diff --git a/X10D.Tests/src/Unity/Vector3Tests.cs b/X10D.Tests/src/Unity/Vector3Tests.cs deleted file mode 100644 index 2e02cf0..0000000 --- a/X10D.Tests/src/Unity/Vector3Tests.cs +++ /dev/null @@ -1,93 +0,0 @@ -namespace X10D.Tests.Unity -{ - using Microsoft.VisualStudio.TestTools.UnitTesting; - using UnityEngine; - using X10D.Unity; - - /// - /// Tests for . - /// - [TestClass] - public class Vector3Tests - { - /// - /// Tests for by rounding to the nearest 0.5. - /// - [TestMethod] - public void TestRoundHalf() - { - var vector = new Vector3(1.8f, 2.1f, 3.37f); - Assert.AreEqual(new Vector3(2, 2, 3.5f), vector.Round(0.5f)); - } - - /// - /// Tests for by rounding to the nearest integer. - /// - [TestMethod] - public void TestRoundInteger() - { - var vector = new Vector3(1.8f, 2.1f, 3.37f); - Assert.AreEqual(new Vector3(2, 2, 3), vector.Round()); - } - - /// - /// Tests for . - /// - [TestMethod] - public void TestWithX() - { - var vector = new Vector3(1, 2, 3); - Assert.AreEqual(new Vector3(4, 2, 3), vector.WithX(4)); - } - - /// - /// Tests for . - /// - [TestMethod] - public void TestWithXY() - { - var vector = new Vector3(1, 2, 3); - Assert.AreEqual(new Vector3(8, 10, 3), vector.WithXY(8, 10)); - } - - /// - /// Tests for . - /// - [TestMethod] - public void TestWithXZ() - { - var vector = new Vector3(1, 2, 3); - Assert.AreEqual(new Vector3(8, 2, 10), vector.WithXZ(8, 10)); - } - - /// - /// Tests for . - /// - [TestMethod] - public void TestWithY() - { - var vector = new Vector3(1, 2, 3); - Assert.AreEqual(new Vector3(1, 4, 3), vector.WithY(4)); - } - - /// - /// Tests for . - /// - [TestMethod] - public void TestWithYZ() - { - var vector = new Vector3(1, 2, 3); - Assert.AreEqual(new Vector3(1, 8, 10), vector.WithYZ(8, 10)); - } - - /// - /// Tests for . - /// - [TestMethod] - public void TestWithZ() - { - var vector = new Vector3(1, 2, 3); - Assert.AreEqual(new Vector3(1, 2, 4), vector.WithZ(4)); - } - } -} diff --git a/X10D.sln b/X10D.sln index c79772b..5031e2e 100644 --- a/X10D.sln +++ b/X10D.sln @@ -18,8 +18,6 @@ Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution icon.png = icon.png EndProjectSection EndProject -Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "X10D.Unity", "X10D.Unity\X10D.Unity.csproj", "{C21ABC58-68D6-4CA0-9CE6-A2E96C5E89AE}" -EndProject Global GlobalSection(SolutionConfigurationPlatforms) = preSolution Debug|Any CPU = Debug|Any CPU @@ -34,10 +32,6 @@ Global {DF228EA2-D8EC-4A40-8917-E1E62E3B7D8E}.Debug|Any CPU.Build.0 = Debug|Any CPU {DF228EA2-D8EC-4A40-8917-E1E62E3B7D8E}.Release|Any CPU.ActiveCfg = Release|Any CPU {DF228EA2-D8EC-4A40-8917-E1E62E3B7D8E}.Release|Any CPU.Build.0 = Release|Any CPU - {C21ABC58-68D6-4CA0-9CE6-A2E96C5E89AE}.Debug|Any CPU.ActiveCfg = Debug|Any CPU - {C21ABC58-68D6-4CA0-9CE6-A2E96C5E89AE}.Debug|Any CPU.Build.0 = Debug|Any CPU - {C21ABC58-68D6-4CA0-9CE6-A2E96C5E89AE}.Release|Any CPU.ActiveCfg = Release|Any CPU - {C21ABC58-68D6-4CA0-9CE6-A2E96C5E89AE}.Release|Any CPU.Build.0 = Release|Any CPU EndGlobalSection GlobalSection(SolutionProperties) = preSolution HideSolutionNode = FALSE