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https://github.com/oliverbooth/X10D
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[ci skip] style: reformat & cleanup solution
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@ -1,4 +1,4 @@
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using Microsoft.VisualStudio.TestTools.UnitTesting;
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using Microsoft.VisualStudio.TestTools.UnitTesting;
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using X10D.Collections;
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using X10D.Core;
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@ -29,9 +29,9 @@ public class SpanTest
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[TestMethod]
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public void Pack16Bit_Should_Pack_Correctly()
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{
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ReadOnlySpan<bool> span = stackalloc bool[16] {
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false, false, true, false, true, false, true, true,
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true, false, true, true, false, true, false, false,
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ReadOnlySpan<bool> span = stackalloc bool[16]
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{
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false, false, true, false, true, false, true, true, true, false, true, true, false, true, false, false,
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};
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Assert.AreEqual(0b00101101_11010100, span.PackInt16());
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}
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@ -51,11 +51,10 @@ public class SpanTest
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[TestMethod]
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public void Pack32Bit_Should_Pack_Correctly()
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{
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ReadOnlySpan<bool> span = stackalloc bool[] {
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false, true, false, true, false, true, false, true,
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true, false, true, false, true, false, true, false,
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false, true, false, true, false, true, false, true,
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true, false, true, false, true, false, true, false,
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ReadOnlySpan<bool> span = stackalloc bool[]
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{
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false, true, false, true, false, true, false, true, true, false, true, false, true, false, true, false, false,
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true, false, true, false, true, false, true, true, false, true, false, true, false, true, false,
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};
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Assert.AreEqual(0b01010101_10101010_01010101_10101010, span.PackInt32());
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}
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@ -75,15 +74,12 @@ public class SpanTest
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[TestMethod]
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public void Pack64Bit_Should_Pack_Correctly()
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{
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ReadOnlySpan<bool> span = stackalloc bool[] {
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true, false, true, false, false, true, false, true,
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false, false, true, true, false, true, false, false,
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true, true, true, false, true, false, false, true,
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false, true, false, false, true, false, false, false,
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false, true, true, false, true, false, true, true,
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true, false, false, true, false, true, true, false,
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false, true, true, false, true, false, true, true,
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true, false, true, false, true, false, true, false,
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ReadOnlySpan<bool> span = stackalloc bool[]
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{
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true, false, true, false, false, true, false, true, false, false, true, true, false, true, false, false, true,
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true, true, false, true, false, false, true, false, true, false, false, true, false, false, false, false, true,
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true, false, true, false, true, true, true, false, false, true, false, true, true, false, false, true, true,
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false, true, false, true, true, true, false, true, false, true, false, true, false,
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};
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Assert.AreEqual(0b01010101_11010110_01101001_11010110_00010010_10010111_00101100_10100101, span.PackInt64());
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}
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@ -66,7 +66,6 @@ public static class Vector4Extensions
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public static System.Numerics.Vector4 ToSystemVector(this Vector4 vector)
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{
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return UnsafeUtility.As<Vector4, System.Numerics.Vector4>(ref vector);
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}
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/// <summary>
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@ -49,6 +49,7 @@ public static class Int32Extensions
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Avx2Implementation(value, destination);
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return;
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}
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if (Ssse3.IsSupported)
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{
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Ssse3Implementation(value, destination);
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@ -85,6 +86,7 @@ public static class Int32Extensions
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Avx.Store((byte*)pDestination, correctness);
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}
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}
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unsafe static void Ssse3Implementation(int value, Span<bool> destination)
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{
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fixed (bool* pDestination = destination)
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@ -22,6 +22,7 @@ public static class SpanExtensions
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{
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#if NETCOREAPP3_0_OR_GREATER
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private const ulong IntegerPackingMagic = 0x0102040810204080;
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private static Vector64<ulong> IntegerPackingMagicV64
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{
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get => Vector64.Create(IntegerPackingMagic);
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@ -174,7 +175,8 @@ public static class SpanExtensions
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goto default;
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}
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fixed (bool* pSource = source) {
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fixed (bool* pSource = source)
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{
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// TODO: .NET 8.0 Wasm support.
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if (Sse2.IsSupported)
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@ -336,6 +338,7 @@ public static class SpanExtensions
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return (int)or2.GetElement(0);
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}
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if (Sse2.IsSupported)
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{
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Vector128<byte> load = Sse2.LoadVector128((byte*)pSource);
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@ -357,6 +360,7 @@ public static class SpanExtensions
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return (int)or2.GetElement(0);
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}
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if (AdvSimd.IsSupported)
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{
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// Hasn't been tested since March 6th 2023 (Reason: Unavailable hardware).
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@ -84,7 +84,8 @@ public static class RuneExtensions
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{
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return string.Create(count * 2, value, (span, rune) =>
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{
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unsafe {
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unsafe
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{
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Span<byte> bytes = stackalloc byte[4];
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value.EncodeToUtf8(bytes);
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