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Remove inherited Position/Rotation properties
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@ -37,18 +37,6 @@ public sealed class VirtualParadiseModelObjectBuilder : VirtualParadiseObjectBui
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/// <value>The value of this object's <c>Model</c> field, or <see langword="null" /> to leave unchanged.</value>
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/// <value>The value of this object's <c>Model</c> field, or <see langword="null" /> to leave unchanged.</value>
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public Optional<string> Model { get; set; }
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public Optional<string> Model { get; set; }
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/// <summary>
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/// Gets or sets the position of the object.
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/// </summary>
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/// <value>The position of the object, or <see langword="null" /> to leave unchanged.</value>
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public Optional<Vector3d> Position { get; set; }
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/// <summary>
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/// Gets or sets the rotation of the object.
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/// </summary>
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/// <value>The rotation of the object, or <see langword="null" /> to leave unchanged.</value>
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public Optional<Quaternion> Rotation { get; set; }
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/// <summary>
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/// <summary>
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/// Sets the value of this object's <c>Action</c> field.
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/// Sets the value of this object's <c>Action</c> field.
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/// </summary>
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/// </summary>
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