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https://github.com/oliverbooth/VpSharp
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Use NRT where appropriate
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@ -197,8 +197,7 @@ public sealed partial class VirtualParadiseClient
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}
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VirtualParadiseAvatar? avatar = GetAvatar(session);
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VirtualParadiseObject cachedObject = null;
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VirtualParadiseObject? cachedObject = null;
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if (_objects.TryGetValue(objectId, out VirtualParadiseObject? virtualParadiseObject))
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{
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@ -207,7 +206,12 @@ public sealed partial class VirtualParadiseClient
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virtualParadiseObject.ExtractFromInstance(sender); // update existing instance
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}
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else
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{
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virtualParadiseObject = await GetObjectAsync(objectId).ConfigureAwait(false);
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}
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// ReSharper disable once ConditionIsAlwaysTrueOrFalseAccordingToNullableAPIContract
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if (virtualParadiseObject is not null)
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{
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AddOrUpdateObject(virtualParadiseObject);
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@ -316,7 +320,7 @@ public sealed partial class VirtualParadiseClient
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userId = vp_int(sender, IntegerAttribute.FriendUserId);
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}
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VirtualParadiseUser? user = await GetUserAsync(userId).ConfigureAwait(false);
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VirtualParadiseUser user = await GetUserAsync(userId).ConfigureAwait(false);
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_friends.AddOrUpdate(userId, user, (_, _) => user);
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}
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@ -519,7 +523,7 @@ public sealed partial class VirtualParadiseClient
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name = vp_string(NativeInstanceHandle, StringAttribute.JoinName);
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}
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VirtualParadiseUser? user = await GetUserAsync(userId).ConfigureAwait(false);
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VirtualParadiseUser user = await GetUserAsync(userId).ConfigureAwait(false);
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var joinRequest = new JoinRequest(this, requestId, name, user);
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var args = new JoinRequestReceivedEventArgs(joinRequest);
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RaiseEvent(JoinRequestReceived, args);
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@ -554,7 +558,7 @@ public sealed partial class VirtualParadiseClient
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}
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VirtualParadiseWorld? world = await GetWorldAsync(worldName).ConfigureAwait(false);
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VirtualParadiseUser? user = await GetUserAsync(userId).ConfigureAwait(false);
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VirtualParadiseUser user = await GetUserAsync(userId).ConfigureAwait(false);
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var location = new Location(world, position, rotation);
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var request = new InviteRequest(this, requestId, avatarName, user, location);
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@ -39,7 +39,7 @@ public sealed partial class VirtualParadiseClient
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user = await taskCompletionSource.Task.ConfigureAwait(false);
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user = AddOrUpdateUser(user);
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_usersCompletionSources.TryRemove(userId, out TaskCompletionSource<VirtualParadiseUser>? _);
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_usersCompletionSources.TryRemove(userId, out TaskCompletionSource<VirtualParadiseUser> _);
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return user;
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}
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@ -208,14 +208,14 @@ public sealed class WorldSettingsBuilder
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/// </summary>
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/// <value>The texture for the first sky cloud layer.</value>
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[SerializationKey("sky_clouds1")]
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public string SkyClouds1Texture { get; set; }
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public string? SkyClouds1Texture { get; set; }
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/// <summary>
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/// Gets or sets the texture for the second sky cloud layer.
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/// </summary>
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/// <value>The texture for the second sky cloud layer.</value>
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[SerializationKey("sky_clouds2")]
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public string SkyClouds2Texture { get; set; }
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public string? SkyClouds2Texture { get; set; }
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/// <summary>
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/// Gets or sets the velocity for the first sky cloud layer.
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@ -278,14 +278,14 @@ public sealed class WorldSettingsBuilder
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/// </summary>
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/// <value>The skybox texture.</value>
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[SerializationKey("skybox")]
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public string Skybox { get; set; }
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public string? Skybox { get; set; }
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/// <summary>
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/// Gets or sets the file extension for skybox textures.
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/// </summary>
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/// <value>The file extension for skybox textures.</value>
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[SerializationKey("skybox_extension")]
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public string SkyboxExtension { get; set; }
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public string? SkyboxExtension { get; set; }
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/// <summary>
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/// Gets or sets a value indicating whether the X axis of skybox textures should be swapped.
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@ -330,14 +330,14 @@ public sealed class WorldSettingsBuilder
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/// </summary>
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/// <value>The URL of the in-world web overlay.</value>
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[SerializationKey("web_overlay")]
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public string WebOverlay { get; set; }
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public string? WebOverlay { get; set; }
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/// <summary>
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/// Gets or sets the welcome message.
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/// </summary>
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/// <value>The welcome message.</value>
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[SerializationKey("welcome")]
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public string WelcomeMessage { get; set; }
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public string? WelcomeMessage { get; set; }
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/// <summary>
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/// Gets or sets the ambient light color of the world.
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@ -376,7 +376,7 @@ public sealed class WorldSettingsBuilder
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/// </summary>
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/// <value>The name of the world.</value>
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[SerializationKey("worldname")]
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public string WorldName { get; set; }
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public string? WorldName { get; set; }
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internal void SendChanges()
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{
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