mirror of
https://github.com/oliverbooth/X10D
synced 2024-11-14 17:05:42 +00:00
29 lines
881 B
C#
29 lines
881 B
C#
|
using System.Collections;
|
|||
|
using System.Drawing;
|
|||
|
using NUnit.Framework;
|
|||
|
using UnityEngine.TestTools;
|
|||
|
using X10D.Core;
|
|||
|
using X10D.Unity.Drawing;
|
|||
|
using Random = System.Random;
|
|||
|
|
|||
|
namespace X10D.Unity.Tests.Drawing
|
|||
|
{
|
|||
|
public class RectangleFTests
|
|||
|
{
|
|||
|
[UnityTest]
|
|||
|
public IEnumerator ToUnityRect_ShouldReturnRect_WithEquivalentMembers()
|
|||
|
{
|
|||
|
var random = new Random();
|
|||
|
var rectangle = new RectangleF(random.NextSingle(), random.NextSingle(), random.NextSingle(), random.NextSingle());
|
|||
|
var rect = rectangle.ToUnityRect();
|
|||
|
|
|||
|
Assert.AreEqual(rectangle.X, rect.x, 1e-6f);
|
|||
|
Assert.AreEqual(rectangle.Y, rect.y, 1e-6f);
|
|||
|
Assert.AreEqual(rectangle.Width, rect.width, 1e-6f);
|
|||
|
Assert.AreEqual(rectangle.Height, rect.height, 1e-6f);
|
|||
|
|
|||
|
yield break;
|
|||
|
}
|
|||
|
}
|
|||
|
}
|