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Remove inherited Position/Rotation properties

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Oliver Booth 2022-12-05 15:15:52 +00:00
parent 33d2ffa306
commit ec35a7a13d
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@ -37,18 +37,6 @@ public sealed class VirtualParadiseModelObjectBuilder : VirtualParadiseObjectBui
/// <value>The value of this object's <c>Model</c> field, or <see langword="null" /> to leave unchanged.</value> /// <value>The value of this object's <c>Model</c> field, or <see langword="null" /> to leave unchanged.</value>
public Optional<string> Model { get; set; } public Optional<string> Model { get; set; }
/// <summary>
/// Gets or sets the position of the object.
/// </summary>
/// <value>The position of the object, or <see langword="null" /> to leave unchanged.</value>
public Optional<Vector3d> Position { get; set; }
/// <summary>
/// Gets or sets the rotation of the object.
/// </summary>
/// <value>The rotation of the object, or <see langword="null" /> to leave unchanged.</value>
public Optional<Quaternion> Rotation { get; set; }
/// <summary> /// <summary>
/// Sets the value of this object's <c>Action</c> field. /// Sets the value of this object's <c>Action</c> field.
/// </summary> /// </summary>