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(#15) Improve xmldoc for float/double.Round
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@ -109,14 +109,14 @@ namespace X10D.DoubleExtensions
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}
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/// <summary>
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/// Rounds to the nearest value.
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/// Rounds the current value to the nearest multiple of a specified number.
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/// </summary>
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/// <param name="v">The value to round.</param>
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/// <param name="nearest">The nearest value.</param>
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/// <returns>Returns the rounded value.</returns>
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public static double Round(this double v, double nearest = 1)
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/// <param name="value">The value to round.</param>
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/// <param name="nearest">The nearest multiple to which <paramref name="value" /> should be rounded.</param>
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/// <returns><paramref name="value" /> rounded to the nearest multiple of <paramref name="nearest"/>.</returns>
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public static double Round(this double value, double nearest = 1)
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{
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return Math.Round(v / nearest) * nearest;
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return Math.Round(value / nearest) * nearest;
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}
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private static double LerpInternal(double a, double b, double t)
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@ -110,14 +110,14 @@ namespace X10D.SingleExtensions
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}
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/// <summary>
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/// Rounds to the nearest value.
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/// Rounds the current value to the nearest multiple of a specified number.
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/// </summary>
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/// <param name="v">The value to round.</param>
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/// <param name="nearest">The nearest value.</param>
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/// <returns>Returns the rounded value.</returns>
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public static float Round(this float v, float nearest = 1)
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/// <param name="value">The value to round.</param>
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/// <param name="nearest">The nearest multiple to which <paramref name="value" /> should be rounded.</param>
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/// <returns><paramref name="value" /> rounded to the nearest multiple of <paramref name="nearest"/>.</returns>
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public static float Round(this float value, float nearest = 1)
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{
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return (float)((double)v).Round(nearest);
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return (float)((double)value).Round(nearest);
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}
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}
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}
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