🧹 Code cleanup and XMLdoc fix

This commit is contained in:
Oliver Booth 2021-01-18 15:26:14 +00:00
parent 605db2b5a8
commit 16f0a8a869
1 changed files with 6 additions and 6 deletions

View File

@ -4,7 +4,7 @@ using System.Collections.Generic;
namespace X10D.ListExtensions namespace X10D.ListExtensions
{ {
/// <summary> /// <summary>
/// Extension methods for <see cref="IList{T}" />. /// Extension methods for <see cref="IList{T}" /> and <see cref="IReadOnlyList{T}" />.
/// </summary> /// </summary>
public static class ListExtensions public static class ListExtensions
{ {
@ -26,7 +26,7 @@ namespace X10D.ListExtensions
/// var number = list.Random(); /// var number = list.Random();
/// </code> /// </code>
/// </example> /// </example>
public static T Random<T>(this IReadOnlyList<T> source, System.Random? random = null) public static T Random<T>(this IReadOnlyList<T> source, Random? random = null)
{ {
if (source is null) if (source is null)
{ {
@ -43,7 +43,7 @@ namespace X10D.ListExtensions
/// <typeparam name="T">The element type.</typeparam> /// <typeparam name="T">The element type.</typeparam>
/// <param name="source">The <see cref="IList{T}" /> to shuffle.</param> /// <param name="source">The <see cref="IList{T}" /> to shuffle.</param>
/// <param name="random">Optional. The <see cref="System.Random" /> instance to use for the shuffling.</param> /// <param name="random">Optional. The <see cref="System.Random" /> instance to use for the shuffling.</param>
public static void Shuffle<T>(this IList<T> source, System.Random? random = null) public static void Shuffle<T>(this IList<T> source, Random? random = null)
{ {
if (source is null) if (source is null)
{ {