diff --git a/X10D.Tests/src/Unity/Vector3Tests.cs b/X10D.Tests/src/Unity/Vector3Tests.cs
deleted file mode 100644
index 2e02cf0..0000000
--- a/X10D.Tests/src/Unity/Vector3Tests.cs
+++ /dev/null
@@ -1,93 +0,0 @@
-namespace X10D.Tests.Unity
-{
- using Microsoft.VisualStudio.TestTools.UnitTesting;
- using UnityEngine;
- using X10D.Unity;
-
- ///
- /// Tests for .
- ///
- [TestClass]
- public class Vector3Tests
- {
- ///
- /// Tests for by rounding to the nearest 0.5.
- ///
- [TestMethod]
- public void TestRoundHalf()
- {
- var vector = new Vector3(1.8f, 2.1f, 3.37f);
- Assert.AreEqual(new Vector3(2, 2, 3.5f), vector.Round(0.5f));
- }
-
- ///
- /// Tests for by rounding to the nearest integer.
- ///
- [TestMethod]
- public void TestRoundInteger()
- {
- var vector = new Vector3(1.8f, 2.1f, 3.37f);
- Assert.AreEqual(new Vector3(2, 2, 3), vector.Round());
- }
-
- ///
- /// Tests for .
- ///
- [TestMethod]
- public void TestWithX()
- {
- var vector = new Vector3(1, 2, 3);
- Assert.AreEqual(new Vector3(4, 2, 3), vector.WithX(4));
- }
-
- ///
- /// Tests for .
- ///
- [TestMethod]
- public void TestWithXY()
- {
- var vector = new Vector3(1, 2, 3);
- Assert.AreEqual(new Vector3(8, 10, 3), vector.WithXY(8, 10));
- }
-
- ///
- /// Tests for .
- ///
- [TestMethod]
- public void TestWithXZ()
- {
- var vector = new Vector3(1, 2, 3);
- Assert.AreEqual(new Vector3(8, 2, 10), vector.WithXZ(8, 10));
- }
-
- ///
- /// Tests for .
- ///
- [TestMethod]
- public void TestWithY()
- {
- var vector = new Vector3(1, 2, 3);
- Assert.AreEqual(new Vector3(1, 4, 3), vector.WithY(4));
- }
-
- ///
- /// Tests for .
- ///
- [TestMethod]
- public void TestWithYZ()
- {
- var vector = new Vector3(1, 2, 3);
- Assert.AreEqual(new Vector3(1, 8, 10), vector.WithYZ(8, 10));
- }
-
- ///
- /// Tests for .
- ///
- [TestMethod]
- public void TestWithZ()
- {
- var vector = new Vector3(1, 2, 3);
- Assert.AreEqual(new Vector3(1, 2, 4), vector.WithZ(4));
- }
- }
-}
diff --git a/X10D.sln b/X10D.sln
index c79772b..5031e2e 100644
--- a/X10D.sln
+++ b/X10D.sln
@@ -18,8 +18,6 @@ Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution
icon.png = icon.png
EndProjectSection
EndProject
-Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "X10D.Unity", "X10D.Unity\X10D.Unity.csproj", "{C21ABC58-68D6-4CA0-9CE6-A2E96C5E89AE}"
-EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
@@ -34,10 +32,6 @@ Global
{DF228EA2-D8EC-4A40-8917-E1E62E3B7D8E}.Debug|Any CPU.Build.0 = Debug|Any CPU
{DF228EA2-D8EC-4A40-8917-E1E62E3B7D8E}.Release|Any CPU.ActiveCfg = Release|Any CPU
{DF228EA2-D8EC-4A40-8917-E1E62E3B7D8E}.Release|Any CPU.Build.0 = Release|Any CPU
- {C21ABC58-68D6-4CA0-9CE6-A2E96C5E89AE}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
- {C21ABC58-68D6-4CA0-9CE6-A2E96C5E89AE}.Debug|Any CPU.Build.0 = Debug|Any CPU
- {C21ABC58-68D6-4CA0-9CE6-A2E96C5E89AE}.Release|Any CPU.ActiveCfg = Release|Any CPU
- {C21ABC58-68D6-4CA0-9CE6-A2E96C5E89AE}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE