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perf: use pre-evaluated new world flag
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@ -390,7 +390,7 @@ public sealed class VirtualParadiseAvatar : IEquatable<VirtualParadiseAvatar>
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bool isSelf = this == _client.CurrentAvatar;
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bool isSelf = this == _client.CurrentAvatar;
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bool isNewWorld = world != Location.World.Name;
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bool isNewWorld = world != Location.World.Name;
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if (world == Location.World.Name)
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if (!isNewWorld)
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{
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{
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world = string.Empty;
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world = string.Empty;
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}
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}
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