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# X10D
Extension methods on crack
## About
X10D (pronounced *extend*), is a collection of class libraries that provide various .NET extension methods, including extension methods for Unity, Windows Forms and System.Drawing.
## Extended Classes
Below is a list of the number of extension methods written for a given type. Overloaded methods are not counted.
|Type|Library|Method count|
|- |- |- |
|`byte` / `byte[]`|`X10D`|8|
|`char`|`X10D`|1|
|`IComparable`|`X10D`|2|
|`IConvertible`|`X10D`|4|
|`DateTime`|`X10D`|12|
|`double`|`X10D`|5|
|`enum`|`X10D`|2|
|`float`|`X10D`|5|
|`short` / `ushort`|`X10D`|15|
|`int` / `uint`|`X10D`|15|
|`long` / `ulong`|`X10D`|15|
|`IList<T>`|`X10D`|1|
|`Random`|`X10D`|1|
|`SecureString`|`X10D`|1|
|`string`|`X10D`|6|
|`TimeSpan`|`X10D`|1|
|`System.Drawing.Image`|`X10D.Drawing`|2 (+ async)|
|`UnityEngine.Material`|`X10D.Unity`|1|
|`System.Windows.Forms.Control`|`X10D.WinForms`|1|

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namespace X10D.Drawing
{
#region Using Directives
using System;
using System.Drawing;
using System.Drawing.Drawing2D;
using System.Drawing.Imaging;
using System.Threading.Tasks;
#endregion
/// <summary>
/// Extension methods for <see cref="Image"/>.
/// </summary>
public static class ImageExtensions
{
/// <summary>
/// Asynchronously converts the image so that its aspect ratio is 1:1, surrounding any new area with
/// transparency.
/// </summary>
/// <param name="image">The image to convert.</param>
/// <returns>Returns an <see cref="Image"/>.</returns>
public static async Task<Image> ToSquareAsync(this Image image) =>
await Task.Run(image.ToSquare);
/// <summary>
/// Asynchronously converts the image so that its aspect ratio is 1:1, surrounding any new area with
/// transparency.
/// </summary>
/// <param name="image">The image to convert.</param>
/// <param name="size">The new size of the image, i.e. the value of both the width and height.</param>
/// <returns>Returns an <see cref="Image"/>.</returns>
public static async Task<Image> ToSquareAsync(this Image image, int size) =>
await Task.Run(() => image.ToSquare(size));
/// <summary>
/// Asynchronously converts the image so that its aspect ratio is 1:1, surrounding any new area with a
/// specified background color.
/// </summary>
/// <param name="image">The image to convert.</param>
/// <param name="size">The new size of the image, i.e. the value of both the width and height.</param>
/// <param name="background">The background color to fill.</param>
/// <returns>Returns an <see cref="Image"/>.</returns>
public static async Task<Image> ToSquareAsync(this Image image, int size, Color background) =>
await Task.Run(() => image.ToSquare(size, background));
/// <summary>
/// Asynchronously converts the image so that its aspect ratio is 1:1, surrounding any new area with a
/// specified background color.
/// </summary>
/// <param name="image">The image to convert.</param>
/// <param name="background">The background color to fill.</param>
/// <returns>Returns an <see cref="Image"/>.</returns>
public static async Task<Image> ToSquareAsync(this Image image, Color background) =>
await Task.Run(() => image.ToSquare(background));
/// <summary>
/// Converts the image so that its aspect ratio is 1:1, surrounding any new area with transparency.
/// </summary>
/// <param name="image">The image to convert.</param>
/// <returns>Returns an <see cref="Image"/>.</returns>
public static Image ToSquare(this Image image) =>
image.ToSquare(Color.Transparent);
/// <summary>
/// Converts the image so that its aspect ratio is 1:1, surrounding any new area with transparency.
/// </summary>
/// <param name="image">The image to convert.</param>
/// <param name="size">The new size of the image, i.e. the value of both the width and height.</param>
/// <returns>Returns an <see cref="Image"/>.</returns>
public static Image ToSquare(this Image image, int size) =>
image.ToSquare(size, Color.Transparent);
/// <summary>
/// Converts the image so that its aspect ratio is 1:1, surrounding any new area with a specified background
/// color.
/// </summary>
/// <param name="image">The image to convert.</param>
/// <param name="background">The background color to fill.</param>
/// <returns>Returns an <see cref="Image"/>.</returns>
public static Image ToSquare(this Image image, Color background)
{
int resolution = Math.Max(image.Width, image.Height);
return image.ToSquare(resolution, background);
}
/// <summary>
/// Converts the image so that its aspect ratio is 1:1, surrounding any new area with a specified background
/// color.
/// </summary>
/// <param name="image">The image to convert.</param>
/// <param name="size">The new size of the image, i.e. the value of both the width and height.</param>
/// <param name="background">The background color to fill.</param>
/// <returns>Returns an <see cref="Image"/>.</returns>
public static Image ToSquare(this Image image, int size, Color background)
{
int resolution = Math.Max(image.Width, image.Height);
Bitmap newImage = new Bitmap(resolution, resolution);
using (Graphics graphics = Graphics.FromImage(newImage))
{
graphics.FillRectangle(new SolidBrush(background), new Rectangle(0, 0,
resolution, resolution));
graphics.DrawImageUnscaled(image, resolution / 2 - image.Width / 2,
resolution / 2 - image.Height / 2);
}
return newImage.Scale(size, size);
}
/// <summary>
/// Asynchronously scales the image.
/// </summary>
/// <param name="image">The image to scale.</param>
/// <param name="width">The new width.</param>
/// <param name="height">The new height.</param>
/// <returns>Returns a new <see cref="Image"/>.</returns>
public static async Task<Bitmap> ScaleAsync(this Image image, int width, int height) =>
await Task.Run(() => image.Scale(width, height));
/// <summary>
/// Asynchronously scales the image.
/// </summary>
/// <param name="image">The image to scale.</param>
/// <param name="factor">The scale factor.</param>
/// <returns>Returns a new <see cref="Image"/>.</returns>
public static async Task<Bitmap> ScaleAsync(this Image image, float factor) =>
await Task.Run(() => image.Scale(factor));
/// <summary>
/// Scales the image.
/// </summary>
/// <param name="image">The image to scale.</param>
/// <param name="factor">The scale factor.</param>
/// <returns>Returns a new <see cref="Image"/>.</returns>
public static Bitmap Scale(this Image image, float factor) =>
image.Scale((int)(image.Width * factor), (int)(image.Height * factor));
/// <summary>
/// Scales the image.
/// </summary>
/// <param name="image">The image to scale.</param>
/// <param name="width">The new width.</param>
/// <param name="height">The new height.</param>
/// <returns>Returns a new <see cref="Image"/>.</returns>
public static Bitmap Scale(this Image image, int width, int height)
{
Rectangle destRect = new Rectangle(0, 0, width, height);
Bitmap destImage = new Bitmap(width, height);
destImage.SetResolution(image.HorizontalResolution, image.VerticalResolution);
using (Graphics graphics = Graphics.FromImage(destImage))
{
graphics.CompositingMode = CompositingMode.SourceCopy;
graphics.CompositingQuality = CompositingQuality.HighQuality;
graphics.InterpolationMode = InterpolationMode.HighQualityBicubic;
graphics.SmoothingMode = SmoothingMode.HighQuality;
graphics.PixelOffsetMode = PixelOffsetMode.HighQuality;
using (ImageAttributes wrapMode = new ImageAttributes())
{
wrapMode.SetWrapMode(WrapMode.TileFlipXY);
graphics.DrawImage(image, destRect, 0, 0, image.Width, image.Height, GraphicsUnit.Pixel,
wrapMode);
}
}
return destImage;
}
}
}

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using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("Extensions.Drawing")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("Extensions.Drawing")]
[assembly: AssemblyCopyright("Copyright © 2018")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("9e27fb65-4182-443c-8abe-71292f892b59")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]

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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{9E27FB65-4182-443C-8ABE-71292F892B59}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>X10D.Drawing</RootNamespace>
<AssemblyName>X10D.Drawing</AssemblyName>
<TargetFrameworkVersion>v4.6</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<Deterministic>true</Deterministic>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Drawing" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Net.Http" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="ImageExtensions.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
</Project>

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namespace X10D.Unity
{
#region Using Directives
using System.Diagnostics.CodeAnalysis;
using UnityEngine;
#endregion
/// <summary>
/// A set of extension methods for <see cref="Material"/>.
/// </summary>
public static class MaterialExtensions
{
private static readonly int srcBlend = Shader.PropertyToID("_SrcBlend");
private static readonly int dstBlend = Shader.PropertyToID("_DstBlend");
private static readonly int zWrite = Shader.PropertyToID("_ZWrite");
/// <summary>
/// An enumeration of blend modes.
/// </summary>
public enum BlendMode
{
Opaque,
Cutout,
Fade,
Transparent
}
/// <summary>
/// Changes the material's blend mode.
/// </summary>
/// <param name="material">The material.</param>
/// <param name="blendMode">The blend mode.</param>
[SuppressMessage("ReSharper", "StringLiteralTypo")]
public static void ChangeRenderMode(this Material material, BlendMode blendMode)
{
switch (blendMode)
{
case BlendMode.Opaque:
material.SetInt(srcBlend, (int)UnityEngine.Rendering.BlendMode.One);
material.SetInt(dstBlend, (int)UnityEngine.Rendering.BlendMode.Zero);
material.SetInt(zWrite, 1);
material.DisableKeyword("_ALPHATEST_ON");
material.DisableKeyword("_ALPHABLEND_ON");
material.DisableKeyword("_ALPHAPREMULTIPLY_ON");
material.renderQueue = -1;
break;
case BlendMode.Cutout:
material.SetInt(srcBlend, (int)UnityEngine.Rendering.BlendMode.One);
material.SetInt(dstBlend, (int)UnityEngine.Rendering.BlendMode.Zero);
material.SetInt(zWrite, 1);
material.EnableKeyword("_ALPHATEST_ON");
material.DisableKeyword("_ALPHABLEND_ON");
material.DisableKeyword("_ALPHAPREMULTIPLY_ON");
material.renderQueue = 2450;
break;
case BlendMode.Fade:
material.SetInt(srcBlend, (int)UnityEngine.Rendering.BlendMode.SrcAlpha);
material.SetInt(dstBlend, (int)UnityEngine.Rendering.BlendMode.OneMinusSrcAlpha);
material.SetInt(zWrite, 0);
material.DisableKeyword("_ALPHATEST_ON");
material.EnableKeyword("_ALPHABLEND_ON");
material.DisableKeyword("_ALPHAPREMULTIPLY_ON");
material.renderQueue = 3000;
break;
case BlendMode.Transparent:
material.SetInt(srcBlend, (int)UnityEngine.Rendering.BlendMode.One);
material.SetInt(dstBlend, (int)UnityEngine.Rendering.BlendMode.OneMinusSrcAlpha);
material.SetInt(zWrite, 0);
material.DisableKeyword("_ALPHATEST_ON");
material.DisableKeyword("_ALPHABLEND_ON");
material.EnableKeyword("_ALPHAPREMULTIPLY_ON");
material.renderQueue = 3000;
break;
}
}
}
}

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using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("Extensions.Unity")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("Extensions.Unity")]
[assembly: AssemblyCopyright("Copyright © 2019")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("2657ef66-0334-4a5a-8c24-6c949224a989")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]

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namespace X10D.Unity
{
#region Using Directives
using UnityEngine;
#endregion
/// <summary>
/// A set of extension methods for <see cref="Vector3"/>.
/// </summary>
public static class Vector3Extensions
{
/// <summary>
/// Converts a vector normal to an Euler rotation.
/// </summary>
/// <param name="v">The vector normal.</param>
/// <returns>Returns a <see cref="Vector3"/> representing the Euler rotation.</returns>
public static Vector3 NormalToEulerAngles(this Vector3 v)
{
float x = v.x;
v.x = v.z;
v.z = x;
v.z *= 2.0f * v.y;
v.y = 0.0f;
return v * 90.0f;
}
/// <summary>
/// Rounds a vector to the nearest value.
/// </summary>
/// <param name="v">The vector to round.</param>
/// <param name="nearest">The nearest value.</param>
/// <returns>Returns a <see cref="Vector3"/> containing the rounded values.</returns>
public static Vector3 Round(this Vector3 v, int nearest = 1) =>
new Vector3(v.x.Round(nearest), v.y.Round(nearest), v.z.Round(nearest));
/// <summary>
/// Inverts the X component of a vector.
/// </summary>
/// <param name="v">The vector to evaluate.</param>
/// <returns>Returns a <see cref="Vector3"/> whose values are (-X, Y, Z).</returns>
public static Vector3 InvertX(this Vector3 v) =>
new Vector3(-v.x, v.y, v.z);
/// <summary>
/// Inverts the Y component of a vector.
/// </summary>
/// <param name="v">The vector to evaluate.</param>
/// <returns>Returns a <see cref="Vector3"/> whose values are (X, -Y, Z).</returns>
public static Vector3 InvertY(this Vector3 v) =>
new Vector3(v.x, -v.y, v.z);
/// <summary>
/// Inverts the Z component of a vector.
/// </summary>
/// <param name="v">The vector to evaluate.</param>
/// <returns>Returns a <see cref="Vector3"/> whose values are (X, Y, -Z).</returns>
public static Vector3 InvertZ(this Vector3 v) =>
new Vector3(v.x, v.y, -v.z);
}
}

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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{2657EF66-0334-4A5A-8C24-6C949224A989}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>X10D.Unity</RootNamespace>
<AssemblyName>X10D.Unity</AssemblyName>
<TargetFrameworkVersion>v4.6</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<Deterministic>true</Deterministic>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
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<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Net.Http" />
<Reference Include="System.Xml" />
<Reference Include="UnityEngine">
<HintPath>F:\Program Files\Unity\2019.1.0f2\Editor\Data\Managed\UnityEngine\UnityEngine.dll</HintPath>
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<HintPath>F:\Program Files\Unity\2019.1.0f2\Editor\Data\Managed\UnityEngine\UnityEngine.CoreModule.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
<Compile Include="MaterialExtensions.cs" />
<Compile Include="Vector3Extensions.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\X10D\X10D.csproj">
<Project>{de210f83-fc9a-4c23-ac2c-7a060960f716}</Project>
<Name>X10D</Name>
</ProjectReference>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
</Project>

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namespace X10D.WinForms
{
#region Using Directives
using System.Windows.Forms;
#endregion
/// <summary>
/// Extension methods for <see cref="Control"/>.
/// </summary>
public static class ControlExtensions
{
/// <summary>
/// Thread-safe method invocation. Calls <see cref="Control.Invoke(System.Delegate)"/> if
/// <see cref="Control.InvokeRequired"/> returns <see langword="true"/>.
/// </summary>
/// <param name="control">The control from which to invoke.</param>
/// <param name="action">The action to invoke.</param>
public static void InvokeIfRequired(this Control control, MethodInvoker action)
{
if (control?.InvokeRequired ?? false)
{
control.Invoke(action);
}
else
{
action();
}
}
}
}

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using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("Extensions.WinForms")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("Extensions.WinForms")]
[assembly: AssemblyCopyright("Copyright © 2018")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("8bc9ef95-dc0f-4866-a01e-f07bbc675829")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]

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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{8BC9EF95-DC0F-4866-A01E-F07BBC675829}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>X10D.WinForms</RootNamespace>
<AssemblyName>X10D.WinForms</AssemblyName>
<TargetFrameworkVersion>v4.6</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<Deterministic>true</Deterministic>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Windows.Forms" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Net.Http" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="ControlExtensions.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
</Project>

43
X10D.sln Normal file
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 16
VisualStudioVersion = 16.0.28902.138
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "X10D", "X10D\X10D.csproj", "{DE210F83-FC9A-4C23-AC2C-7A060960F716}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "X10D.WinForms", "X10D.WinForms\X10D.WinForms.csproj", "{8BC9EF95-DC0F-4866-A01E-F07BBC675829}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "X10D.Drawing", "X10D.Drawing\X10D.Drawing.csproj", "{9E27FB65-4182-443C-8ABE-71292F892B59}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "X10D.Unity", "X10D.Unity\X10D.Unity.csproj", "{2657EF66-0334-4A5A-8C24-6C949224A989}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{DE210F83-FC9A-4C23-AC2C-7A060960F716}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{DE210F83-FC9A-4C23-AC2C-7A060960F716}.Debug|Any CPU.Build.0 = Debug|Any CPU
{DE210F83-FC9A-4C23-AC2C-7A060960F716}.Release|Any CPU.ActiveCfg = Release|Any CPU
{DE210F83-FC9A-4C23-AC2C-7A060960F716}.Release|Any CPU.Build.0 = Release|Any CPU
{8BC9EF95-DC0F-4866-A01E-F07BBC675829}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{8BC9EF95-DC0F-4866-A01E-F07BBC675829}.Debug|Any CPU.Build.0 = Debug|Any CPU
{8BC9EF95-DC0F-4866-A01E-F07BBC675829}.Release|Any CPU.ActiveCfg = Release|Any CPU
{8BC9EF95-DC0F-4866-A01E-F07BBC675829}.Release|Any CPU.Build.0 = Release|Any CPU
{9E27FB65-4182-443C-8ABE-71292F892B59}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{9E27FB65-4182-443C-8ABE-71292F892B59}.Debug|Any CPU.Build.0 = Debug|Any CPU
{9E27FB65-4182-443C-8ABE-71292F892B59}.Release|Any CPU.ActiveCfg = Release|Any CPU
{9E27FB65-4182-443C-8ABE-71292F892B59}.Release|Any CPU.Build.0 = Release|Any CPU
{2657EF66-0334-4A5A-8C24-6C949224A989}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{2657EF66-0334-4A5A-8C24-6C949224A989}.Debug|Any CPU.Build.0 = Debug|Any CPU
{2657EF66-0334-4A5A-8C24-6C949224A989}.Release|Any CPU.ActiveCfg = Release|Any CPU
{2657EF66-0334-4A5A-8C24-6C949224A989}.Release|Any CPU.Build.0 = Release|Any CPU
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94
X10D/ByteExtensions.cs Normal file
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namespace X10D
{
#region Using Directives
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
#endregion
/// <summary>
/// Extension methods for <see cref="Byte"/>.
/// </summary>
public static class ByteExtensions
{
/// <summary>
/// Gets a <see cref="String"/> literally representing the raw values in the <see cref="Byte"/>[].
/// </summary>
/// <param name="bytes">The bytes to get.</param>
/// <returns>Returns a <see cref="String"/>.</returns>
public static string AsString(this IEnumerable<byte> bytes) =>
BitConverter.ToString(bytes.ToArray());
/// <summary>
/// Converts the <see cref="Byte"/>[] to an <see cref="Int16"/>.
/// </summary>
/// <param name="bytes">The bytes to convert.</param>
/// <returns>Returns an <see cref="Int16"/>.</returns>
public static short GetInt16(this IEnumerable<byte> bytes) =>
BitConverter.ToInt16(bytes.ToArray(), 0);
/// <summary>
/// Converts the <see cref="Byte"/>[] to an <see cref="Int32"/>.
/// </summary>
/// <param name="bytes">The bytes to convert.</param>
/// <returns>Returns an <see cref="Int32"/>.</returns>
public static int GetInt32(this IEnumerable<byte> bytes) =>
BitConverter.ToInt32(bytes.ToArray(), 0);
/// <summary>
/// Converts the <see cref="Byte"/>[] to an <see cref="Int64"/>.
/// </summary>
/// <param name="bytes">The bytes to convert.</param>
/// <returns>Returns an <see cref="Int64"/>.</returns>
public static long GetInt64(this IEnumerable<byte> bytes) =>
BitConverter.ToInt64(bytes.ToArray(), 0);
/// <summary>
/// Converts the <see cref="Byte"/>[] to a <see cref="UInt16"/>.
/// </summary>
/// <param name="bytes">The bytes to convert.</param>
/// <returns>Returns an <see cref="UInt16"/>.</returns>
public static ushort GetUInt16(this IEnumerable<byte> bytes) =>
BitConverter.ToUInt16(bytes.ToArray(), 0);
/// <summary>
/// Converts the <see cref="Byte"/>[] to an <see cref="UInt32"/>.
/// </summary>
/// <param name="bytes">The bytes to convert.</param>
/// <returns>Returns an <see cref="UInt32"/>.</returns>
public static uint GetUInt32(this IEnumerable<byte> bytes) =>
BitConverter.ToUInt32(bytes.ToArray(), 0);
/// <summary>
/// Converts the <see cref="Byte"/>[] to an <see cref="UInt64"/>.
/// </summary>
/// <param name="bytes">The bytes to convert.</param>
/// <returns>Returns an <see cref="UInt64"/>.</returns>
public static ulong GetUInt64(this IEnumerable<byte> bytes) =>
BitConverter.ToUInt64(bytes.ToArray(), 0);
/// <summary>
/// Gets a <see cref="String"/> representing the value the <see cref="Byte"/>[] with
/// <see cref="Encoding.UTF8"/> encoding.
/// </summary>
/// <param name="bytes">The bytes to convert.</param>
/// <returns>Returns a <see cref="String"/>.</returns>
public static string GetString(this IEnumerable<byte> bytes) =>
bytes.GetString(Encoding.UTF8);
/// <summary>
/// Gets a <see cref="String"/> representing the value the <see cref="Byte"/>[] with the provided encoding.
/// </summary>
/// <param name="bytes">The bytes to convert.</param>
/// <param name="encoding">The encoding to use.</param>
/// <returns>Returns a <see cref="String"/>.</returns>
public static string GetString(this IEnumerable<byte> bytes, Encoding encoding)
{
IEnumerable<byte> enumerable = bytes as byte[] ?? bytes.ToArray();
return encoding.GetString(enumerable.ToArray(), 0, enumerable.Count());
}
}
}

24
X10D/CharExtensions.cs Normal file
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namespace X10D
{
#region Using Directives
using System;
#endregion
/// <summary>
/// Extension methods for <see cref="Char"/>.
/// </summary>
public static class CharExtensions
{
/// <summary>
/// Repeats a character a specified number of times.
/// </summary>
/// <param name="c">The character to repeat.</param>
/// <param name="count">The repeat count.</param>
/// <returns>Returns a <see cref="String"/> whose value is <paramref name="c"/> repeated
/// <paramref name="count"/> times.</returns>
public static string Repeat(this char c, int count) =>
new string(c, count);
}
}

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@ -0,0 +1,34 @@
namespace X10D
{
#region Using Directives
using System;
#endregion
/// <summary>
/// Extension methods for <see cref="IComparable"/>.
/// </summary>
public static class ComparableExtensions
{
/// <summary>
/// Determines if <paramref name="actual"/> is between <paramref name="lower"/> and <paramref name="upper"/>.
/// </summary>
/// <typeparam name="T">The comparable type.</typeparam>
/// <param name="actual">The value to compare.</param>
/// <param name="lower">The inclusive lower bound.</param>
/// <param name="upper">The exclusive upper bound.</param>
/// <returns>Returns <see langword="true"/> if the value is between the bounds, <see langword="false"/>
/// otherwise.</returns>
public static bool Between<T>(this T actual, T lower, T upper) where T : IComparable<T> =>
actual.CompareTo(lower) > 0 && actual.CompareTo(upper) < 0;
/// <summary>
/// Gets the value
/// </summary>
/// <param name="value"></param>
/// <returns></returns>
public static TimeSpan Days(this IComparable value) =>
TimeSpan.FromDays((double)value);
}
}

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namespace X10D
{
#region Using Directives
using System;
#endregion
/// <summary>
/// Extension methods for <see cref="IConvertible"/>.
/// </summary>
public static class ConvertibleExtensions
{
/// <summary>
/// Converts the object to another type.
/// </summary>
/// <typeparam name="T">The type to convert to.</typeparam>
/// <param name="obj">The object to convert.</param>
/// <returns>Returns the value converted to <see cref="T"/>.</returns>
public static T To<T>(this IConvertible obj) =>
(T) Convert.ChangeType(obj, typeof(T));
/// <summary>
/// Converts the object to another type, returning the default value on failure.
/// </summary>
/// <typeparam name="T">The type to convert to.</typeparam>
/// <param name="obj">The object to convert.</param>
/// <returns>Returns the value converted to <see cref="T"/>.</returns>
public static T ToOrDefault<T>(this IConvertible obj)
{
try
{
return To<T>(obj);
}
catch
{
return default;
}
}
/// <summary>
/// Converts the object to another type, returning the default value on failure.
/// </summary>
/// <typeparam name="T">The type to convert to.</typeparam>
/// <param name="obj">The object to convert.</param>
/// <param name="newObj">The parameter where the result should be sent.</param>
/// <returns>Returns <see langword="true"/> on success, <see langword="true"/> on failure.</returns>
public static bool ToOrDefault<T>(this IConvertible obj, out T newObj)
{
try
{
newObj = To<T>(obj);
return true;
}
catch
{
newObj = default;
return false;
}
}
/// <summary>
/// Converts the object to another type, returning a different value on failure.
/// </summary>
/// <typeparam name="T">The type to convert to.</typeparam>
/// <param name="obj">The object to convert.</param>
/// <param name="other">The backup value.</param>
/// <returns>Returns the value converted to <see cref="T"/>.</returns>
public static T ToOrOther<T>(this IConvertible obj, T other)
{
try
{
return To<T>(obj);
}
catch
{
return other;
}
}
/// <summary>
/// Converts the object to another type, returning a different value on failure.
/// </summary>
/// <typeparam name="T">The type to convert to.</typeparam>
/// <param name="obj">The object to convert.</param>
/// <param name="newObj">The parameter where the result should be sent.</param>
/// <param name="other">The backup value.</param>
/// <returns>Returns <see langword="true"/> on success, <see langword="true"/> on failure.</returns>
public static bool ToOrOther<T>(this IConvertible obj, out T newObj, T other)
{
try
{
newObj = To<T>(obj);
return true;
}
catch
{
newObj = other;
return false;
}
}
/// <summary>
/// Converts the object to another type, returning <see langword="null"/> on failure.
/// </summary>
/// <typeparam name="T">The type to convert to.</typeparam>
/// <param name="obj">The object to convert.</param>
/// <returns>Returns a <see cref="T"/> or <see langword="null"/>.</returns>
public static T ToOrNull<T>(this IConvertible obj) where T : class
{
try
{
return To<T>(obj);
}
catch
{
return null;
}
}
/// <summary>
/// Converts the object to another type, returning <see langword="null"/> on failure.
/// </summary>
/// <typeparam name="T">The type to convert to.</typeparam>
/// <param name="obj">The object to convert.</param>
/// <param name="newObj">The parameter where the result should be sent.</param>
/// <returns>Returns a <see cref="T"/> or <see langword="null"/>.</returns>
public static bool ToOrNull<T>(this IConvertible obj, out T newObj) where T : class
{
try
{
newObj = To<T>(obj);
return true;
}
catch
{
newObj = null;
return false;
}
}
}
}

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namespace X10D
{
#region Using Directives
using System;
#endregion
/// <summary>
/// Extension methods for <see cref="DateTime"/>.
/// </summary>
public static class DateTimeExtensions
{
/// <summary>
/// Represents the Unix epoch - midnight on January 1, 1970.
/// </summary>
public static readonly DateTime UnixEpoch = new DateTime(1970, 1, 1, 0, 0, 0);
/// <summary>
/// Calculates someone's age based on a date of birth.
/// </summary>
/// <param name="dateOfBirth">The date of birth.</param>
public static int Age(this DateTime dateOfBirth) =>
(int) (((DateTime.Today - TimeSpan.FromDays(1) - dateOfBirth.Date).TotalDays + 1) / 365.2425);
/// <summary>
/// Gets a DateTime representing the first specified day in the current month
/// </summary>
/// <param name="current">The current day</param>
/// <param name="dayOfWeek">The current day of week</param>
/// <returns></returns>
public static DateTime First(this DateTime current, DayOfWeek dayOfWeek)
{
DateTime first = current.FirstDayOfMonth();
if (first.DayOfWeek != dayOfWeek)
{
first = first.Next(dayOfWeek);
}
return first;
}
/// <summary>
/// Gets a <see cref="DateTime"/> representing the first day in the current month.
/// </summary>
/// <param name="current">The current date.</param>
public static DateTime FirstDayOfMonth(this DateTime current) =>
current.AddDays(1 - current.Day);
/// <summary>
/// Gets a <see cref="DateTime"/> representing the last day in the current month.
/// </summary>
/// <param name="current">The current date.</param>
public static DateTime LastDayOfMonth(this DateTime current)
{
int daysInMonth = DateTime.DaysInMonth(current.Year, current.Month);
DateTime last = current.FirstDayOfMonth().AddDays(daysInMonth - 1);
return last;
}
/// <summary>
/// Gets a <see cref="DateTime"/> representing the last specified day in the current month.
/// </summary>
/// <param name="current">The current date.</param>
/// <param name="dayOfWeek">The current day of week.</param>
public static DateTime Last(this DateTime current, DayOfWeek dayOfWeek)
{
DateTime last = current.LastDayOfMonth();
last = last.AddDays(Math.Abs(dayOfWeek - last.DayOfWeek) * -1);
return last;
}
/// <summary>
/// Gets a <see cref="DateTime"/> representing midnight on the current date.
/// </summary>
/// <param name="current">The current date.</param>
public static DateTime Midnight(this DateTime current) =>
new DateTime(current.Year, current.Month, current.Day);
/// <summary>
/// Gets a <see cref="DateTime"/> representing the first date following the current date which falls on the
/// given day of the week.
/// </summary>
/// <param name="current">The current date.</param>
/// <param name="dayOfWeek">The day of week for the next date to get.</param>
public static DateTime Next(this DateTime current, DayOfWeek dayOfWeek)
{
int offsetDays = dayOfWeek - current.DayOfWeek;
if (offsetDays <= 0)
{
offsetDays += 7;
}
DateTime result = current.AddDays(offsetDays);
return result;
}
/// <summary>
/// Gets a <see cref="DateTime"/> representing noon on the current date.
/// </summary>
/// <param name="current">The current date.</param>
public static DateTime Noon(this DateTime current) =>
new DateTime(current.Year, current.Month, current.Day, 12, 0, 0);
/// <summary>
/// Sets the time of the current date with minute precision.
/// </summary>
/// <param name="current">The current date.</param>
/// <param name="hour">The hour.</param>
/// <param name="minute">The minute.</param>
public static DateTime SetTime(this DateTime current, int hour, int minute) =>
current.SetTime(hour, minute, 0, 0);
/// <summary>
/// Sets the time of the current date with second precision.
/// </summary>
/// <param name="current">The current date</param>
/// <param name="hour">The hour.</param>
/// <param name="minute">The minute.</param>
/// <param name="second">The second.</param>
/// <returns></returns>
public static DateTime SetTime(this DateTime current, int hour, int minute, int second) =>
current.SetTime(hour, minute, second, 0);
/// <summary>
/// Sets the time of the current date with millisecond precision.
/// </summary>
/// <param name="current">The current date.</param>
/// <param name="hour">The hour.</param>
/// <param name="minute">The minute.</param>
/// <param name="second">The second.</param>
/// <param name="millisecond">The millisecond.</param>
public static DateTime SetTime(this DateTime current, int hour, int minute, int second, int millisecond) =>
new DateTime(current.Year, current.Month, current.Day, hour, minute, second, millisecond);
/// <summary>
/// Converts the <see cref="DateTime"/> to a Unix timestamp.
/// </summary>
/// <param name="time">The <see cref="DateTime"/> instance.</param>
/// <param name="useMillis">Optional. Whether or not the return value should be represented as milliseconds.
/// Defaults to <see langword="false"/>.</param>
/// <returns>Returns a Unix timestamp representing the provided <see cref="DateTime"/>.</returns>
public static long ToUnixTimeStamp(this DateTime time, bool useMillis = false)
{
TimeSpan difference = time - UnixEpoch;
return (long) (useMillis ? difference.TotalMilliseconds : difference.TotalSeconds);
}
/// <summary>
/// Returns the <see cref="DateTime"/> with the year set to the provided value.
/// </summary>
/// <param name="date">The <see cref="DateTime"/> to copy.</param>
/// <param name="year">The year to set.</param>
/// <returns>Returns a <see cref="DateTime"/>.</returns>
public static DateTime WithYear(this DateTime date, int year) =>
new DateTime(year, date.Month, date.Day, date.Hour, date.Minute, date.Second, date.Millisecond);
}
}

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namespace X10D
{
#region Using Directives
using System;
#endregion
/// <summary>
/// Extension methods for <see cref="Double"/>.
/// </summary>
public static class DoubleExtensions
{
/// <summary>
/// Converts an angle from degrees to radians.
/// </summary>
/// <param name="angle">The angle in degrees.</param>
/// <returns>Returns <paramref name="angle"/> in radians.</returns>
public static double DegreesToRadians(this double angle) =>
Math.PI * angle / 180.0;
/// <summary>
/// Converts the <see cref="Double"/> to a <see cref="DateTime"/> treating it as a Unix timestamp.
/// </summary>
/// <param name="timestamp">The timestamp.</param>
/// <param name="isMillis">Optional. Whether or not the input value should be treated as milliseconds. Defaults
/// to <see langword="false"/>.</param>
/// <returns>Returns a <see cref="DateTime"/> representing <paramref name="timestamp"/> seconds since the Unix
/// epoch.</returns>
public static DateTime FromUnixTimestamp(this double timestamp, bool isMillis = false) =>
isMillis
? DateTimeExtensions.UnixEpoch.AddMilliseconds(timestamp)
: DateTimeExtensions.UnixEpoch.AddSeconds(timestamp);
/// <summary>
/// Converts the <see cref="Double"/> to a <see cref="Byte"/>[].
/// </summary>
/// <param name="number">The number to convert.</param>
/// <returns>Returns a <see cref="Byte"/>[].</returns>
public static byte[] GetBytes(this double number) =>
BitConverter.GetBytes(number);
/// <summary>
/// Converts an angle from radians to degrees.
/// </summary>
/// <param name="angle">The angle in radians.</param>
/// <returns>Returns <paramref name="angle"/> in degrees.</returns>
public static double RadiansToDegrees(this double angle) =>
angle * (180.0 / Math.PI);
/// <summary>
/// Rounds to the nearest value.
/// </summary>
/// <param name="v">The value to round.</param>
/// <param name="nearest">The nearest value.</param>
/// <returns>Returns the rounded value.</returns>
public static double Round(this double v, int nearest = 1) =>
Math.Round(v / nearest) * nearest;
}
}

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namespace X10D
{
#region Using Directives
using System;
#endregion
/// <summary>
/// Extension methods for <see cref="Int16"/>.
/// </summary>
public static class Int16Extensions
{
#region TimeSpan Returns
// TODO change
public static TimeSpan Days(this ushort number) =>
TimeSpan.FromDays(number);
public static TimeSpan Hours(this ushort number) =>
TimeSpan.FromHours(number);
public static TimeSpan Milliseconds(this ushort number) =>
TimeSpan.FromSeconds(number);
public static TimeSpan Minutes(this ushort number) =>
TimeSpan.FromMinutes(number);
public static TimeSpan Seconds(this ushort number) =>
TimeSpan.FromSeconds(number);
public static TimeSpan Ticks(this ushort number) =>
TimeSpan.FromTicks(number);
public static TimeSpan Days(this short number) =>
TimeSpan.FromDays(number);
public static TimeSpan Hours(this short number) =>
TimeSpan.FromHours(number);
public static TimeSpan Milliseconds(this short number) =>
TimeSpan.FromSeconds(number);
public static TimeSpan Minutes(this short number) =>
TimeSpan.FromMinutes(number);
public static TimeSpan Seconds(this short number) =>
TimeSpan.FromSeconds(number);
public static TimeSpan Ticks(this short number) =>
TimeSpan.FromTicks(number);
#endregion
/// <summary>
/// Converts the <see cref="Int16"/> to a <see cref="DateTime"/> treating it as a Unix timestamp.
/// </summary>
/// <param name="timestamp">The timestamp.</param>
/// <param name="isMillis">Optional. Whether or not the input value should be treated as milliseconds. Defaults
/// to <see langword="false"/>..</param>
/// <returns>Returns a <see cref="DateTime"/> representing <paramref name="timestamp"/> seconds since the Unix
/// epoch.</returns>
public static DateTime FromUnixTimestamp(this short timestamp, bool isMillis = false) =>
((long) timestamp).FromUnixTimestamp(isMillis);
/// <summary>
/// Converts the <see cref="UInt16"/> to a <see cref="Byte"/>[].
/// </summary>
/// <param name="number">The number to convert.</param>
/// <returns>Returns a <see cref="Byte"/>[].</returns>
public static byte[] GetBytes(this ushort number) =>
BitConverter.GetBytes(number);
/// <summary>
/// Converts the <see cref="Int16"/> to a <see cref="Byte"/>[].
/// </summary>
/// <param name="number">The number to convert.</param>
/// <returns>Returns a <see cref="Byte"/>[].</returns>
public static byte[] GetBytes(this short number) =>
BitConverter.GetBytes(number);
/// <summary>
/// Determines if the <see cref="Int16"/> is a prime number.
/// </summary>
/// <param name="number">The number.</param>
/// <returns>Returns <see langword="true"/> if <paramref name="number"/> is prime, <see langword="false"/>
/// otherwise.</returns>
public static bool IsPrime(this short number) =>
((long) number).IsPrime();
}
}

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namespace X10D
{
#region Using Directives
using System;
#endregion
/// <summary>
/// Extension methods for <see cref="Int32"/>.
/// </summary>
public static class Int32Extensions
{
#region TimeSpan Returns
// TODO change
public static TimeSpan Days(this uint number) =>
TimeSpan.FromDays(number);
public static TimeSpan Hours(this uint number) =>
TimeSpan.FromHours(number);
public static TimeSpan Milliseconds(this uint number) =>
TimeSpan.FromSeconds(number);
public static TimeSpan Minutes(this uint number) =>
TimeSpan.FromMinutes(number);
public static TimeSpan Seconds(this uint number) =>
TimeSpan.FromSeconds(number);
public static TimeSpan Ticks(this uint number) =>
TimeSpan.FromTicks(number);
public static TimeSpan Days(this int number) =>
TimeSpan.FromDays(number);
public static TimeSpan Hours(this int number) =>
TimeSpan.FromHours(number);
public static TimeSpan Milliseconds(this int number) =>
TimeSpan.FromSeconds(number);
public static TimeSpan Minutes(this int number) =>
TimeSpan.FromMinutes(number);
public static TimeSpan Seconds(this int number) =>
TimeSpan.FromSeconds(number);
public static TimeSpan Ticks(this int number) =>
TimeSpan.FromTicks(number);
#endregion
/// <summary>
/// Converts the <see cref="Int32"/> to a <see cref="DateTime"/> treating it as a Unix timestamp.
/// </summary>
/// <param name="timestamp">The timestamp.</param>
/// <param name="isMillis">Optional. Whether or not the input value should be treated as milliseconds. Defaults
/// to <see langword="false"/>..</param>
/// <returns>Returns a <see cref="DateTime"/> representing <paramref name="timestamp"/> seconds since the Unix
/// epoch.</returns>
public static DateTime FromUnixTimestamp(this int timestamp, bool isMillis = false) =>
((long)timestamp).FromUnixTimestamp(isMillis);
/// <summary>
/// Converts the <see cref="UInt32"/> to a <see cref="Byte"/>[].
/// </summary>
/// <param name="number">The number to convert.</param>
/// <returns>Returns a <see cref="Byte"/>[].</returns>
public static byte[] GetBytes(this uint number) =>
BitConverter.GetBytes(number);
/// <summary>
/// Converts the <see cref="Int32"/> to a <see cref="Byte"/>[].
/// </summary>
/// <param name="number">The number to convert.</param>
/// <returns>Returns a <see cref="Byte"/>[].</returns>
public static byte[] GetBytes(this int number) =>
BitConverter.GetBytes(number);
/// <summary>
/// Determines if the <see cref="Int32"/> is a prime number.
/// </summary>
/// <param name="number">The number.</param>
/// <returns>Returns <see langword="true"/> if <paramref name="number"/> is prime, <see langword="false"/>
/// otherwise.</returns>
public static bool IsPrime(this int number) =>
((long)number).IsPrime();
}
}

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namespace X10D
{
#region Using Directives
using System;
#endregion
/// <summary>
/// Extension methods for <see cref="Int64"/>.
/// </summary>
public static class Int64Extensions
{
#region TimeSpan Returns
// TODO change
public static TimeSpan Days(this ulong number) =>
TimeSpan.FromDays(number);
public static TimeSpan Hours(this ulong number) =>
TimeSpan.FromHours(number);
public static TimeSpan Milliseconds(this ulong number) =>
TimeSpan.FromSeconds(number);
public static TimeSpan Minutes(this ulong number) =>
TimeSpan.FromMinutes(number);
public static TimeSpan Seconds(this ulong number) =>
TimeSpan.FromSeconds(number);
public static TimeSpan Days(this long number) =>
TimeSpan.FromDays(number);
public static TimeSpan Hours(this long number) =>
TimeSpan.FromHours(number);
public static TimeSpan Milliseconds(this long number) =>
TimeSpan.FromSeconds(number);
public static TimeSpan Minutes(this long number) =>
TimeSpan.FromMinutes(number);
public static TimeSpan Seconds(this long number) =>
TimeSpan.FromSeconds(number);
public static TimeSpan Ticks(this long number) =>
TimeSpan.FromTicks(number);
#endregion
/// <summary>
/// Converts the <see cref="Int64"/> to a <see cref="DateTime"/> treating it as a Unix timestamp.
/// </summary>
/// <param name="timestamp">The timestamp.</param>
/// <param name="isMillis">Optional. Whether or not the input value should be treated as milliseconds. Defaults
/// to <see langword="false"/>.</param>
/// <returns>Returns a <see cref="DateTime"/> representing <paramref name="timestamp"/> seconds since the Unix
/// epoch.</returns>
public static DateTime FromUnixTimestamp(this long timestamp, bool isMillis = false) =>
((double)timestamp).FromUnixTimestamp(isMillis);
/// <summary>
/// Converts the <see cref="UInt64"/> to a <see cref="Byte"/>[].
/// </summary>
/// <param name="number">The number to convert.</param>
/// <returns>Returns a <see cref="Byte"/>[].</returns>
public static byte[] GetBytes(this ulong number) =>
BitConverter.GetBytes(number);
/// <summary>
/// Converts the <see cref="Int64"/> to a <see cref="Byte"/>[].
/// </summary>
/// <param name="number">The number to convert.</param>
/// <returns>Returns a <see cref="Byte"/>[].</returns>
public static byte[] GetBytes(this long number) =>
BitConverter.GetBytes(number);
/// <summary>
/// Determines if the <see cref="Int64"/> is a prime number.
/// </summary>
/// <param name="number">The number.</param>
/// <returns>Returns <see langword="true"/> if <paramref name="number"/> is prime, <see langword="false"/>
/// otherwise.</returns>
public static bool IsPrime(this long number)
{
if (number <= 1)
{
return false;
}
if (number == 2)
{
return true;
}
if (number % 2 == 0)
{
return false;
}
long boundary = (long) Math.Floor(Math.Sqrt(number));
for (int i = 3; i <= boundary; i += 2)
{
if (number % i == 0)
{
return false;
}
}
return true;
}
}
}

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namespace X10D
{
#region Using Directives
using System;
using System.Collections.Generic;
using System.Linq;
#endregion
/// <summary>
/// Extension methods for <see cref="IList{T}"/>.
/// </summary>
public static class ListExtensions
{
/// <summary>
/// Returns a random element from <paramref name="source"/> using a new <see cref="Random"/> instance.
/// </summary>
/// <typeparam name="T">The collection type.</typeparam>
/// <param name="source">The collection to draw from.</param>
/// <returns>Returns a random element of type <see cref="T"/> from <paramref name="source"/>.</returns>
public static T OneOf<T>(this IEnumerable<T> source) =>
source.OneOf(new Random());
/// <summary>
/// Returns a random element from <paramref name="source"/> using the <see cref="Random"/> instance.
/// </summary>
/// <typeparam name="T">The collection type.</typeparam>
/// <param name="source">The collection to draw from.</param>
/// <param name="random">The <see cref="Random"/> instance.</param>
/// <returns>Returns a random element of type <see cref="T"/> from <paramref name="source"/>.</returns>
public static T OneOf<T>(this IEnumerable<T> source, Random random) =>
source.ToList().OneOf(random);
/// <summary>
/// Returns a random element from <paramref name="source"/> using a new <see cref="Random"/> instance.
/// </summary>
/// <typeparam name="T">The collection type.</typeparam>
/// <param name="source">The collection to draw from.</param>
/// <returns>Returns a random element of type <see cref="T"/> from <paramref name="source"/>.</returns>
public static T OneOf<T>(this IList<T> source) =>
source.OneOf(new Random());
/// <summary>
/// Returns a random element from <paramref name="source"/> using the <see cref="Random"/> instance.
/// </summary>
/// <typeparam name="T">The collection type.</typeparam>
/// <param name="source">The collection to draw from.</param>
/// <param name="random">The <see cref="Random"/> instance.</param>
/// <returns>Returns a random element of type <see cref="T"/> from <paramref name="source"/>.</returns>
public static T OneOf<T>(this IList<T> source, Random random) =>
random.OneOf(source);
}
}

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using System.Reflection;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("Extensions")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("Extensions")]
[assembly: AssemblyCopyright("Copyright © 2018")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("de210f83-fc9a-4c23-ac2c-7a060960f716")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]

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namespace X10D
{
#region Using Directives
using System;
using System.Collections.Generic;
#endregion
/// <summary>
/// Extension methods for <see cref="Random"/>.
/// </summary>
public static class RandomExtensions
{
/// <summary>
/// Returns a random element from <paramref name="source"/> using the <see cref="Random"/> instance.
/// </summary>
/// <typeparam name="T">The collection type.</typeparam>
/// <param name="random">The <see cref="Random"/> instance.</param>
/// <param name="source">The collection to draw from.</param>
/// <returns>Returns a random element of type <see cref="T"/> from <paramref name="source"/>.</returns>
public static T OneOf<T>(this Random random, params T[] source) =>
source[random.Next(source.Length)];
/// <summary>
/// Returns a random element from <paramref name="source"/> using the <see cref="Random"/> instance.
/// </summary>
/// <typeparam name="T">The collection type.</typeparam>
/// <param name="random">The <see cref="Random"/> instance.</param>
/// <param name="source">The collection to draw from.</param>
/// <returns>Returns a random element of type <see cref="T"/> from <paramref name="source"/>.</returns>
public static T OneOf<T>(this Random random, IList<T> source) =>
source[random.Next(source.Count)];
}
}

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namespace X10D
{
#region Using Directives
using System;
#endregion
/// <summary>
/// Extension methods for <see cref="Single"/>.
/// </summary>
public static class SingleExtensions
{
/// <summary>
/// Converts an angle from degrees to radians.
/// </summary>
/// <param name="angle">The angle in degrees.</param>
/// <returns>Returns <paramref name="angle"/> in radians.</returns>
public static float DegreesToRadians(this float angle) =>
(float)((double)angle).DegreesToRadians();
/// <summary>
/// Converts the <see cref="Single"/> to a <see cref="DateTime"/> treating it as a Unix timestamp.
/// </summary>
/// <param name="timestamp">The timestamp.</param>
/// <param name="isMillis">Optional. Whether or not the input value should be treated as milliseconds. Defaults
/// to <see langword="false"/>.</param>
/// <returns>Returns a <see cref="DateTime"/> representing <paramref name="timestamp"/> seconds since the Unix
/// epoch.</returns>
public static DateTime FromUnixTimestamp(this float timestamp, bool isMillis = false) =>
((double)timestamp).FromUnixTimestamp(isMillis);
/// <summary>
/// Converts the <see cref="Single"/> to a <see cref="Byte"/>[].
/// </summary>
/// <param name="number">The number to convert.</param>
/// <returns>Returns a <see cref="Byte"/>[].</returns>
public static byte[] GetBytes(this float number) =>
BitConverter.GetBytes(number);
/// <summary>
/// Converts an angle from radians to degrees.
/// </summary>
/// <param name="angle">The angle in radians.</param>
/// <returns>Returns <paramref name="angle"/> in degrees.</returns>
public static float RadiansToDegrees(this float angle) =>
(float)((double)angle).RadiansToDegrees();
/// <summary>
/// Rounds to the nearest value.
/// </summary>
/// <param name="v">The value to round.</param>
/// <param name="nearest">The nearest value.</param>
/// <returns>Returns the rounded value.</returns>
public static float Round(this float v, int nearest = 1) =>
(float)((double)v).Round(nearest);
}
}

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namespace X10D
{
#region Using Directives
using System;
using System.Net;
using System.Security;
using System.Text;
#endregion
/// <summary>
/// Extension methods for <see cref="String"/>.
/// </summary>
public static class StringExtensions
{
/// <summary>
/// Decodes a base-64 encoded string.
/// </summary>
/// <param name="data">The base-64 string to decode.</param>
/// <returns>Returns the string in plain text.</returns>
public static string Base64Decode(this string data) =>
Convert.FromBase64String(data).GetString();
/// <summary>
/// Encodes a base-64 encoded string.
/// </summary>
/// <param name="value">The plain text string to decode.</param>
/// <returns>Returns the string in plain text.</returns>
public static string Base64Encode(this string value) =>
Convert.ToBase64String(value.GetBytes());
/// <summary>
/// Parses a <see cref="String"/> into an <see cref="Enum"/>.
/// </summary>
/// <typeparam name="T">The type of the Enum</typeparam>
/// <param name="value">String value to parse</param>
/// <returns>The Enum corresponding to the stringExtensions</returns>
public static T EnumParse<T>(this string value) =>
value.EnumParse<T>(false);
/// <summary>
/// Parses a <see cref="String"/> into an <see cref="Enum"/>.
/// </summary>
/// <typeparam name="T">The type of the Enum</typeparam>
/// <param name="value">String value to parse</param>
/// <param name="ignoreCase">Whether or not to ignore casing.</param>
/// <returns>The Enum corresponding to the stringExtensions</returns>
public static T EnumParse<T>(this string value, bool ignoreCase)
{
if (value == null)
{
throw new ArgumentNullException(nameof(value));
}
value = value.Trim();
if (value.Length == 0)
{
throw new ArgumentException("Must specify valid information for parsing in the string.",
nameof(value));
}
Type t = typeof(T);
if (!t.IsEnum)
{
throw new ArgumentException("Type provided must be an Enum.", "T");
}
return (T) Enum.Parse(t, value, ignoreCase);
}
/// <summary>
/// Gets a <see cref="Byte"/>[] representing the value the <see cref="String"/> with
/// <see cref="Encoding.UTF8"/> encoding.
/// </summary>
/// <param name="str">The string to convert.</param>
/// <returns>Returns a <see cref="Byte"/>[].</returns>
public static byte[] GetBytes(this string str) =>
str.GetBytes(Encoding.UTF8);
/// <summary>
/// Gets a <see cref="Byte"/>[] representing the value the <see cref="String"/> with the provided encoding.
/// </summary>
/// <param name="str">The string to convert.</param>
/// <param name="encoding">The encoding to use.</param>
/// <returns>Returns a <see cref="Byte"/>[].</returns>
public static byte[] GetBytes(this string str, Encoding encoding) =>
encoding.GetBytes(str);
/// <summary>
/// Repeats a string a specified number of times.
/// </summary>
/// <param name="str">The string to repeat.</param>
/// <param name="count">The repeat count.</param>
/// <returns>Returns a <see cref="String"/> whose value is <paramref name="str"/> repeated
/// <paramref name="count"/> times.</returns>
public static string Repeat(this string str, int count)
{
StringBuilder builder = new StringBuilder();
for (int i = 0; i < count; i++)
{
builder.Append(str);
}
return builder.ToString();
}
/// <summary>
/// Converts a <see cref="String"/> to a <see cref="SecureString"/>.
/// </summary>
/// <param name="str">The string to convert.</param>
/// <returns>Returns a <see cref="SecureString"/>.</returns>
public static SecureString ToSecureString(this string str)
{
if (String.IsNullOrWhiteSpace(str))
{
return null;
}
else
{
SecureString result = new SecureString();
foreach (char c in str)
{
result.AppendChar(c);
}
return result;
}
}
/// <summary>
/// Converts a <see cref="SecureString"/> to a <see cref="String"/>.
/// </summary>
/// <param name="str">The <see cref="SecureString"/> to convert.</param>
/// <returns>Returns a <see cref="String"/>.</returns>
public static string ToString(this SecureString str) =>
new NetworkCredential(String.Empty, str).Password;
}
}

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namespace X10D
{
#region Using Directives
using System;
#endregion
/// <summary>
/// A set of extension methods for <see langword="struct"/> types.
/// </summary>
public static class StructExtensions
{
public static T Next<T>(this T src, bool wrap = true) where T : struct
{
if (!typeof(T).IsEnum)
{
throw new ArgumentException($"Argument {typeof(T).FullName} is not an Enum");
}
T[] arr = (T[])Enum.GetValues(src.GetType());
int j = Array.IndexOf(arr, src) + 1;
return arr.Length == j ? arr[wrap ? 0 : j - 1] : arr[j];
}
public static T Previous<T>(this T src, bool wrap = true) where T : struct
{
if (!typeof(T).IsEnum)
{
throw new ArgumentException($"Argument {typeof(T).FullName} is not an Enum");
}
T[] arr = (T[])Enum.GetValues(src.GetType());
int j = Array.IndexOf(arr, src) - 1;
return j < 0 ? arr[wrap ? arr.Length - 1 : 0] : arr[j];
}
}
}

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namespace X10D
{
#region Using Directives
using System;
#endregion
/// <summary>
/// Extension methods for <see cref="TimeSpan"/>.
/// </summary>
public static class TimeSpanExtensions
{
/// <summary>
/// Calculates how long ago a specified <see cref="TimeSpan"/> was.
/// </summary>
/// <param name="span">The <see cref="TimeSpan"/>.</param>
/// <param name="utc">Optional. Whether or not to use <see cref="DateTime.UtcNow"/> instead of <see cref="DateTime.Now"/>.
/// Defaults to <see langword="false"/>.</param>
/// <returns>Returns a <see cref="DateTime"/>.</returns>
public static DateTime Ago(this TimeSpan span, bool utc = false) =>
(utc ? DateTime.UtcNow : DateTime.Now) - span;
}
}

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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{DE210F83-FC9A-4C23-AC2C-7A060960F716}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>X10D</RootNamespace>
<AssemblyName>X10D</AssemblyName>
<TargetFrameworkVersion>v4.6</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<Deterministic>true</Deterministic>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<LangVersion>7.1</LangVersion>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<LangVersion>7.1</LangVersion>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Net.Http" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="ByteExtensions.cs" />
<Compile Include="CharExtensions.cs" />
<Compile Include="ConvertibleExtensions.cs" />
<Compile Include="DateTimeExtensions.cs" />
<Compile Include="ComparableExtensions.cs" />
<Compile Include="SingleExtensions.cs" />
<Compile Include="DoubleExtensions.cs" />
<Compile Include="Int16Extensions.cs" />
<Compile Include="Int32Extensions.cs" />
<Compile Include="Int64Extensions.cs" />
<Compile Include="ListExtensions.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="RandomExtensions.cs" />
<Compile Include="StringExtensions.cs" />
<Compile Include="StructExtensions.cs" />
<Compile Include="TimeSpanExtensions.cs" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
</Project>