters to change.</param> /// <param name="action">The builder which defines parameters to change.</param>
/// <exception cref="ArgumentNullException"><paramref name="action" /> is <see langword="null" />.</exception> /// <exception cref="ArgumentNullException"><paramref name="action" /> is <see langword="null" />.</exception>
/// <exception cref="InvalidOperationException"> /// <exception cref="InvalidOperationException">
/// <para><see cref="VirtualParadiseModelObjectBuilder.ModificationTimestamp" /> was assigned.</para> /// <para><see cref="ModelObjectBuilder.ModificationTimestamp" /> was assigned.</para>
/// -or- /// -or-
/// <para><see cref="VirtualParadiseModelObjectBuilder.Owner" /> was assigned.</para> /// <para><see cref="ModelObjectBuilder.Owner" /> was assigned.</para>
/// </exception> /// </exception>
public async Task ModifyAsync(Action<VirtualParadiseModelObjectBuilder> action) public async Task ModifyAsync(Action<ModelObjectBuilder> action)
{ {
if (action is null) if (action is null)
{ {
@ -58,7 +58,7 @@ public class VirtualParadiseModelObject : VirtualParadiseObject
} }
var taskCompletionSource = new TaskCompletionSource<ReasonCode>(); var taskCompletionSource = new TaskCompletionSource<ReasonCode>();
var builder = new VirtualParadiseModelObjectBuilder(Client, this, ObjectBuilderMode.Modify); var builder = new ModelObjectBuilder(Client, this, ObjectBuilderMode.Modify);
await Task.Run(() => action(builder)).ConfigureAwait(false); await Task.Run(() => action(builder)).ConfigureAwait(false);
lock (Client.Lock) lock (Client.Lock)
@ -90,9 +90,9 @@ public class VirtualParadiseModelObject : VirtualParadiseObject
} }
/// <inheritdoc /> /// <inheritdoc />
protected internal override void ExtractFromBuilder(VirtualParadiseObjectBuilder builder) protected internal override void ExtractFromBuilder(ObjectBuilder builder)
{ {
if (builder is not VirtualParadiseModelObjectBuilder modelObjectBuilder) if (builder is not ModelObjectBuilder modelObjectBuilder)
{ {
return; return;
} }
@ -107,7 +107,7 @@ public class VirtualParadiseModelObject : VirtualParadiseObject
/// <inheritdoc /> /// <inheritdoc />
protected internal override void ExtractFromOther(VirtualParadiseObject virtualParadiseObject) protected internal override void ExtractFromOther(VirtualParadiseObject virtualParadiseObject)
{ {
if (virtualParadiseObject is not VirtualParadiseModelObject model) if (virtualParadiseObject is not ModelObject model)
{ {
return; return;
} }

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@ -8,11 +8,11 @@ namespace VpSharp.Entities;
/// <summary> /// <summary>
/// Provides mutability for <see cref="VirtualParadiseObject" />. /// Provides mutability for <see cref="VirtualParadiseObject" />.
/// </summary> /// </summary>
public sealed class VirtualParadiseModelObjectBuilder : VirtualParadiseObjectBuilder public sealed class ModelObjectBuilder : ObjectBuilder
{ {
internal VirtualParadiseModelObjectBuilder( internal ModelObjectBuilder(
VirtualParadiseClient client, VirtualParadiseClient client,
VirtualParadiseModelObject targetObject, ModelObject targetObject,
ObjectBuilderMode mode ObjectBuilderMode mode
) )
: base(client, targetObject, mode) : base(client, targetObject, mode)
@ -42,7 +42,7 @@ public sealed class VirtualParadiseModelObjectBuilder : VirtualParadiseObjectBui
base.ApplyChanges(); base.ApplyChanges();
nint handle = Client.NativeInstanceHandle; nint handle = Client.NativeInstanceHandle;
var targetObject = (VirtualParadiseModelObject)TargetObject; var targetObject = (ModelObject)TargetObject;
vp_string_set(handle, ObjectModel, Model.ValueOr(targetObject.Model)); vp_string_set(handle, ObjectModel, Model.ValueOr(targetObject.Model));
vp_string_set(handle, ObjectDescription, Description.ValueOr(targetObject.Description)); vp_string_set(handle, ObjectDescription, Description.ValueOr(targetObject.Description));
vp_string_set(handle, ObjectAction, Action.ValueOr(targetObject.Action)); vp_string_set(handle, ObjectAction, Action.ValueOr(targetObject.Action));

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@ -10,9 +10,9 @@ namespace VpSharp.Entities;
/// <summary> /// <summary>
/// Represents the base class for object builders. /// Represents the base class for object builders.
/// </summary> /// </summary>
public abstract class VirtualParadiseObjectBuilder public abstract class ObjectBuilder
{ {
private protected VirtualParadiseObjectBuilder( private protected ObjectBuilder(
VirtualParadiseClient client, VirtualParadiseClient client,
VirtualParadiseObject targetObject, VirtualParadiseObject targetObject,
ObjectBuilderMode mode ObjectBuilderMode mode
@ -43,7 +43,7 @@ public abstract class VirtualParadiseObjectBuilder
/// This property may only be set during an object load, and will throw <see cref="InvalidOperationException" /> at /// This property may only be set during an object load, and will throw <see cref="InvalidOperationException" /> at
/// any other point. /// any other point.
/// </remarks> /// </remarks>
public Option<VirtualParadiseUser> Owner { get; set; } public Option<User> Owner { get; set; }
/// <summary> /// <summary>
/// Gets or sets the position of the object. /// Gets or sets the position of the object.
@ -90,7 +90,7 @@ public abstract class VirtualParadiseObjectBuilder
throw new InvalidOperationException("Owner can only be assigned during an object load."); throw new InvalidOperationException("Owner can only be assigned during an object load.");
} }
VirtualParadiseUser oldOwner = TargetObject.Owner; User oldOwner = TargetObject.Owner;
_ = vp_int_set(handle, ObjectUserId, Owner.ValueOr(oldOwner).Id); _ = vp_int_set(handle, ObjectUserId, Owner.ValueOr(oldOwner).Id);
} }

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@ -13,15 +13,15 @@ namespace VpSharp.Entities;
/// <summary> /// <summary>
/// Represents a particle emitter object. /// Represents a particle emitter object.
/// </summary> /// </summary>
public sealed class VirtualParadiseParticleEmitterObject : VirtualParadiseObject public sealed class ParticleEmitterObject : VirtualParadiseObject
{ {
/// <summary> /// <summary>
/// Initializes a new instance of the <see cref="VirtualParadiseParticleEmitterObject" /> class. /// Initializes a new instance of the <see cref="ParticleEmitterObject" /> class.
/// </summary> /// </summary>
/// <param name="client">The owning client.</param> /// <param name="client">The owning client.</param>
/// <param name="id">The object ID.</param> /// <param name="id">The object ID.</param>
/// <exception cref="ArgumentNullException"><paramref name="client" /> is <see langword="null" />.</exception> /// <exception cref="ArgumentNullException"><paramref name="client" /> is <see langword="null" />.</exception>
internal VirtualParadiseParticleEmitterObject(VirtualParadiseClient client, int id) internal ParticleEmitterObject(VirtualParadiseClient client, int id)
: base(client, id) : base(client, id)
{ {
} }
@ -217,13 +217,13 @@ public sealed class VirtualParadiseParticleEmitterObject : VirtualParadiseObject
/// <inheritdoc /> /// <inheritdoc />
protected internal override void ExtractFromOther(VirtualParadiseObject virtualParadiseObject) protected internal override void ExtractFromOther(VirtualParadiseObject virtualParadiseObject)
{ {
if (virtualParadiseObject is not VirtualParadiseParticleEmitterObject emitter) if (virtualParadiseObject is not ParticleEmitterObject emitter)
{ {
return; return;
} }
const BindingFlags bindingFlags = BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.Instance; const BindingFlags bindingFlags = BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.Instance;
PropertyInfo[] properties = typeof(VirtualParadiseParticleEmitterObject).GetProperties(bindingFlags); PropertyInfo[] properties = typeof(ParticleEmitterObject).GetProperties(bindingFlags);
foreach (PropertyInfo property in properties) foreach (PropertyInfo property in properties)
{ {
@ -243,7 +243,7 @@ public sealed class VirtualParadiseParticleEmitterObject : VirtualParadiseObject
#pragma warning disable 612 #pragma warning disable 612
const BindingFlags bindingFlags = BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.Instance; const BindingFlags bindingFlags = BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.Instance;
PropertyInfo[] properties = typeof(VirtualParadiseParticleEmitterObject).GetProperties(bindingFlags); PropertyInfo[] properties = typeof(ParticleEmitterObject).GetProperties(bindingFlags);
var keymap = new Dictionary<string, PropertyInfo>(); var keymap = new Dictionary<string, PropertyInfo>();
var converterMap = new Dictionary<string, ValueConverter>(); var converterMap = new Dictionary<string, ValueConverter>();

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@ -11,13 +11,13 @@ using VpSharp.Internal.ValueConverters;
namespace VpSharp.Entities; namespace VpSharp.Entities;
/// <summary> /// <summary>
/// Provides mutability for a <see cref="VirtualParadiseParticleEmitterObject" />. /// Provides mutability for a <see cref="ParticleEmitterObject" />.
/// </summary> /// </summary>
public sealed class VirtualParadiseParticleEmitterObjectBuilder : VirtualParadiseObjectBuilder public sealed class ParticleEmitterObjectBuilder : ObjectBuilder
{ {
internal VirtualParadiseParticleEmitterObjectBuilder( internal ParticleEmitterObjectBuilder(
VirtualParadiseClient client, VirtualParadiseClient client,
VirtualParadiseParticleEmitterObject targetObject, ParticleEmitterObject targetObject,
ObjectBuilderMode mode ObjectBuilderMode mode
) )
: base(client, targetObject, mode) : base(client, targetObject, mode)
@ -220,7 +220,7 @@ public sealed class VirtualParadiseParticleEmitterObjectBuilder : VirtualParadis
/// </summary> /// </summary>
/// <param name="value">The maximum volume, or <see langword="default" /> to leave unchanged.</param> /// <param name="value">The maximum volume, or <see langword="default" /> to leave unchanged.</param>
/// <returns>The current instance.</returns> /// <returns>The current instance.</returns>
public VirtualParadiseParticleEmitterObjectBuilder WithAccelerationMax(Option<Vector3d> value) public ParticleEmitterObjectBuilder WithAccelerationMax(Option<Vector3d> value)
{ {
AccelerationMax = value; AccelerationMax = value;
return this; return this;
@ -231,7 +231,7 @@ public sealed class VirtualParadiseParticleEmitterObjectBuilder : VirtualParadis
/// </summary> /// </summary>
/// <param name="value">The minimum acceleration, or <see langword="default" /> to leave unchanged.</param> /// <param name="value">The minimum acceleration, or <see langword="default" /> to leave unchanged.</param>
/// <returns>The current instance.</returns> /// <returns>The current instance.</returns>
public VirtualParadiseParticleEmitterObjectBuilder WithAccelerationMin(Option<Vector3d> value) public ParticleEmitterObjectBuilder WithAccelerationMin(Option<Vector3d> value)
{ {
AccelerationMin = value; AccelerationMin = value;
return this; return this;
@ -242,7 +242,7 @@ public sealed class VirtualParadiseParticleEmitterObjectBuilder : VirtualParadis
/// </summary> /// </summary>
/// <param name="value">The blend mode, or <see langword="default" /> to leave unchanged.</param> /// <param name="value">The blend mode, or <see langword="default" /> to leave unchanged.</param>
/// <returns>The current instance.</returns> /// <returns>The current instance.</returns>
public VirtualParadiseParticleEmitterObjectBuilder WithBlendMode(Option<ParticleBlendMode> value) public ParticleEmitterObjectBuilder WithBlendMode(Option<ParticleBlendMode> value)
{ {
BlendMode = value; BlendMode = value;
return this; return this;
@ -253,7 +253,7 @@ public sealed class VirtualParadiseParticleEmitterObjectBuilder : VirtualParadis
/// </summary> /// </summary>
/// <param name="value">The maximum color, or <see langword="default" /> to leave unchanged.</param> /// <param name="value">The maximum color, or <see langword="default" /> to leave unchanged.</param>
/// <returns>The current instance.</returns> /// <returns>The current instance.</returns>
public VirtualParadiseParticleEmitterObjectBuilder WithColorMax(Option<Color> value) public ParticleEmitterObjectBuilder WithColorMax(Option<Color> value)
{ {
ColorMax = value; ColorMax = value;
return this; return this;
@ -264,7 +264,7 @@ public sealed class VirtualParadiseParticleEmitterObjectBuilder : VirtualParadis
/// </summary> /// </summary>
/// <param name="value">The minimum color, or <see langword="default" /> to leave unchanged.</param> /// <param name="value">The minimum color, or <see langword="default" /> to leave unchanged.</param>
/// <returns>The current instance.</returns> /// <returns>The current instance.</returns>
public VirtualParadiseParticleEmitterObjectBuilder WithColorMin(Option<Color> value) public ParticleEmitterObjectBuilder WithColorMin(Option<Color> value)
{ {
ColorMin = value; ColorMin = value;
return this; return this;
@ -275,7 +275,7 @@ public sealed class VirtualParadiseParticleEmitterObjectBuilder : VirtualParadis
/// </summary> /// </summary>
/// <param name="value">The emitter lifespan, or <see langword="default" /> to leave unchanged.</param> /// <param name="value">The emitter lifespan, or <see langword="default" /> to leave unchanged.</param>
/// <returns>The current instance.</returns> /// <returns>The current instance.</returns>
public VirtualParadiseParticleEmitterObjectBuilder WithEmitterLifespan(Option<TimeSpan> value) public ParticleEmitterObjectBuilder WithEmitterLifespan(Option<TimeSpan> value)
{ {
EmitterLifespan = value; EmitterLifespan = value;
return this; return this;
@ -289,7 +289,7 @@ public sealed class VirtualParadiseParticleEmitterObjectBuilder : VirtualParadis
/// <see langword="default" /> to leave unchanged. /// <see langword="default" /> to leave unchanged.
/// </param> /// </param>
/// <returns>The current instance.</returns> /// <returns>The current instance.</returns>
public VirtualParadiseParticleEmitterObjectBuilder WithInterpolation(Option<bool> value) public ParticleEmitterObjectBuilder WithInterpolation(Option<bool> value)
{ {
Interpolate = value; Interpolate = value;
return this; return this;
@ -300,7 +300,7 @@ public sealed class VirtualParadiseParticleEmitterObjectBuilder : VirtualParadis
/// </summary> /// </summary>
/// <param name="value">The opacity, or <see langword="default" /> to leave unchanged.</param> /// <param name="value">The opacity, or <see langword="default" /> to leave unchanged.</param>
/// <returns>The current instance.</returns> /// <returns>The current instance.</returns>
public VirtualParadiseParticleEmitterObjectBuilder WithOpacity(Option<double> value) public ParticleEmitterObjectBuilder WithOpacity(Option<double> value)
{ {
Opacity = value; Opacity = value;
return this; return this;
@ -311,7 +311,7 @@ public sealed class VirtualParadiseParticleEmitterObjectBuilder : VirtualParadis
/// </summary> /// </summary>
/// <param name="value">The particle lifespan, or <see langword="default" /> to leave unchanged.</param> /// <param name="value">The particle lifespan, or <see langword="default" /> to leave unchanged.</param>
/// <returns>The current instance.</returns> /// <returns>The current instance.</returns>
public VirtualParadiseParticleEmitterObjectBuilder WithParticleLifespan(Option<TimeSpan> value) public ParticleEmitterObjectBuilder WithParticleLifespan(Option<TimeSpan> value)
{ {
ParticleLifespan = value; ParticleLifespan = value;
return this; return this;
@ -322,7 +322,7 @@ public sealed class VirtualParadiseParticleEmitterObjectBuilder : VirtualParadis
/// </summary> /// </summary>
/// <param name="value">The particle type, or <see langword="default" /> to leave unchanged.</param> /// <param name="value">The particle type, or <see langword="default" /> to leave unchanged.</param>
/// <returns>The current instance.</returns> /// <returns>The current instance.</returns>
public VirtualParadiseParticleEmitterObjectBuilder WithParticleType(Option<ParticleType> value) public ParticleEmitterObjectBuilder WithParticleType(Option<ParticleType> value)
{ {
ParticleType = value; ParticleType = value;
return this; return this;
@ -333,7 +333,7 @@ public sealed class VirtualParadiseParticleEmitterObjectBuilder : VirtualParadis
/// </summary> /// </summary>
/// <param name="value">The release count, or <see langword="default" /> to leave unchanged.</param> /// <param name="value">The release count, or <see langword="default" /> to leave unchanged.</param>
/// <returns>The current instance.</returns> /// <returns>The current instance.</returns>
public VirtualParadiseParticleEmitterObjectBuilder WithReleaseCount(Option<int> value) public ParticleEmitterObjectBuilder WithReleaseCount(Option<int> value)
{ {
ReleaseCount = value; ReleaseCount = value;
return this; return this;
@ -344,7 +344,7 @@ public sealed class VirtualParadiseParticleEmitterObjectBuilder : VirtualParadis
/// </summary> /// </summary>
/// <param name="value">The release time, or <see langword="default" /> to leave unchanged.</param> /// <param name="value">The release time, or <see langword="default" /> to leave unchanged.</param>
/// <returns>The current instance.</returns> /// <returns>The current instance.</returns>
public VirtualParadiseParticleEmitterObjectBuilder WithReleaseTime(Option<TimeSpan> value) public ParticleEmitterObjectBuilder WithReleaseTime(Option<TimeSpan> value)
{ {
ReleaseTime = value; ReleaseTime = value;
return this; return this;
@ -355,7 +355,7 @@ public sealed class VirtualParadiseParticleEmitterObjectBuilder : VirtualParadis
/// </summary> /// </summary>
/// <param name="value">The maximum size, or <see langword="default" /> to leave unchanged.</param> /// <param name="value">The maximum size, or <see langword="default" /> to leave unchanged.</param>
/// <returns>The current instance.</returns> /// <returns>The current instance.</returns>
public VirtualParadiseParticleEmitterObjectBuilder WithSizeMax(Option<Vector3d> value) public ParticleEmitterObjectBuilder WithSizeMax(Option<Vector3d> value)
{ {
SizeMax = value; SizeMax = value;
return this; return this;
@ -366,7 +366,7 @@ public sealed class VirtualParadiseParticleEmitterObjectBuilder : VirtualParadis
/// </summary> /// </summary>
/// <param name="value">The minimum size, or <see langword="default" /> to leave unchanged.</param> /// <param name="value">The minimum size, or <see langword="default" /> to leave unchanged.</param>
/// <returns>The current instance.</returns> /// <returns>The current instance.</returns>
public VirtualParadiseParticleEmitterObjectBuilder WithSizeMin(Option<Vector3d> value) public ParticleEmitterObjectBuilder WithSizeMin(Option<Vector3d> value)
{ {
SizeMin = value; SizeMin = value;
return this; return this;
@ -377,7 +377,7 @@ public sealed class VirtualParadiseParticleEmitterObjectBuilder : VirtualParadis
/// </summary> /// </summary>
/// <param name="value">The maximum speed, or <see langword="default" /> to leave unchanged.</param> /// <param name="value">The maximum speed, or <see langword="default" /> to leave unchanged.</param>
/// <returns>The current instance.</returns> /// <returns>The current instance.</returns>
public VirtualParadiseParticleEmitterObjectBuilder WithSpeedMax(Option<Vector3d> value) public ParticleEmitterObjectBuilder WithSpeedMax(Option<Vector3d> value)
{ {
SpeedMax = value; SpeedMax = value;
return this; return this;
@ -388,7 +388,7 @@ public sealed class VirtualParadiseParticleEmitterObjectBuilder : VirtualParadis
/// </summary> /// </summary>
/// <param name="value">The minimum speed, or <see langword="default" /> to leave unchanged.</param> /// <param name="value">The minimum speed, or <see langword="default" /> to leave unchanged.</param>
/// <returns>The current instance.</returns> /// <returns>The current instance.</returns>
public VirtualParadiseParticleEmitterObjectBuilder WithSpeedMin(Option<Vector3d> value) public ParticleEmitterObjectBuilder WithSpeedMin(Option<Vector3d> value)
{ {
SpeedMin = value; SpeedMin = value;
return this; return this;
@ -399,7 +399,7 @@ public sealed class VirtualParadiseParticleEmitterObjectBuilder : VirtualParadis
/// </summary> /// </summary>
/// <param name="value">The maximum spin, or <see langword="default" /> to leave unchanged.</param> /// <param name="value">The maximum spin, or <see langword="default" /> to leave unchanged.</param>
/// <returns>The current instance.</returns> /// <returns>The current instance.</returns>
public VirtualParadiseParticleEmitterObjectBuilder WithSpinMax(Option<Vector3d> value) public ParticleEmitterObjectBuilder WithSpinMax(Option<Vector3d> value)
{ {
SpinMax = value; SpinMax = value;
return this; return this;
@ -410,7 +410,7 @@ public sealed class VirtualParadiseParticleEmitterObjectBuilder : VirtualParadis
/// </summary> /// </summary>
/// <param name="value">The minimum spin, or <see langword="default" /> to leave unchanged.</param> /// <param name="value">The minimum spin, or <see langword="default" /> to leave unchanged.</param>
/// <returns>The current instance.</returns> /// <returns>The current instance.</returns>
public VirtualParadiseParticleEmitterObjectBuilder WithSpinMin(Option<Vector3d> value) public ParticleEmitterObjectBuilder WithSpinMin(Option<Vector3d> value)
{ {
SpinMin = value; SpinMin = value;
return this; return this;
@ -421,7 +421,7 @@ public sealed class VirtualParadiseParticleEmitterObjectBuilder : VirtualParadis
/// </summary> /// </summary>
/// <param name="value">The maximum start angle, or <see langword="default" /> to leave unchanged.</param> /// <param name="value">The maximum start angle, or <see langword="default" /> to leave unchanged.</param>
/// <returns>The current instance.</returns> /// <returns>The current instance.</returns>
public VirtualParadiseParticleEmitterObjectBuilder WithStartAngleMax(Option<Vector3d> value) public ParticleEmitterObjectBuilder WithStartAngleMax(Option<Vector3d> value)
{ {
StartAngleMax = value; StartAngleMax = value;
return this; return this;
@ -432,7 +432,7 @@ public sealed class VirtualParadiseParticleEmitterObjectBuilder : VirtualParadis
/// </summary> /// </summary>
/// <param name="value">The minimum start angle, or <see langword="default" /> to leave unchanged.</param> /// <param name="value">The minimum start angle, or <see langword="default" /> to leave unchanged.</param>
/// <returns>The current instance.</returns> /// <returns>The current instance.</returns>
public VirtualParadiseParticleEmitterObjectBuilder WithStartAngleMin(Option<Vector3d> value) public ParticleEmitterObjectBuilder WithStartAngleMin(Option<Vector3d> value)
{ {
StartAngleMin = value; StartAngleMin = value;
return this; return this;
@ -443,7 +443,7 @@ public sealed class VirtualParadiseParticleEmitterObjectBuilder : VirtualParadis
/// </summary> /// </summary>
/// <param name="value">The maximum volume, or <see langword="default" /> to leave unchanged.</param> /// <param name="value">The maximum volume, or <see langword="default" /> to leave unchanged.</param>
/// <returns>The current instance.</returns> /// <returns>The current instance.</returns>
public VirtualParadiseParticleEmitterObjectBuilder WithVolumeMax(Option<Vector3d> value) public ParticleEmitterObjectBuilder WithVolumeMax(Option<Vector3d> value)
{ {
VolumeMax = value; VolumeMax = value;
return this; return this;
@ -454,7 +454,7 @@ public sealed class VirtualParadiseParticleEmitterObjectBuilder : VirtualParadis
/// </summary> /// </summary>
/// <param name="value">The minimum volume, or <see langword="default" /> to leave unchanged.</param> /// <param name="value">The minimum volume, or <see langword="default" /> to leave unchanged.</param>
/// <returns>The current instance.</returns> /// <returns>The current instance.</returns>
public VirtualParadiseParticleEmitterObjectBuilder WithVolumeMin(Option<Vector3d> value) public ParticleEmitterObjectBuilder WithVolumeMin(Option<Vector3d> value)
{ {
VolumeMin = value; VolumeMin = value;
return this; return this;
@ -465,7 +465,7 @@ public sealed class VirtualParadiseParticleEmitterObjectBuilder : VirtualParadis
/// </summary> /// </summary>
/// <param name="value">The tag, or <see langword="default" /> to leave unchanged.</param> /// <param name="value">The tag, or <see langword="default" /> to leave unchanged.</param>
/// <returns>The current instance.</returns> /// <returns>The current instance.</returns>
public VirtualParadiseParticleEmitterObjectBuilder WithTag(Option<string> value) public ParticleEmitterObjectBuilder WithTag(Option<string> value)
{ {
Tag = value; Tag = value;
return this; return this;
@ -476,7 +476,7 @@ public sealed class VirtualParadiseParticleEmitterObjectBuilder : VirtualParadis
/// </summary> /// </summary>
/// <param name="value">The texture, or <see langword="default" /> to leave unchanged.</param> /// <param name="value">The texture, or <see langword="default" /> to leave unchanged.</param>
/// <returns>The current instance.</returns> /// <returns>The current instance.</returns>
public VirtualParadiseParticleEmitterObjectBuilder WithTexture(Option<string> value) public ParticleEmitterObjectBuilder WithTexture(Option<string> value)
{ {
Texture = value; Texture = value;
return this; return this;

View File

@ -1,11 +1,11 @@
namespace VpSharp.Entities; namespace VpSharp.Entities;
/// <summary> /// <summary>
/// Represents a path contained by a <see cref="VirtualParadisePathObject" />. /// Represents a path contained by a <see cref="PathObject" />.
/// </summary> /// </summary>
public sealed class VirtualParadisePath : ICloneable public sealed class Path : ICloneable
{ {
internal VirtualParadisePath(PathEasing easing, string name, IEnumerable<PathPoint> points, bool isClosed) internal Path(PathEasing easing, string name, IEnumerable<PathPoint> points, bool isClosed)
{ {
Easing = easing; Easing = easing;
Name = name; Name = name;
@ -40,6 +40,6 @@ public sealed class VirtualParadisePath : ICloneable
/// <inheritdoc /> /// <inheritdoc />
public object Clone() public object Clone()
{ {
return new VirtualParadisePath(Easing, Name, Points, IsClosed); return new Path(Easing, Name, Points, IsClosed);
} }
} }

View File

@ -9,15 +9,15 @@ namespace VpSharp.Entities;
/// <summary> /// <summary>
/// Represents a path object. /// Represents a path object.
/// </summary> /// </summary>
public sealed class VirtualParadisePathObject : VirtualParadiseObject public sealed class PathObject : VirtualParadiseObject
{ {
/// <summary> /// <summary>
/// Initializes a new instance of the <see cref="VirtualParadisePathObject" /> class. /// Initializes a new instance of the <see cref="PathObject" /> class.
/// </summary> /// </summary>
/// <param name="client">The owning client.</param> /// <param name="client">The owning client.</param>
/// <param name="id">The object ID.</param> /// <param name="id">The object ID.</param>
/// <exception cref="ArgumentNullException"><paramref name="client" /> is <see langword="null" />.</exception> /// <exception cref="ArgumentNullException"><paramref name="client" /> is <see langword="null" />.</exception>
internal VirtualParadisePathObject(VirtualParadiseClient client, int id) internal PathObject(VirtualParadiseClient client, int id)
: base(client, id) : base(client, id)
{ {
} }
@ -26,17 +26,17 @@ public sealed class VirtualParadisePathObject : VirtualParadiseObject
/// Gets the path in this object. /// Gets the path in this object.
/// </summary> /// </summary>
/// <value>The path in this object.</value> /// <value>The path in this object.</value>
public VirtualParadisePath Path { get; set; } = null!; public Path Path { get; set; } = null!;
/// <inheritdoc /> /// <inheritdoc />
protected internal override void ExtractFromOther(VirtualParadiseObject virtualParadiseObject) protected internal override void ExtractFromOther(VirtualParadiseObject virtualParadiseObject)
{ {
if (virtualParadiseObject is not VirtualParadisePathObject path) if (virtualParadiseObject is not PathObject path)
{ {
return; return;
} }
Path = (VirtualParadisePath)path.Path.Clone(); Path = (Path)path.Path.Clone();
} }
/// <inheritdoc /> /// <inheritdoc />
@ -92,7 +92,7 @@ public sealed class VirtualParadisePathObject : VirtualParadiseObject
buffer.Append(current); buffer.Append(current);
} }
Path = new VirtualParadisePath((PathEasing)pathType, name, points, closed == 1); Path = new Path((PathEasing)pathType, name, points, closed == 1);
buffer.Dispose(); buffer.Dispose();
} }

View File

@ -8,11 +8,11 @@ namespace VpSharp.Entities;
/// <summary> /// <summary>
/// Represents a Virtual Paradise user. /// Represents a Virtual Paradise user.
/// </summary> /// </summary>
public sealed class VirtualParadiseUser : IEquatable<VirtualParadiseUser> public sealed class User : IEquatable<User>
{ {
private readonly VirtualParadiseClient _client; private readonly VirtualParadiseClient _client;
internal VirtualParadiseUser(VirtualParadiseClient client, int id) internal User(VirtualParadiseClient client, int id)
{ {
_client = client; _client = client;
Id = id; Id = id;
@ -55,7 +55,7 @@ public sealed class VirtualParadiseUser : IEquatable<VirtualParadiseUser>
public DateTimeOffset RegistrationTime { get; internal set; } public DateTimeOffset RegistrationTime { get; internal set; }
/// <summary> /// <summary>
/// Determines if two <see cref="VirtualParadiseUser" /> instances are equal. /// Determines if two <see cref="User" /> instances are equal.
/// </summary> /// </summary>
/// <param name="left">The first instance.</param> /// <param name="left">The first instance.</param>
/// <param name="right">The second instance.</param> /// <param name="right">The second instance.</param>
@ -63,13 +63,13 @@ public sealed class VirtualParadiseUser : IEquatable<VirtualParadiseUser>
/// <see langword="true" /> if <paramref name="left" /> is equal to <paramref name="right" />; otherwise, /// <see langword="true" /> if <paramref name="left" /> is equal to <paramref name="right" />; otherwise,
/// <see langword="false" />. /// <see langword="false" />.
/// </returns> /// </returns>
public static bool operator ==(VirtualParadiseUser? left, VirtualParadiseUser? right) public static bool operator ==(User? left, User? right)
{ {
return Equals(left, right); return Equals(left, right);
} }
/// <summary> /// <summary>
/// Determines if two <see cref="VirtualParadiseUser" /> instances are not equal. /// Determines if two <see cref="User" /> instances are not equal.
/// </summary> /// </summary>
/// <param name="left">The first instance.</param> /// <param name="left">The first instance.</param>
/// <param name="right">The second instance.</param> /// <param name="right">The second instance.</param>
@ -77,19 +77,19 @@ public sealed class VirtualParadiseUser : IEquatable<VirtualParadiseUser>
/// <see langword="true" /> if <paramref name="left" /> is not equal to <paramref name="right" />; otherwise, /// <see langword="true" /> if <paramref name="left" /> is not equal to <paramref name="right" />; otherwise,
/// <see langword="false" />. /// <see langword="false" />.
/// </returns> /// </returns>
public static bool operator !=(VirtualParadiseUser? left, VirtualParadiseUser? right) public static bool operator !=(User? left, User? right)
{ {
return !Equals(left, right); return !Equals(left, right);
} }
/// <summary> /// <summary>
/// Determines if two <see cref="VirtualParadiseUser" /> instances are equal. /// Determines if two <see cref="User" /> instances are equal.
/// </summary> /// </summary>
/// <param name="other">The other instance.</param> /// <param name="other">The other instance.</param>
/// <returns> /// <returns>
/// <see langword="true" /> if this instance is equal to <paramref name="other" />; otherwise, <see langword="false" />. /// <see langword="true" /> if this instance is equal to <paramref name="other" />; otherwise, <see langword="false" />.
/// </returns> /// </returns>
public bool Equals(VirtualParadiseUser? other) public bool Equals(User? other)
{ {
if (ReferenceEquals(null, other)) if (ReferenceEquals(null, other))
{ {
@ -107,7 +107,7 @@ public sealed class VirtualParadiseUser : IEquatable<VirtualParadiseUser>
/// <inheritdoc /> /// <inheritdoc />
public override bool Equals(object? obj) public override bool Equals(object? obj)
{ {
return ReferenceEquals(this, obj) || (obj is VirtualParadiseUser other && Equals(other)); return ReferenceEquals(this, obj) || (obj is User other && Equals(other));
} }
/// <inheritdoc /> /// <inheritdoc />
@ -214,7 +214,7 @@ public sealed class VirtualParadiseUser : IEquatable<VirtualParadiseUser>
var position = new Vector3d(x, y, z); var position = new Vector3d(x, y, z);
var rotation = Rotation.CreateFromTiltYawRoll(pitch, yaw, 0); var rotation = Rotation.CreateFromTiltYawRoll(pitch, yaw, 0);
VirtualParadiseWorld world = (await _client.GetWorldAsync(worldName).ConfigureAwait(false))!; World world = (await _client.GetWorldAsync(worldName).ConfigureAwait(false))!;
location = new Location(world, position, rotation); location = new Location(world, position, rotation);

View File

@ -51,7 +51,7 @@ public abstract class VirtualParadiseObject : IEquatable<VirtualParadiseObject>
/// Gets the owner of this object. /// Gets the owner of this object.
/// </summary> /// </summary>
/// <value>The owner of this object.</value> /// <value>The owner of this object.</value>
public VirtualParadiseUser Owner { get; internal set; } = null!; public User Owner { get; internal set; } = null!;
internal byte[] Data { get; set; } = Array.Empty<byte>(); internal byte[] Data { get; set; } = Array.Empty<byte>();
@ -90,7 +90,7 @@ public abstract class VirtualParadiseObject : IEquatable<VirtualParadiseObject>
/// The target avatar to receive the event. If this value is <see langword="null" />, the bump will be broadcast to /// The target avatar to receive the event. If this value is <see langword="null" />, the bump will be broadcast to
/// all avatars in the world. /// all avatars in the world.
/// </param> /// </param>
public async Task BumpAsync(BumpPhase? phase = null, VirtualParadiseAvatar? target = null) public async Task BumpAsync(BumpPhase? phase = null, Avatar? target = null)
{ {
int session = target?.Session ?? 0; int session = target?.Session ?? 0;
@ -139,7 +139,7 @@ public abstract class VirtualParadiseObject : IEquatable<VirtualParadiseObject>
/// The target avatar which will receive the event, or <see langword="null" /> to broadcast to every avatar. /// The target avatar which will receive the event, or <see langword="null" /> to broadcast to every avatar.
/// </param> /// </param>
/// <exception cref="InvalidOperationException"><paramref name="target" /> is the client's current avatar.</exception> /// <exception cref="InvalidOperationException"><paramref name="target" /> is the client's current avatar.</exception>
public Task ClickAsync(Vector3d? position = null, VirtualParadiseAvatar? target = null) public Task ClickAsync(Vector3d? position = null, Avatar? target = null)
{ {
if (target == Client.CurrentAvatar) if (target == Client.CurrentAvatar)
{ {
@ -236,10 +236,10 @@ public abstract class VirtualParadiseObject : IEquatable<VirtualParadiseObject>
} }
/// <summary> /// <summary>
/// Updates the object by extracting the values provided by a specified <see cref="VirtualParadiseObjectBuilder" />. /// Updates the object by extracting the values provided by a specified <see cref="ObjectBuilder" />.
/// </summary> /// </summary>
/// <param name="builder">The builder whose values to extract.</param> /// <param name="builder">The builder whose values to extract.</param>
protected internal virtual void ExtractFromBuilder(VirtualParadiseObjectBuilder builder) protected internal virtual void ExtractFromBuilder(ObjectBuilder builder)
{ {
if (builder is null) if (builder is null)
{ {

View File

@ -5,16 +5,16 @@ namespace VpSharp.Entities;
/// <summary> /// <summary>
/// Represents a world in the Virtual Paradise universe. /// Represents a world in the Virtual Paradise universe.
/// </summary> /// </summary>
public sealed class VirtualParadiseWorld : IEquatable<VirtualParadiseWorld> public sealed class World : IEquatable<World>
{ {
/// <summary> /// <summary>
/// A world that represents no world in the universe. /// A world that represents no world in the universe.
/// </summary> /// </summary>
public static readonly VirtualParadiseWorld Nowhere = new(null!, "") {IsNowhere = true}; public static readonly World Nowhere = new(null!, "") {IsNowhere = true};
private readonly VirtualParadiseClient _client; private readonly VirtualParadiseClient _client;
internal VirtualParadiseWorld(VirtualParadiseClient client, string name) internal World(VirtualParadiseClient client, string name)
{ {
_client = client; _client = client;
Name = name ?? throw new ArgumentNullException(nameof(name)); Name = name ?? throw new ArgumentNullException(nameof(name));
@ -53,7 +53,7 @@ public sealed class VirtualParadiseWorld : IEquatable<VirtualParadiseWorld>
internal bool IsNowhere { get; private init; } internal bool IsNowhere { get; private init; }
/// <summary> /// <summary>
/// Determines if two <see cref="VirtualParadiseWorld" /> instances are equal. /// Determines if two <see cref="World" /> instances are equal.
/// </summary> /// </summary>
/// <param name="left">The first instance.</param> /// <param name="left">The first instance.</param>
/// <param name="right">The second instance.</param> /// <param name="right">The second instance.</param>
@ -61,13 +61,13 @@ public sealed class VirtualParadiseWorld : IEquatable<VirtualParadiseWorld>
/// <see langword="true" /> if <paramref name="left" /> is equal to <paramref name="right" />; otherwise, /// <see langword="true" /> if <paramref name="left" /> is equal to <paramref name="right" />; otherwise,
/// <see langword="false" />. /// <see langword="false" />.
/// </returns> /// </returns>
public static bool operator ==(VirtualParadiseWorld? left, VirtualParadiseWorld? right) public static bool operator ==(World? left, World? right)
{ {
return Equals(left, right); return Equals(left, right);
} }
/// <summary> /// <summary>
/// Determines if two <see cref="VirtualParadiseWorld" /> instances are not equal. /// Determines if two <see cref="World" /> instances are not equal.
/// </summary> /// </summary>
/// <param name="left">The first instance.</param> /// <param name="left">The first instance.</param>
/// <param name="right">The second instance.</param> /// <param name="right">The second instance.</param>
@ -75,19 +75,19 @@ public sealed class VirtualParadiseWorld : IEquatable<VirtualParadiseWorld>
/// <see langword="true" /> if <paramref name="left" /> is not equal to <paramref name="right" />; otherwise, /// <see langword="true" /> if <paramref name="left" /> is not equal to <paramref name="right" />; otherwise,
/// <see langword="false" />. /// <see langword="false" />.
/// </returns> /// </returns>
public static bool operator !=(VirtualParadiseWorld? left, VirtualParadiseWorld? right) public static bool operator !=(World? left, World? right)
{ {
return !Equals(left, right); return !Equals(left, right);
} }
/// <summary> /// <summary>
/// Determines if two <see cref="VirtualParadiseWorld" /> instances are equal. /// Determines if two <see cref="World" /> instances are equal.
/// </summary> /// </summary>
/// <param name="other">The other instance.</param> /// <param name="other">The other instance.</param>
/// <returns> /// <returns>
/// <see langword="true" /> if this instance is equal to <paramref name="other" />; otherwise, <see langword="false" />. /// <see langword="true" /> if this instance is equal to <paramref name="other" />; otherwise, <see langword="false" />.
/// </returns> /// </returns>
public bool Equals(VirtualParadiseWorld? other) public bool Equals(World? other)
{ {
if (ReferenceEquals(null, other)) if (ReferenceEquals(null, other))
{ {
@ -105,7 +105,7 @@ public sealed class VirtualParadiseWorld : IEquatable<VirtualParadiseWorld>
/// <inheritdoc /> /// <inheritdoc />
public override bool Equals(object? obj) public override bool Equals(object? obj)
{ {
return ReferenceEquals(this, obj) || (obj is VirtualParadiseWorld other && Equals(other)); return ReferenceEquals(this, obj) || (obj is World other && Equals(other));
} }
/// <inheritdoc /> /// <inheritdoc />

View File

@ -13,7 +13,7 @@ public sealed class AvatarClickedEventArgs : EventArgs
/// <param name="avatar">The avatar responsible for the click.</param> /// <param name="avatar">The avatar responsible for the click.</param>
/// <param name="clickedAvatar">The clicked avatar.</param> /// <param name="clickedAvatar">The clicked avatar.</param>
/// <param name="clickPoint">The click point.</param> /// <param name="clickPoint">The click point.</param>
public AvatarClickedEventArgs(VirtualParadiseAvatar avatar, VirtualParadiseAvatar clickedAvatar, Vector3d clickPoint) public AvatarClickedEventArgs(Avatar avatar, Avatar clickedAvatar, Vector3d clickPoint)
{ {
Avatar = avatar; Avatar = avatar;
ClickedAvatar = clickedAvatar; ClickedAvatar = clickedAvatar;
@ -24,13 +24,13 @@ public sealed class AvatarClickedEventArgs : EventArgs
/// Gets the avatar responsible for the click. /// Gets the avatar responsible for the click.
/// </summary> /// </summary>
/// <value>The avatar responsible for the click.</value> /// <value>The avatar responsible for the click.</value>
public VirtualParadiseAvatar Avatar { get; } public Avatar Avatar { get; }
/// <summary> /// <summary>
/// Gets the clicked avatar. /// Gets the clicked avatar.
/// </summary> /// </summary>
/// <value>The clicked avatar.</value> /// <value>The clicked avatar.</value>
public VirtualParadiseAvatar ClickedAvatar { get; } public Avatar ClickedAvatar { get; }
/// <summary> /// <summary>
/// Gets the point at which the avatar clicked the object. /// Gets the point at which the avatar clicked the object.

View File

@ -13,7 +13,7 @@ public sealed class AvatarMovedEventArgs : EventArgs
/// <param name="avatar">The avatar whose type was changed.</param> /// <param name="avatar">The avatar whose type was changed.</param>
/// <param name="locationAfter">The avatar's new location.</param> /// <param name="locationAfter">The avatar's new location.</param>
/// <param name="locationBefore">The avatar's old location.</param> /// <param name="locationBefore">The avatar's old location.</param>
public AvatarMovedEventArgs(VirtualParadiseAvatar avatar, Location locationAfter, Location? locationBefore) public AvatarMovedEventArgs(Avatar avatar, Location locationAfter, Location? locationBefore)
{ {
Avatar = avatar; Avatar = avatar;
LocationAfter = locationAfter; LocationAfter = locationAfter;
@ -24,7 +24,7 @@ public sealed class AvatarMovedEventArgs : EventArgs
/// Gets the avatar whose location was changed. /// Gets the avatar whose location was changed.
/// </summary> /// </summary>
/// <value>The avatar whose location was changed.</value> /// <value>The avatar whose location was changed.</value>
public VirtualParadiseAvatar Avatar { get; } public Avatar Avatar { get; }
/// <summary> /// <summary>
/// Gets the avatar's location after the change. /// Gets the avatar's location after the change.

View File

@ -13,7 +13,7 @@ public sealed class AvatarTypeChangedEventArgs : EventArgs
/// <param name="avatar">The avatar whose type was changed.</param> /// <param name="avatar">The avatar whose type was changed.</param>
/// <param name="typeAfter">The avatar's new type.</param> /// <param name="typeAfter">The avatar's new type.</param>
/// <param name="typeBefore">The avatar's old type.</param> /// <param name="typeBefore">The avatar's old type.</param>
public AvatarTypeChangedEventArgs(VirtualParadiseAvatar avatar, int typeAfter, int? typeBefore) public AvatarTypeChangedEventArgs(Avatar avatar, int typeAfter, int? typeBefore)
{ {
Avatar = avatar; Avatar = avatar;
TypeAfter = typeAfter; TypeAfter = typeAfter;
@ -24,7 +24,7 @@ public sealed class AvatarTypeChangedEventArgs : EventArgs
/// Gets the avatar whose type was changed. /// Gets the avatar whose type was changed.
/// </summary> /// </summary>
/// <value>The avatar whose type was changed.</value> /// <value>The avatar whose type was changed.</value>
public VirtualParadiseAvatar Avatar { get; } public Avatar Avatar { get; }
/// <summary> /// <summary>
/// Gets the avatar's type after the change. /// Gets the avatar's type after the change.

View File

@ -13,7 +13,7 @@ public sealed class ObjectBumpEventArgs : EventArgs
/// <param name="avatar">The avatar.</param> /// <param name="avatar">The avatar.</param>
/// <param name="bumpedObject">The bumped object.</param> /// <param name="bumpedObject">The bumped object.</param>
/// <param name="phase">The bump phase.</param> /// <param name="phase">The bump phase.</param>
public ObjectBumpEventArgs(VirtualParadiseAvatar avatar, VirtualParadiseObject bumpedObject, BumpPhase phase) public ObjectBumpEventArgs(Avatar avatar, VirtualParadiseObject bumpedObject, BumpPhase phase)
{ {
Avatar = avatar; Avatar = avatar;
BumpedObject = bumpedObject; BumpedObject = bumpedObject;
@ -24,7 +24,7 @@ public sealed class ObjectBumpEventArgs : EventArgs
/// Gets the avatar responsible for the bump. /// Gets the avatar responsible for the bump.
/// </summary> /// </summary>
/// <value>The avatar responsible for the bump.</value> /// <value>The avatar responsible for the bump.</value>
public VirtualParadiseAvatar Avatar { get; } public Avatar Avatar { get; }
/// <summary> /// <summary>
/// Gets the object to which this event pertains. /// Gets the object to which this event pertains.

View File

@ -14,7 +14,7 @@ public sealed class ObjectChangedEventArgs : EventArgs
/// <param name="objectBefore">The state of the object prior to the change.</param> /// <param name="objectBefore">The state of the object prior to the change.</param>
/// <param name="objectAfter">The object which was changed, containing updated values.</param> /// <param name="objectAfter">The object which was changed, containing updated values.</param>
public ObjectChangedEventArgs( public ObjectChangedEventArgs(
VirtualParadiseAvatar avatar, Avatar avatar,
VirtualParadiseObject? objectBefore, VirtualParadiseObject? objectBefore,
VirtualParadiseObject objectAfter) VirtualParadiseObject objectAfter)
{ {
@ -27,7 +27,7 @@ public sealed class ObjectChangedEventArgs : EventArgs
/// Gets the avatar which changed the object. /// Gets the avatar which changed the object.
/// </summary> /// </summary>
/// <value>The avatar which changed the object.</value> /// <value>The avatar which changed the object.</value>
public VirtualParadiseAvatar Avatar { get; } public Avatar Avatar { get; }
/// <summary> /// <summary>
/// Gets the object which was changed. /// Gets the object which was changed.

View File

@ -14,7 +14,7 @@ public sealed class ObjectClickedEventArgs : EventArgs
/// <param name="clickedObject">The clicked object.</param> /// <param name="clickedObject">The clicked object.</param>
/// <param name="clickPoint">The click point.</param> /// <param name="clickPoint">The click point.</param>
public ObjectClickedEventArgs( public ObjectClickedEventArgs(
VirtualParadiseAvatar avatar, Avatar avatar,
VirtualParadiseObject clickedObject, VirtualParadiseObject clickedObject,
Vector3d clickPoint) Vector3d clickPoint)
{ {
@ -27,7 +27,7 @@ public sealed class ObjectClickedEventArgs : EventArgs
/// Gets the avatar responsible for the click. /// Gets the avatar responsible for the click.
/// </summary> /// </summary>
/// <value>The avatar responsible for the click.</value> /// <value>The avatar responsible for the click.</value>
public VirtualParadiseAvatar Avatar { get; } public Avatar Avatar { get; }
/// <summary> /// <summary>
/// Gets the clicked object. /// Gets the clicked object.

View File

@ -12,7 +12,7 @@ public sealed class ObjectCreatedEventArgs : EventArgs
/// </summary> /// </summary>
/// <param name="avatar">The avatar responsible for the object being created.</param> /// <param name="avatar">The avatar responsible for the object being created.</param>
/// <param name="createdObject">The created object.</param> /// <param name="createdObject">The created object.</param>
public ObjectCreatedEventArgs(VirtualParadiseAvatar avatar, VirtualParadiseObject createdObject) public ObjectCreatedEventArgs(Avatar avatar, VirtualParadiseObject createdObject)
{ {
Avatar = avatar; Avatar = avatar;
CreatedObject = createdObject; CreatedObject = createdObject;
@ -22,7 +22,7 @@ public sealed class ObjectCreatedEventArgs : EventArgs
/// Gets the avatar responsible for the object being created. /// Gets the avatar responsible for the object being created.
/// </summary> /// </summary>
/// <value>The avatar responsible for the object being created.</value> /// <value>The avatar responsible for the object being created.</value>
public VirtualParadiseAvatar Avatar { get; } public Avatar Avatar { get; }
/// <summary> /// <summary>
/// Gets the object which was created. /// Gets the object which was created.

View File

@ -13,7 +13,7 @@ public sealed class ObjectDeletedEventArgs : EventArgs
/// <param name="avatar">The avatar responsible for the object being deleted.</param> /// <param name="avatar">The avatar responsible for the object being deleted.</param>
/// <param name="objectId">The ID of the deleted object.</param> /// <param name="objectId">The ID of the deleted object.</param>
/// <param name="deletedObject">The deleted object.</param> /// <param name="deletedObject">The deleted object.</param>
public ObjectDeletedEventArgs(VirtualParadiseAvatar avatar, int objectId, VirtualParadiseObject deletedObject) public ObjectDeletedEventArgs(Avatar avatar, int objectId, VirtualParadiseObject deletedObject)
{ {
Avatar = avatar; Avatar = avatar;
ObjectId = objectId; ObjectId = objectId;
@ -24,7 +24,7 @@ public sealed class ObjectDeletedEventArgs : EventArgs
/// Gets the avatar responsible for the object being deleted. /// Gets the avatar responsible for the object being deleted.
/// </summary> /// </summary>
/// <value>The avatar responsible for the object being deleted.</value> /// <value>The avatar responsible for the object being deleted.</value>
public VirtualParadiseAvatar Avatar { get; } public Avatar Avatar { get; }
/// <summary> /// <summary>
/// Gets the object which was deleted. /// Gets the object which was deleted.

View File

@ -12,7 +12,7 @@ public sealed class TeleportedEventArgs : EventArgs
/// </summary> /// </summary>
/// <param name="avatar">The avatar which initiated the teleport.</param> /// <param name="avatar">The avatar which initiated the teleport.</param>
/// <param name="location">The target location of the teleport.</param> /// <param name="location">The target location of the teleport.</param>
public TeleportedEventArgs(VirtualParadiseAvatar avatar, Location location) public TeleportedEventArgs(Avatar avatar, Location location)
{ {
Avatar = avatar; Avatar = avatar;
Location = location; Location = location;
@ -22,7 +22,7 @@ public sealed class TeleportedEventArgs : EventArgs
/// Gets the avatar which initiated the teleport. /// Gets the avatar which initiated the teleport.
/// </summary> /// </summary>
/// <value>The avatar which initiated the teleport.</value> /// <value>The avatar which initiated the teleport.</value>
public VirtualParadiseAvatar Avatar { get; } public Avatar Avatar { get; }
/// <summary> /// <summary>
/// Gets the target location of the teleport. /// Gets the target location of the teleport.

View File

@ -13,7 +13,7 @@ public sealed class UriReceivedEventArgs : EventArgs
/// <param name="uri">The received URI.</param> /// <param name="uri">The received URI.</param>
/// <param name="target">The URI target.</param> /// <param name="target">The URI target.</param>
/// <param name="avatar">The avatar who sent the URI.</param> /// <param name="avatar">The avatar who sent the URI.</param>
public UriReceivedEventArgs(Uri uri, UriTarget target, VirtualParadiseAvatar avatar) public UriReceivedEventArgs(Uri uri, UriTarget target, Avatar avatar)
{ {
Uri = uri; Uri = uri;
Target = target; Target = target;
@ -24,7 +24,7 @@ public sealed class UriReceivedEventArgs : EventArgs
/// Gets the avatar who sent the URI. /// Gets the avatar who sent the URI.
/// </summary> /// </summary>
/// <value>The avatar who sent the URI.</value> /// <value>The avatar who sent the URI.</value>
public VirtualParadiseAvatar Avatar { get; } public Avatar Avatar { get; }
/// <summary> /// <summary>
/// Gets the URI target. /// Gets the URI target.

View File

@ -16,7 +16,7 @@ public sealed class InviteRequest : IEquatable<InviteRequest>
VirtualParadiseClient client, VirtualParadiseClient client,
int requestId, int requestId,
string name, string name,
VirtualParadiseUser user, User user,
Location location) Location location)
{ {
Name = name; Name = name;
@ -42,7 +42,7 @@ public sealed class InviteRequest : IEquatable<InviteRequest>
/// Gets the user which sent the request. /// Gets the user which sent the request.
/// </summary> /// </summary>
/// <value>The user which sent the request.</value> /// <value>The user which sent the request.</value>
public VirtualParadiseUser User { get; } public User User { get; }
/// <summary> /// <summary>
/// Returns a value indicating whether two <see cref="InviteRequest" /> instances are equal. /// Returns a value indicating whether two <see cref="InviteRequest" /> instances are equal.

View File

@ -12,7 +12,7 @@ public sealed class JoinRequest : IEquatable<JoinRequest>
private readonly VirtualParadiseClient _client; private readonly VirtualParadiseClient _client;
private readonly int _requestId; private readonly int _requestId;
internal JoinRequest(VirtualParadiseClient client, int requestId, string name, VirtualParadiseUser user) internal JoinRequest(VirtualParadiseClient client, int requestId, string name, User user)
{ {
Name = name; Name = name;
User = user; User = user;
@ -30,7 +30,7 @@ public sealed class JoinRequest : IEquatable<JoinRequest>
/// Gets the user which sent the request. /// Gets the user which sent the request.
/// </summary> /// </summary>
/// <value>The user which sent the request.</value> /// <value>The user which sent the request.</value>
public VirtualParadiseUser User { get; } public User User { get; }
/// <summary> /// <summary>
/// Returns a value indicating whether two <see cref="JoinRequest" /> instances are equal. /// Returns a value indicating whether two <see cref="JoinRequest" /> instances are equal.

View File

@ -10,7 +10,7 @@ public readonly struct Location : IEquatable<Location>
/// <summary> /// <summary>
/// A location that represents nowhere in the universe. /// A location that represents nowhere in the universe.
/// </summary> /// </summary>
public static readonly Location Nowhere = new(VirtualParadiseWorld.Nowhere); public static readonly Location Nowhere = new(Entities.World.Nowhere);
/// <summary> /// <summary>
/// Initializes a new instance of the <see cref="Location" /> struct. /// Initializes a new instance of the <see cref="Location" /> struct.
@ -22,7 +22,7 @@ public readonly struct Location : IEquatable<Location>
/// <paramref name="world" /> parameter. /// <paramref name="world" /> parameter.
/// </param> /// </param>
/// <exception cref="ArgumentNullException"><paramref name="world" /> is <see langword="null" />.</exception> /// <exception cref="ArgumentNullException"><paramref name="world" /> is <see langword="null" />.</exception>
public Location(VirtualParadiseWorld world, in Coordinates coordinates) public Location(World world, in Coordinates coordinates)
{ {
World = world ?? throw new ArgumentNullException(nameof(world)); World = world ?? throw new ArgumentNullException(nameof(world));
Position = new Vector3d(coordinates.X, coordinates.Y, coordinates.Z); Position = new Vector3d(coordinates.X, coordinates.Y, coordinates.Z);
@ -36,7 +36,7 @@ public readonly struct Location : IEquatable<Location>
/// <param name="position">The position.</param> /// <param name="position">The position.</param>
/// <param name="rotation">The rotation.</param> /// <param name="rotation">The rotation.</param>
/// <exception cref="ArgumentNullException"><paramref name="world" /> is <see langword="null" />.</exception> /// <exception cref="ArgumentNullException"><paramref name="world" /> is <see langword="null" />.</exception>
public Location(VirtualParadiseWorld world, Vector3d position = default, Rotation rotation = default) public Location(World world, Vector3d position = default, Rotation rotation = default)
{ {
World = world ?? throw new ArgumentNullException(nameof(world)); World = world ?? throw new ArgumentNullException(nameof(world));
Position = position; Position = position;
@ -67,7 +67,7 @@ public readonly struct Location : IEquatable<Location>
/// Gets the world represented by this location. /// Gets the world represented by this location.
/// </summary> /// </summary>
/// <value>The world.</value> /// <value>The world.</value>
public VirtualParadiseWorld World { get; init; } public World World { get; init; }
/// <summary> /// <summary>
/// Determines if two <see cref="Location" /> instances are equal. /// Determines if two <see cref="Location" /> instances are equal.

View File

@ -3,7 +3,7 @@
namespace VpSharp; namespace VpSharp;
/// <summary> /// <summary>
/// An enumeration of easings for use with <see cref="VirtualParadisePath" />. /// An enumeration of easings for use with <see cref="Entities.Path" />.
/// </summary> /// </summary>
public enum PathEasing public enum PathEasing
{ {

View File

@ -4,7 +4,7 @@ using VpSharp.Entities;
namespace VpSharp; namespace VpSharp;
/// <summary> /// <summary>
/// Represents a point along a <see cref="VirtualParadisePath" />. /// Represents a point along a <see cref="Entities.Path" />.
/// </summary> /// </summary>
#pragma warning disable CA1815 #pragma warning disable CA1815
public readonly struct PathPoint public readonly struct PathPoint

View File

@ -6,7 +6,7 @@ namespace VpSharp;
/// An enumeration of URI targets. /// An enumeration of URI targets.
/// </summary> /// </summary>
/// <remarks> /// <remarks>
/// When used with <see cref="VirtualParadiseAvatar.SendUriAsync" />, <see cref="Overlay" /> indicates that that the URI /// When used with <see cref="Avatar.SendUriAsync" />, <see cref="Overlay" /> indicates that that the URI
/// will be displayed as a 2D overlay over the 3D world view. This currently uses CEF (Chromium Embedded Framework). /// will be displayed as a 2D overlay over the 3D world view. This currently uses CEF (Chromium Embedded Framework).
/// </remarks> /// </remarks>
public enum UriTarget public enum UriTarget

View File

@ -10,7 +10,7 @@ namespace VpSharp;
public sealed partial class VirtualParadiseClient public sealed partial class VirtualParadiseClient
{ {
private readonly ConcurrentDictionary<int, VirtualParadiseAvatar> _avatars = new(); private readonly ConcurrentDictionary<int, Avatar> _avatars = new();
/// <summary> /// <summary>
/// Gets the avatar with the specified session. /// Gets the avatar with the specified session.
@ -20,18 +20,18 @@ public sealed partial class VirtualParadiseClient
/// The avatar whose session is equal to <paramref name="session" />, or <see langword="null" /> if no match was /// The avatar whose session is equal to <paramref name="session" />, or <see langword="null" /> if no match was
/// found. /// found.
/// </returns> /// </returns>
public VirtualParadiseAvatar? GetAvatar(int session) public Avatar? GetAvatar(int session)
{ {
_avatars.TryGetValue(session, out VirtualParadiseAvatar? avatar); _avatars.TryGetValue(session, out Avatar? avatar);
return avatar; return avatar;
} }
private VirtualParadiseAvatar AddOrUpdateAvatar(VirtualParadiseAvatar avatar) private Avatar AddOrUpdateAvatar(Avatar avatar)
{ {
return _avatars.AddOrUpdate(avatar.Session, avatar, (_, existing) => return _avatars.AddOrUpdate(avatar.Session, avatar, (_, existing) =>
{ {
// ReSharper disable once NullCoalescingConditionIsAlwaysNotNullAccordingToAPIContract // ReSharper disable once NullCoalescingConditionIsAlwaysNotNullAccordingToAPIContract
existing ??= new VirtualParadiseAvatar(this, avatar.Session); existing ??= new Avatar(this, avatar.Session);
existing.Name = avatar.Name; existing.Name = avatar.Name;
existing.Location = avatar.Location; existing.Location = avatar.Location;
existing.Application = avatar.Application; existing.Application = avatar.Application;
@ -41,7 +41,7 @@ public sealed partial class VirtualParadiseClient
}); });
} }
private VirtualParadiseAvatar ExtractAvatar(nint sender) private Avatar ExtractAvatar(nint sender)
{ {
lock (Lock) lock (Lock)
{ {
@ -58,7 +58,7 @@ public sealed partial class VirtualParadiseClient
string applicationVersion = vp_string(sender, StringAttribute.AvatarApplicationVersion); string applicationVersion = vp_string(sender, StringAttribute.AvatarApplicationVersion);
int session = vp_int(sender, IntegerAttribute.AvatarSession); int session = vp_int(sender, IntegerAttribute.AvatarSession);
return new VirtualParadiseAvatar(this, session) return new Avatar(this, session)
{ {
Name = vp_string(sender, StringAttribute.AvatarName), Name = vp_string(sender, StringAttribute.AvatarName),
Location = new Location(CurrentWorld!, position, rotation), Location = new Location(CurrentWorld!, position, rotation),

View File

@ -7,13 +7,13 @@ namespace VpSharp;
public sealed partial class VirtualParadiseClient public sealed partial class VirtualParadiseClient
{ {
private readonly Subject<AvatarClickedEventArgs> _avatarClicked = new(); private readonly Subject<AvatarClickedEventArgs> _avatarClicked = new();
private readonly Subject<VirtualParadiseAvatar> _avatarJoined = new(); private readonly Subject<Avatar> _avatarJoined = new();
private readonly Subject<VirtualParadiseAvatar> _avatarLeft = new(); private readonly Subject<Avatar> _avatarLeft = new();
private readonly Subject<AvatarMovedEventArgs> _avatarMoved = new(); private readonly Subject<AvatarMovedEventArgs> _avatarMoved = new();
private readonly Subject<AvatarTypeChangedEventArgs> _avatarTypeChanged = new(); private readonly Subject<AvatarTypeChangedEventArgs> _avatarTypeChanged = new();
private readonly Subject<InviteRequest> _inviteRequestReceived = new(); private readonly Subject<InviteRequest> _inviteRequestReceived = new();
private readonly Subject<JoinRequest> _joinRequestReceived = new(); private readonly Subject<JoinRequest> _joinRequestReceived = new();
private readonly Subject<VirtualParadiseMessage> _messageReceived = new(); private readonly Subject<Message> _messageReceived = new();
private readonly Subject<ObjectBumpEventArgs> _objectBump = new(); private readonly Subject<ObjectBumpEventArgs> _objectBump = new();
private readonly Subject<ObjectChangedEventArgs> _objectChanged = new(); private readonly Subject<ObjectChangedEventArgs> _objectChanged = new();
private readonly Subject<ObjectClickedEventArgs> _objectClicked = new(); private readonly Subject<ObjectClickedEventArgs> _objectClicked = new();
@ -35,7 +35,7 @@ public sealed partial class VirtualParadiseClient
/// <summary> /// <summary>
/// Occurs when an avatar has entered the vicinity of the client. /// Occurs when an avatar has entered the vicinity of the client.
/// </summary> /// </summary>
public IObservable<VirtualParadiseAvatar> AvatarJoined public IObservable<Avatar> AvatarJoined
{ {
get => _avatarJoined; get => _avatarJoined;
} }
@ -43,7 +43,7 @@ public sealed partial class VirtualParadiseClient
/// <summary> /// <summary>
/// Occurs when an avatar has left the vicinity of the client. /// Occurs when an avatar has left the vicinity of the client.
/// </summary> /// </summary>
public IObservable<VirtualParadiseAvatar> AvatarLeft public IObservable<Avatar> AvatarLeft
{ {
get => _avatarLeft; get => _avatarLeft;
} }
@ -83,7 +83,7 @@ public sealed partial class VirtualParadiseClient
/// <summary> /// <summary>
/// Occurs when a chat message or console message has been received. /// Occurs when a chat message or console message has been received.
/// </summary> /// </summary>
public IObservable<VirtualParadiseMessage> MessageReceived public IObservable<Message> MessageReceived
{ {
get => _messageReceived; get => _messageReceived;
} }

View File

@ -52,7 +52,7 @@ public sealed partial class VirtualParadiseClient
private void OnChatNativeEvent(nint sender) private void OnChatNativeEvent(nint sender)
{ {
VirtualParadiseMessage message; Message message;
lock (Lock) lock (Lock)
{ {
@ -74,8 +74,8 @@ public sealed partial class VirtualParadiseClient
style = (FontStyle)vp_int(sender, IntegerAttribute.ChatEffects); style = (FontStyle)vp_int(sender, IntegerAttribute.ChatEffects);
} }
VirtualParadiseAvatar avatar = GetAvatar(session)!; Avatar avatar = GetAvatar(session)!;
message = new VirtualParadiseMessage((MessageType)type, name, content, avatar, style, color); message = new Message((MessageType)type, name, content, avatar, style, color);
} }
_messageReceived.OnNext(message); _messageReceived.OnNext(message);
@ -88,7 +88,7 @@ public sealed partial class VirtualParadiseClient
private void OnAvatarAddNativeEvent(nint sender) private void OnAvatarAddNativeEvent(nint sender)
{ {
VirtualParadiseAvatar avatar = ExtractAvatar(sender); Avatar avatar = ExtractAvatar(sender);
avatar = AddOrUpdateAvatar(avatar); avatar = AddOrUpdateAvatar(avatar);
_avatarJoined.OnNext(avatar); _avatarJoined.OnNext(avatar);
} }
@ -115,7 +115,7 @@ public sealed partial class VirtualParadiseClient
rotation = Rotation.CreateFromTiltYawRoll(pitch, yaw, 0); rotation = Rotation.CreateFromTiltYawRoll(pitch, yaw, 0);
} }
VirtualParadiseAvatar avatar = GetAvatar(session)!; Avatar avatar = GetAvatar(session)!;
if (type != avatar.Type) if (type != avatar.Type)
{ {
int oldType = avatar.Type; int oldType = avatar.Type;
@ -145,8 +145,8 @@ public sealed partial class VirtualParadiseClient
session = vp_int(sender, IntegerAttribute.AvatarSession); session = vp_int(sender, IntegerAttribute.AvatarSession);
} }
VirtualParadiseAvatar avatar = GetAvatar(session)!; Avatar avatar = GetAvatar(session)!;
_avatars.TryRemove(session, out VirtualParadiseAvatar _); _avatars.TryRemove(session, out Avatar _);
_avatarLeft.OnNext(avatar); _avatarLeft.OnNext(avatar);
} }
@ -173,7 +173,7 @@ public sealed partial class VirtualParadiseClient
} }
else else
{ {
VirtualParadiseAvatar avatar = GetAvatar(session)!; Avatar avatar = GetAvatar(session)!;
var args = new ObjectCreatedEventArgs(avatar, virtualParadiseObject); var args = new ObjectCreatedEventArgs(avatar, virtualParadiseObject);
_objectCreated.OnNext(args); _objectCreated.OnNext(args);
} }
@ -190,7 +190,7 @@ public sealed partial class VirtualParadiseClient
session = vp_int(sender, IntegerAttribute.AvatarSession); session = vp_int(sender, IntegerAttribute.AvatarSession);
} }
VirtualParadiseAvatar avatar = GetAvatar(session)!; Avatar avatar = GetAvatar(session)!;
VirtualParadiseObject? cachedObject = null; VirtualParadiseObject? cachedObject = null;
if (_objects.TryGetValue(objectId, out VirtualParadiseObject? virtualParadiseObject)) if (_objects.TryGetValue(objectId, out VirtualParadiseObject? virtualParadiseObject))
@ -226,7 +226,7 @@ public sealed partial class VirtualParadiseClient
session = vp_int(sender, IntegerAttribute.AvatarSession); session = vp_int(sender, IntegerAttribute.AvatarSession);
} }
VirtualParadiseAvatar? avatar = GetAvatar(session); Avatar? avatar = GetAvatar(session);
VirtualParadiseObject? virtualParadiseObject; VirtualParadiseObject? virtualParadiseObject;
try try
@ -261,7 +261,7 @@ public sealed partial class VirtualParadiseClient
clickPoint = new Vector3d(x, y, z); clickPoint = new Vector3d(x, y, z);
} }
VirtualParadiseAvatar avatar = GetAvatar(session)!; Avatar avatar = GetAvatar(session)!;
try try
{ {
VirtualParadiseObject virtualParadiseObject = await GetObjectAsync(objectId).ConfigureAwait(false); VirtualParadiseObject virtualParadiseObject = await GetObjectAsync(objectId).ConfigureAwait(false);
@ -276,7 +276,7 @@ public sealed partial class VirtualParadiseClient
private async void OnWorldListNativeEvent(nint sender) private async void OnWorldListNativeEvent(nint sender)
{ {
VirtualParadiseWorld world; World world;
string name; string name;
int avatarCount; int avatarCount;
WorldState state; WorldState state;
@ -287,7 +287,7 @@ public sealed partial class VirtualParadiseClient
avatarCount = vp_int(sender, IntegerAttribute.WorldUsers); avatarCount = vp_int(sender, IntegerAttribute.WorldUsers);
state = (WorldState)vp_int(sender, IntegerAttribute.WorldState); state = (WorldState)vp_int(sender, IntegerAttribute.WorldState);
world = new VirtualParadiseWorld(this, name) { AvatarCount = avatarCount, State = state }; world = new World(this, name) { AvatarCount = avatarCount, State = state };
_worlds[name] = world; _worlds[name] = world;
} }
@ -332,7 +332,7 @@ public sealed partial class VirtualParadiseClient
userId = vp_int(sender, IntegerAttribute.FriendUserId); userId = vp_int(sender, IntegerAttribute.FriendUserId);
} }
VirtualParadiseUser user = await GetUserAsync(userId).ConfigureAwait(false); User user = await GetUserAsync(userId).ConfigureAwait(false);
_friends.AddOrUpdate(userId, user, (_, _) => user); _friends.AddOrUpdate(userId, user, (_, _) => user);
} }
@ -361,7 +361,7 @@ public sealed partial class VirtualParadiseClient
private void OnUserAttributesNativeEvent(nint sender) private void OnUserAttributesNativeEvent(nint sender)
{ {
int userId; int userId;
VirtualParadiseUser user; User user;
lock (Lock) lock (Lock)
{ {
@ -373,7 +373,7 @@ public sealed partial class VirtualParadiseClient
int onlineTime = vp_int(sender, IntegerAttribute.UserOnlineTime); int onlineTime = vp_int(sender, IntegerAttribute.UserOnlineTime);
int registered = vp_int(sender, IntegerAttribute.UserRegistrationTime); int registered = vp_int(sender, IntegerAttribute.UserRegistrationTime);
user = new VirtualParadiseUser(this, userId) user = new User(this, userId)
{ {
Name = name, Name = name,
EmailAddress = email, EmailAddress = email,
@ -383,7 +383,7 @@ public sealed partial class VirtualParadiseClient
}; };
} }
if (_usersCompletionSources.TryGetValue(userId, out TaskCompletionSource<VirtualParadiseUser>? taskCompletionSource)) if (_usersCompletionSources.TryGetValue(userId, out TaskCompletionSource<User>? taskCompletionSource))
{ {
taskCompletionSource.SetResult(user); taskCompletionSource.SetResult(user);
} }
@ -423,8 +423,8 @@ public sealed partial class VirtualParadiseClient
clickPoint = new Vector3d(x, y, z); clickPoint = new Vector3d(x, y, z);
} }
VirtualParadiseAvatar avatar = GetAvatar(session)!; Avatar avatar = GetAvatar(session)!;
VirtualParadiseAvatar clickedAvatar = GetAvatar(clickedSession)!; Avatar clickedAvatar = GetAvatar(clickedSession)!;
var args = new AvatarClickedEventArgs(avatar, clickedAvatar, clickPoint); var args = new AvatarClickedEventArgs(avatar, clickedAvatar, clickPoint);
_avatarClicked.OnNext(args); _avatarClicked.OnNext(args);
} }
@ -452,13 +452,13 @@ public sealed partial class VirtualParadiseClient
worldName = vp_string(sender, StringAttribute.TeleportWorld); worldName = vp_string(sender, StringAttribute.TeleportWorld);
} }
VirtualParadiseWorld world = (string.IsNullOrWhiteSpace(worldName) World world = (string.IsNullOrWhiteSpace(worldName)
? CurrentWorld ? CurrentWorld
: await GetWorldAsync(worldName).ConfigureAwait(false))!; : await GetWorldAsync(worldName).ConfigureAwait(false))!;
var location = new Location(world, position, rotation); var location = new Location(world, position, rotation);
CurrentAvatar!.Location = location; CurrentAvatar!.Location = location;
VirtualParadiseAvatar avatar = GetAvatar(session)!; Avatar avatar = GetAvatar(session)!;
var args = new TeleportedEventArgs(avatar, location); var args = new TeleportedEventArgs(avatar, location);
_teleported.OnNext(args); _teleported.OnNext(args);
} }
@ -474,7 +474,7 @@ public sealed partial class VirtualParadiseClient
objectId = vp_int(sender, IntegerAttribute.ObjectId); objectId = vp_int(sender, IntegerAttribute.ObjectId);
} }
VirtualParadiseAvatar avatar = GetAvatar(session)!; Avatar avatar = GetAvatar(session)!;
try try
{ {
var vpObject = await GetObjectAsync(objectId).ConfigureAwait(false); var vpObject = await GetObjectAsync(objectId).ConfigureAwait(false);
@ -505,7 +505,7 @@ public sealed partial class VirtualParadiseClient
return; return;
} }
VirtualParadiseAvatar avatar = GetAvatar(session)!; Avatar avatar = GetAvatar(session)!;
var uri = new Uri(url); var uri = new Uri(url);
var args = new UriReceivedEventArgs(uri, target, avatar); var args = new UriReceivedEventArgs(uri, target, avatar);
_uriReceived.OnNext(args); _uriReceived.OnNext(args);
@ -522,7 +522,7 @@ public sealed partial class VirtualParadiseClient
objectId = vp_int(sender, IntegerAttribute.ObjectId); objectId = vp_int(sender, IntegerAttribute.ObjectId);
} }
VirtualParadiseAvatar avatar = GetAvatar(session)!; Avatar avatar = GetAvatar(session)!;
try try
{ {
var vpObject = await GetObjectAsync(objectId).ConfigureAwait(false); var vpObject = await GetObjectAsync(objectId).ConfigureAwait(false);
@ -548,7 +548,7 @@ public sealed partial class VirtualParadiseClient
name = vp_string(NativeInstanceHandle, StringAttribute.JoinName); name = vp_string(NativeInstanceHandle, StringAttribute.JoinName);
} }
VirtualParadiseUser user = await GetUserAsync(userId).ConfigureAwait(false); User user = await GetUserAsync(userId).ConfigureAwait(false);
var joinRequest = new JoinRequest(this, requestId, name, user); var joinRequest = new JoinRequest(this, requestId, name, user);
_joinRequestReceived.OnNext(joinRequest); _joinRequestReceived.OnNext(joinRequest);
} }
@ -581,8 +581,8 @@ public sealed partial class VirtualParadiseClient
worldName = vp_string(sender, StringAttribute.InviteWorld); worldName = vp_string(sender, StringAttribute.InviteWorld);
} }
VirtualParadiseWorld world = (await GetWorldAsync(worldName).ConfigureAwait(false))!; World world = (await GetWorldAsync(worldName).ConfigureAwait(false))!;
VirtualParadiseUser user = await GetUserAsync(userId).ConfigureAwait(false); User user = await GetUserAsync(userId).ConfigureAwait(false);
var location = new Location(world, position, rotation); var location = new Location(world, position, rotation);
var request = new InviteRequest(this, requestId, avatarName, user, location); var request = new InviteRequest(this, requestId, avatarName, user, location);

View File

@ -214,9 +214,9 @@ public sealed partial class VirtualParadiseClient
VirtualParadiseObject virtualParadiseObject = type switch VirtualParadiseObject virtualParadiseObject = type switch
{ {
ObjectType.Model => new VirtualParadiseModelObject(this, id), ObjectType.Model => new ModelObject(this, id),
ObjectType.ParticleEmitter => new VirtualParadiseParticleEmitterObject(this, id), ObjectType.ParticleEmitter => new ParticleEmitterObject(this, id),
ObjectType.Path => new VirtualParadisePathObject(this, id), ObjectType.Path => new PathObject(this, id),
_ => throw new NotSupportedException(ExceptionMessages.UnsupportedObjectType) _ => throw new NotSupportedException(ExceptionMessages.UnsupportedObjectType)
}; };

View File

@ -6,8 +6,8 @@ namespace VpSharp;
public sealed partial class VirtualParadiseClient public sealed partial class VirtualParadiseClient
{ {
private readonly ConcurrentDictionary<int, VirtualParadiseUser> _users = new(); private readonly ConcurrentDictionary<int, User> _users = new();
private readonly ConcurrentDictionary<int, TaskCompletionSource<VirtualParadiseUser>> _usersCompletionSources = new(); private readonly ConcurrentDictionary<int, TaskCompletionSource<User>> _usersCompletionSources = new();
/// <summary> /// <summary>
/// Gets a user by their ID. /// Gets a user by their ID.
@ -16,19 +16,19 @@ public sealed partial class VirtualParadiseClient
/// <returns> /// <returns>
/// The user whose ID is equal to <paramref name="userId" />, or <see langword="null" /> if no match was found. /// The user whose ID is equal to <paramref name="userId" />, or <see langword="null" /> if no match was found.
/// </returns> /// </returns>
public async Task<VirtualParadiseUser> GetUserAsync(int userId) public async Task<User> GetUserAsync(int userId)
{ {
if (_users.TryGetValue(userId, out VirtualParadiseUser? user)) if (_users.TryGetValue(userId, out User? user))
{ {
return user; return user;
} }
if (_usersCompletionSources.TryGetValue(userId, out TaskCompletionSource<VirtualParadiseUser>? taskCompletionSource)) if (_usersCompletionSources.TryGetValue(userId, out TaskCompletionSource<User>? taskCompletionSource))
{ {
return await taskCompletionSource.Task.ConfigureAwait(false); return await taskCompletionSource.Task.ConfigureAwait(false);
} }
taskCompletionSource = new TaskCompletionSource<VirtualParadiseUser>(); taskCompletionSource = new TaskCompletionSource<User>();
_usersCompletionSources.TryAdd(userId, taskCompletionSource); _usersCompletionSources.TryAdd(userId, taskCompletionSource);
lock (Lock) lock (Lock)
@ -39,16 +39,16 @@ public sealed partial class VirtualParadiseClient
user = await taskCompletionSource.Task.ConfigureAwait(false); user = await taskCompletionSource.Task.ConfigureAwait(false);
user = AddOrUpdateUser(user); user = AddOrUpdateUser(user);
_usersCompletionSources.TryRemove(userId, out TaskCompletionSource<VirtualParadiseUser> _); _usersCompletionSources.TryRemove(userId, out TaskCompletionSource<User> _);
return user; return user;
} }
private VirtualParadiseUser AddOrUpdateUser(VirtualParadiseUser user) private User AddOrUpdateUser(User user)
{ {
return _users.AddOrUpdate(user.Id, user, (_, existing) => return _users.AddOrUpdate(user.Id, user, (_, existing) =>
{ {
// ReSharper disable once NullCoalescingConditionIsAlwaysNotNullAccordingToAPIContract // ReSharper disable once NullCoalescingConditionIsAlwaysNotNullAccordingToAPIContract
existing ??= new VirtualParadiseUser(this, user.Id); existing ??= new User(this, user.Id);
existing.Name = user.Name; existing.Name = user.Name;
existing.EmailAddress = user.EmailAddress; existing.EmailAddress = user.EmailAddress;
existing.LastLogin = user.LastLogin; existing.LastLogin = user.LastLogin;

View File

@ -8,22 +8,22 @@ namespace VpSharp;
public sealed partial class VirtualParadiseClient public sealed partial class VirtualParadiseClient
{ {
private readonly ConcurrentDictionary<string, string> _worldSettings = new(); private readonly ConcurrentDictionary<string, string> _worldSettings = new();
private readonly ConcurrentDictionary<string, VirtualParadiseWorld> _worlds = new(); private readonly ConcurrentDictionary<string, World> _worlds = new();
private Channel<VirtualParadiseWorld>? _worldListChannel = Channel.CreateUnbounded<VirtualParadiseWorld>(); private Channel<World>? _worldListChannel = Channel.CreateUnbounded<World>();
private TaskCompletionSource _worldSettingsCompletionSource = new(); private TaskCompletionSource _worldSettingsCompletionSource = new();
/// <summary> /// <summary>
/// Gets an enumerable of the worlds returned by the universe server. /// Gets an enumerable of the worlds returned by the universe server.
/// </summary> /// </summary>
/// <returns>An <see cref="IAsyncEnumerable{T}" /> containing <see cref="VirtualParadiseWorld" /> values.</returns> /// <returns>An <see cref="IAsyncEnumerable{T}" /> containing <see cref="World" /> values.</returns>
/// <remarks> /// <remarks>
/// This method will yield results back as they are received from the world server. To access a consumed collection, /// This method will yield results back as they are received from the world server. To access a consumed collection,
/// use <see cref="GetWorldsAsync" />. /// use <see cref="GetWorldsAsync" />.
/// </remarks> /// </remarks>
/// <seealso cref="GetWorldsAsync" /> /// <seealso cref="GetWorldsAsync" />
public IAsyncEnumerable<VirtualParadiseWorld> EnumerateWorldsAsync() public IAsyncEnumerable<World> EnumerateWorldsAsync()
{ {
_worldListChannel = Channel.CreateUnbounded<VirtualParadiseWorld>(); _worldListChannel = Channel.CreateUnbounded<World>();
lock (Lock) lock (Lock)
{ {
_ = vp_world_list(NativeInstanceHandle, 0); _ = vp_world_list(NativeInstanceHandle, 0);
@ -37,20 +37,20 @@ public sealed partial class VirtualParadiseClient
/// </summary> /// </summary>
/// <param name="name">The name of the world.</param> /// <param name="name">The name of the world.</param>
/// <returns> /// <returns>
/// A <see cref="VirtualParadiseWorld" /> whose name is equal to <paramref name="name" />, or <see langword="null" /> /// A <see cref="World" /> whose name is equal to <paramref name="name" />, or <see langword="null" />
/// if no match was found. /// if no match was found.
/// </returns> /// </returns>
/// <exception cref="ArgumentException"> /// <exception cref="ArgumentException">
/// <paramref name="name" /> is <see langword="null" />, empty, or consists of only whitespace. /// <paramref name="name" /> is <see langword="null" />, empty, or consists of only whitespace.
/// </exception> /// </exception>
public async Task<VirtualParadiseWorld?> GetWorldAsync(string name) public async Task<World?> GetWorldAsync(string name)
{ {
if (string.IsNullOrWhiteSpace(name)) if (string.IsNullOrWhiteSpace(name))
{ {
throw new ArgumentException(ExceptionMessages.WorldNameCannotBeEmpty, nameof(name)); throw new ArgumentException(ExceptionMessages.WorldNameCannotBeEmpty, nameof(name));
} }
await foreach (VirtualParadiseWorld world in EnumerateWorldsAsync()) await foreach (World world in EnumerateWorldsAsync())
{ {
if (string.Equals(world.Name, name, StringComparison.Ordinal)) if (string.Equals(world.Name, name, StringComparison.Ordinal))
{ {
@ -64,18 +64,18 @@ public sealed partial class VirtualParadiseClient
/// <summary> /// <summary>
/// Gets a read-only view of the worlds returned by the universe server. /// Gets a read-only view of the worlds returned by the universe server.
/// </summary> /// </summary>
/// <returns>An <see cref="IReadOnlyCollection{T}" /> containing <see cref="VirtualParadiseWorld" /> values.</returns> /// <returns>An <see cref="IReadOnlyCollection{T}" /> containing <see cref="World" /> values.</returns>
/// <remarks> /// <remarks>
/// This method will consume the list in full before returning, and therefore can result in apparent "hang" while the /// This method will consume the list in full before returning, and therefore can result in apparent "hang" while the
/// list is being fetched. For an <see cref="IAsyncEnumerable{T}" /> alternative, use /// list is being fetched. For an <see cref="IAsyncEnumerable{T}" /> alternative, use
/// <see cref="EnumerateWorldsAsync" />. /// <see cref="EnumerateWorldsAsync" />.
/// </remarks> /// </remarks>
/// <seealso cref="EnumerateWorldsAsync" /> /// <seealso cref="EnumerateWorldsAsync" />
public async Task<IReadOnlyCollection<VirtualParadiseWorld>> GetWorldsAsync() public async Task<IReadOnlyCollection<World>> GetWorldsAsync()
{ {
var worlds = new List<VirtualParadiseWorld>(); var worlds = new List<World>();
await foreach (VirtualParadiseWorld world in EnumerateWorldsAsync()) await foreach (World world in EnumerateWorldsAsync())
{ {
worlds.Add(world); worlds.Add(world);
} }

View File

@ -24,7 +24,7 @@ public sealed partial class VirtualParadiseClient : IDisposable
private readonly VirtualParadiseConfiguration _configuration; private readonly VirtualParadiseConfiguration _configuration;
private readonly ConcurrentDictionary<int, VirtualParadiseUser> _friends = new(); private readonly ConcurrentDictionary<int, User> _friends = new();
private readonly Dictionary<int, TaskCompletionSource<ReasonCode>> _inviteCompletionSources = new(); private readonly Dictionary<int, TaskCompletionSource<ReasonCode>> _inviteCompletionSources = new();
private readonly Dictionary<int, TaskCompletionSource<ReasonCode>> _joinCompletionSources = new(); private readonly Dictionary<int, TaskCompletionSource<ReasonCode>> _joinCompletionSources = new();
@ -66,7 +66,7 @@ public sealed partial class VirtualParadiseClient : IDisposable
/// Gets a read-only view of the cached avatars. /// Gets a read-only view of the cached avatars.
/// </summary> /// </summary>
/// <value>The cached avatars.</value> /// <value>The cached avatars.</value>
public IReadOnlyList<VirtualParadiseAvatar> Avatars public IReadOnlyList<Avatar> Avatars
{ {
get => _avatars.Values.ToArray(); get => _avatars.Values.ToArray();
} }
@ -75,17 +75,17 @@ public sealed partial class VirtualParadiseClient : IDisposable
/// Gets the current avatar associated with this client. /// Gets the current avatar associated with this client.
/// </summary> /// </summary>
/// <value> /// <value>
/// An instance of <see cref="VirtualParadiseAvatar" />, or <see langword="null" /> if this client is not in a world. /// An instance of <see cref="Avatar" />, or <see langword="null" /> if this client is not in a world.
/// </value> /// </value>
public VirtualParadiseAvatar? CurrentAvatar { get; internal set; } public Avatar? CurrentAvatar { get; internal set; }
/// <summary> /// <summary>
/// Gets the current user to which this client is logged in. /// Gets the current user to which this client is logged in.
/// </summary> /// </summary>
/// <value> /// <value>
/// An instance of <see cref="VirtualParadiseUser" />, or <see langword="null" /> if this client is not logged in. /// An instance of <see cref="User" />, or <see langword="null" /> if this client is not logged in.
/// </value> /// </value>
public VirtualParadiseUser? CurrentUser { get; internal set; } public User? CurrentUser { get; internal set; }
/// <summary> /// <summary>
/// Gets the world to which this client is currently connected. /// Gets the world to which this client is currently connected.
@ -94,7 +94,7 @@ public sealed partial class VirtualParadiseClient : IDisposable
/// The world to which this client is currently connected, or <see langword="null" /> if this client is not currently /// The world to which this client is currently connected, or <see langword="null" /> if this client is not currently
/// in a world. /// in a world.
/// </value> /// </value>
public VirtualParadiseWorld? CurrentWorld public World? CurrentWorld
{ {
get => CurrentAvatar?.Location.World; get => CurrentAvatar?.Location.World;
} }
@ -109,7 +109,7 @@ public sealed partial class VirtualParadiseClient : IDisposable
/// Gets a read-only view of the cached worlds. /// Gets a read-only view of the cached worlds.
/// </summary> /// </summary>
/// <value>The cached worlds.</value> /// <value>The cached worlds.</value>
public IReadOnlyList<VirtualParadiseWorld> Worlds public IReadOnlyList<World> Worlds
{ {
get => _worlds.Values.ToArray(); get => _worlds.Values.ToArray();
} }
@ -225,7 +225,7 @@ public sealed partial class VirtualParadiseClient : IDisposable
/// <exception cref="Exception">Connection to the universe server was lost, or connecting to the world failed.</exception> /// <exception cref="Exception">Connection to the universe server was lost, or connecting to the world failed.</exception>
/// <exception cref="WorldNotFoundException">The specified world was not found.</exception> /// <exception cref="WorldNotFoundException">The specified world was not found.</exception>
/// <exception cref="TimeoutException">Connection to the world server timed out.</exception> /// <exception cref="TimeoutException">Connection to the world server timed out.</exception>
public async Task<VirtualParadiseWorld> EnterAsync(string worldName, Vector3d position) public async Task<World> EnterAsync(string worldName, Vector3d position)
{ {
await EnterAsync(worldName).ConfigureAwait(false); await EnterAsync(worldName).ConfigureAwait(false);
await CurrentAvatar!.TeleportAsync(position, Rotation.None).ConfigureAwait(false); await CurrentAvatar!.TeleportAsync(position, Rotation.None).ConfigureAwait(false);
@ -245,7 +245,7 @@ public sealed partial class VirtualParadiseClient : IDisposable
/// <exception cref="Exception">Connection to the universe server was lost, or connecting to the world failed.</exception> /// <exception cref="Exception">Connection to the universe server was lost, or connecting to the world failed.</exception>
/// <exception cref="WorldNotFoundException">The specified world was not found.</exception> /// <exception cref="WorldNotFoundException">The specified world was not found.</exception>
/// <exception cref="TimeoutException">Connection to the world server timed out.</exception> /// <exception cref="TimeoutException">Connection to the world server timed out.</exception>
public async Task<VirtualParadiseWorld> EnterAsync(string worldName, Vector3d position, Rotation rotation) public async Task<World> EnterAsync(string worldName, Vector3d position, Rotation rotation)
{ {
await EnterAsync(worldName).ConfigureAwait(false); await EnterAsync(worldName).ConfigureAwait(false);
await CurrentAvatar!.TeleportAsync(position, rotation).ConfigureAwait(false); await CurrentAvatar!.TeleportAsync(position, rotation).ConfigureAwait(false);
@ -264,7 +264,7 @@ public sealed partial class VirtualParadiseClient : IDisposable
/// <exception cref="Exception">Connection to the universe server was lost, or connecting to the world failed.</exception> /// <exception cref="Exception">Connection to the universe server was lost, or connecting to the world failed.</exception>
/// <exception cref="WorldNotFoundException">The specified world was not found.</exception> /// <exception cref="WorldNotFoundException">The specified world was not found.</exception>
/// <exception cref="TimeoutException">Connection to the world server timed out.</exception> /// <exception cref="TimeoutException">Connection to the world server timed out.</exception>
public async Task EnterAsync(VirtualParadiseWorld world, Vector3d position) public async Task EnterAsync(World world, Vector3d position)
{ {
await EnterAsync(world).ConfigureAwait(false); await EnterAsync(world).ConfigureAwait(false);
await CurrentAvatar!.TeleportAsync(position, Rotation.None).ConfigureAwait(false); await CurrentAvatar!.TeleportAsync(position, Rotation.None).ConfigureAwait(false);
@ -283,7 +283,7 @@ public sealed partial class VirtualParadiseClient : IDisposable
/// <exception cref="Exception">Connection to the universe server was lost, or connecting to the world failed.</exception> /// <exception cref="Exception">Connection to the universe server was lost, or connecting to the world failed.</exception>
/// <exception cref="WorldNotFoundException">The specified world was not found.</exception> /// <exception cref="WorldNotFoundException">The specified world was not found.</exception>
/// <exception cref="TimeoutException">Connection to the world server timed out.</exception> /// <exception cref="TimeoutException">Connection to the world server timed out.</exception>
public async Task EnterAsync(VirtualParadiseWorld world, Vector3d position, Rotation rotation) public async Task EnterAsync(World world, Vector3d position, Rotation rotation)
{ {
await EnterAsync(world).ConfigureAwait(false); await EnterAsync(world).ConfigureAwait(false);
await CurrentAvatar!.TeleportAsync(position, rotation).ConfigureAwait(false); await CurrentAvatar!.TeleportAsync(position, rotation).ConfigureAwait(false);
@ -300,7 +300,7 @@ public sealed partial class VirtualParadiseClient : IDisposable
/// <exception cref="Exception">Connection to the universe server was lost, or connecting to the world failed.</exception> /// <exception cref="Exception">Connection to the universe server was lost, or connecting to the world failed.</exception>
/// <exception cref="WorldNotFoundException">The specified world was not found.</exception> /// <exception cref="WorldNotFoundException">The specified world was not found.</exception>
/// <exception cref="TimeoutException">Connection to the world server timed out.</exception> /// <exception cref="TimeoutException">Connection to the world server timed out.</exception>
public async Task EnterAsync(VirtualParadiseWorld world) public async Task EnterAsync(World world)
{ {
if (world is null) if (world is null)
{ {
@ -314,7 +314,7 @@ public sealed partial class VirtualParadiseClient : IDisposable
/// Enters a specified world. /// Enters a specified world.
/// </summary> /// </summary>
/// <param name="worldName">The world to enter.</param> /// <param name="worldName">The world to enter.</param>
/// <returns>A <see cref="VirtualParadiseWorld" /> representing the world.</returns> /// <returns>A <see cref="World" /> representing the world.</returns>
/// <exception cref="ArgumentNullException"><paramref name="worldName" /> is <see langword="null" />.</exception> /// <exception cref="ArgumentNullException"><paramref name="worldName" /> is <see langword="null" />.</exception>
/// <exception cref="InvalidOperationException"> /// <exception cref="InvalidOperationException">
/// A world enter was attempted before the client was connected to a universe. /// A world enter was attempted before the client was connected to a universe.
@ -323,7 +323,7 @@ public sealed partial class VirtualParadiseClient : IDisposable
/// <exception cref="Exception">Connection to the universe server was lost, or connecting to the world failed.</exception> /// <exception cref="Exception">Connection to the universe server was lost, or connecting to the world failed.</exception>
/// <exception cref="WorldNotFoundException">The specified world was not found.</exception> /// <exception cref="WorldNotFoundException">The specified world was not found.</exception>
/// <exception cref="TimeoutException">Connection to the world server timed out.</exception> /// <exception cref="TimeoutException">Connection to the world server timed out.</exception>
public async Task<VirtualParadiseWorld> EnterAsync(string worldName) public async Task<World> EnterAsync(string worldName)
{ {
if (worldName is null) if (worldName is null)
{ {
@ -389,21 +389,22 @@ public sealed partial class VirtualParadiseClient : IDisposable
await _worldSettingsCompletionSource.Task.ConfigureAwait(false); await _worldSettingsCompletionSource.Task.ConfigureAwait(false);
VirtualParadiseWorld? world = await GetWorldAsync(worldName).ConfigureAwait(false); World? world = await GetWorldAsync(worldName).ConfigureAwait(false);
if (world is null) if (world is null)
{ {
// we entered the world but it wasn't listed. unlisted world. we'll try our best to create details for it // we entered the world but it wasn't listed. unlisted world. we'll try our best to create details for it
world = new VirtualParadiseWorld(this, worldName); world = new World(this, worldName);
} }
if (CurrentAvatar is not null) if (CurrentAvatar is not null)
{ {
// TODO why is this here? we reassign CurrentAvatar right below!
CurrentAvatar.Location = new Location(world); CurrentAvatar.Location = new Location(world);
} }
world.Size = new Size(size, size); world.Size = new Size(size, size);
CurrentAvatar = new VirtualParadiseAvatar(this, -1) CurrentAvatar = new Avatar(this, -1)
{ {
Application = _configuration.Application!, Application = _configuration.Application!,
Name = $"[{_configuration.BotName}]", Name = $"[{_configuration.BotName}]",
@ -564,7 +565,7 @@ public sealed partial class VirtualParadiseClient : IDisposable
/// -or- /// -or-
/// <para><paramref name="message" /> is too long to send.</para> /// <para><paramref name="message" /> is too long to send.</para>
/// </exception> /// </exception>
public Task<VirtualParadiseMessage> SendMessageAsync(string message) public Task<Message> SendMessageAsync(string message)
{ {
if (message is null) if (message is null)
{ {
@ -592,8 +593,8 @@ public sealed partial class VirtualParadiseClient : IDisposable
} }
} }
VirtualParadiseAvatar? avatar = CurrentAvatar; Avatar? avatar = CurrentAvatar;
return Task.FromResult(new VirtualParadiseMessage( return Task.FromResult(new Message(
MessageType.ChatMessage, MessageType.ChatMessage,
avatar!.Name, avatar!.Name,
message, message,
@ -619,7 +620,7 @@ public sealed partial class VirtualParadiseClient : IDisposable
/// -or- /// -or-
/// <para><paramref name="message" /> is too long to send.</para> /// <para><paramref name="message" /> is too long to send.</para>
/// </exception> /// </exception>
public Task<VirtualParadiseMessage> SendMessageAsync(string message, FontStyle fontStyle, Color color) public Task<Message> SendMessageAsync(string message, FontStyle fontStyle, Color color)
{ {
return SendMessageAsync(null, message, fontStyle, color); return SendMessageAsync(null, message, fontStyle, color);
} }
@ -641,7 +642,7 @@ public sealed partial class VirtualParadiseClient : IDisposable
/// -or- /// -or-
/// <para><paramref name="message" /> is too long to send.</para> /// <para><paramref name="message" /> is too long to send.</para>
/// </exception> /// </exception>
public Task<VirtualParadiseMessage> SendMessageAsync(string? name, string message, FontStyle fontStyle, Color color) public Task<Message> SendMessageAsync(string? name, string message, FontStyle fontStyle, Color color)
{ {
if (message is null) if (message is null)
{ {
@ -679,8 +680,8 @@ public sealed partial class VirtualParadiseClient : IDisposable
} }
} }
VirtualParadiseAvatar avatar = CurrentAvatar!; Avatar avatar = CurrentAvatar!;
return Task.FromResult(new VirtualParadiseMessage( return Task.FromResult(new Message(
MessageType.ConsoleMessage, MessageType.ConsoleMessage,
name, name,
message, message,
@ -738,7 +739,7 @@ public sealed partial class VirtualParadiseClient : IDisposable
pair.Value.TrySetCanceled(); pair.Value.TrySetCanceled();
} }
foreach (KeyValuePair<int, TaskCompletionSource<VirtualParadiseUser>> pair in _usersCompletionSources) foreach (KeyValuePair<int, TaskCompletionSource<User>> pair in _usersCompletionSources)
{ {
pair.Value.TrySetCanceled(); pair.Value.TrySetCanceled();
} }