mirror of
https://github.com/oliverbooth/X10D
synced 2024-11-09 23:25:43 +00:00
Repurpose Span<T>.Split to accept generic
This commit is contained in:
parent
ed8651172b
commit
53e8b2ff64
@ -30,14 +30,16 @@
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- X10D: Added `PopCount()` for built-in integer types
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- X10D: Added `ReadOnlySpan<char>.CountSubstring(char)`
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- X10D: Added `ReadOnlySpan<char>.CountSubstring(ReadOnlySpan<char>[, StringComparison])`
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- X10D: Added `ReadOnlySpan<char>.Split(ReadOnlySpan<char>[, StringComparison])`
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- X10D: Added `ReadOnlySpan<T>.Split(T)`
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- X10D: Added `ReadOnlySpan<T>.Split(ReadOnlySpan<T>)`
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- X10D: Added `RoundUpToPowerOf2()` for built-in integer types
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- X10D: Added `Size.ToPoint()`
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- X10D: Added `Size.ToPointF()`
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- X10D: Added `Size.ToVector2()`
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- X10D: Added `Span<char>.CountSubstring(char)`
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- X10D: Added `Span<char>.CountSubstring(Span<char>[, StringComparison])`
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- X10D: Added `Span<char>.Split(char, Span<Range>)`
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- X10D: Added `Span<T>.Split(T)`
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- X10D: Added `Span<T>.Split(Span<T>)`
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- X10D: Added `string.CountSubstring(char)`
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- X10D: Added `string.CountSubstring(string[, StringComparison])`
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- X10D: Added `Quaternion.Multiply(Vector3)` - this functions as an equivalent to Unity's `Quaternion * Vector3` operator
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91
X10D.Tests/src/Collections/SpanTest.cs
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91
X10D.Tests/src/Collections/SpanTest.cs
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@ -0,0 +1,91 @@
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using Microsoft.VisualStudio.TestTools.UnitTesting;
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using X10D.Collections;
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namespace X10D.Tests.Collections;
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[TestClass]
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public class SpanTest
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{
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[TestMethod]
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public void Split_OnEmptySpan_ShouldYieldNothing()
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{
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ReadOnlySpan<char> span = ReadOnlySpan<char>.Empty;
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var index = 0;
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foreach (ReadOnlySpan<char> unused in span.Split(' '))
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{
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index++;
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}
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Assert.AreEqual(0, index);
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}
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[TestMethod]
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public void Split_OnOneWord_ShouldYieldLength1()
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{
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ReadOnlySpan<char> span = "Hello ".AsSpan();
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var index = 0;
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foreach (ReadOnlySpan<char> subSpan in span.Split(' '))
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{
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if (index == 0)
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{
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Assert.AreEqual("Hello", subSpan.ToString());
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}
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index++;
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}
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Assert.AreEqual(1, index);
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}
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[TestMethod]
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public void Split_OnTwoWords_ShouldYieldLength2()
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{
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ReadOnlySpan<char> span = "Hello World ".AsSpan();
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var index = 0;
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foreach (ReadOnlySpan<char> subSpan in span.Split(' '))
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{
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if (index == 0)
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{
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Assert.AreEqual("Hello", subSpan.ToString());
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}
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else if (index == 1)
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{
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Assert.AreEqual("World", subSpan.ToString());
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}
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index++;
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}
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Assert.AreEqual(2, index);
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}
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[TestMethod]
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public void Split_OnThreeWords_ShouldYieldLength3()
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{
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ReadOnlySpan<char> span = "Hello, the World ".AsSpan();
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var index = 0;
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foreach (ReadOnlySpan<char> subSpan in span.Split(' '))
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{
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if (index == 0)
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{
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Assert.AreEqual("Hello,", subSpan.ToString());
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}
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else if (index == 1)
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{
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Assert.AreEqual("the", subSpan.ToString());
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}
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else if (index == 2)
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{
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Assert.AreEqual("World", subSpan.ToString());
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}
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index++;
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}
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Assert.AreEqual(3, index);
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}
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}
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@ -36,53 +36,4 @@ public class CharSpanTests
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Assert.AreEqual(0, string.Empty.AsSpan().CountSubstring('\0'));
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Assert.AreEqual(0, string.Empty.AsSpan().CountSubstring(string.Empty.AsSpan(), StringComparison.OrdinalIgnoreCase));
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}
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[TestMethod]
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public void Split_OnEmptySpan_ShouldYieldNothing()
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{
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ReadOnlySpan<char> span = ReadOnlySpan<char>.Empty;
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Assert.AreEqual(0, span.Split(' ', Span<Range>.Empty));
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}
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[TestMethod]
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public void Split_OnOneWord_ShouldYieldLength1()
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{
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ReadOnlySpan<char> span = "Hello".AsSpan();
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Span<Range> wordRanges = stackalloc Range[1];
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Assert.AreEqual(1, span.Split(' ', wordRanges));
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Assert.AreEqual(..5, wordRanges[0]);
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Assert.AreEqual("Hello", span[wordRanges[0]].ToString());
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}
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[TestMethod]
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public void Split_OnTwoWords_ShouldYieldLength2()
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{
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ReadOnlySpan<char> span = "Hello World".AsSpan();
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Span<Range> wordRanges = stackalloc Range[2];
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Assert.AreEqual(2, span.Split(' ', wordRanges));
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Assert.AreEqual(..5, wordRanges[0]);
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Assert.AreEqual(6..11, wordRanges[1]);
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Assert.AreEqual("Hello", span[wordRanges[0]].ToString());
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Assert.AreEqual("World", span[wordRanges[1]].ToString());
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}
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[TestMethod]
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public void Split_OnThreeWords_ShouldYieldLength2()
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{
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ReadOnlySpan<char> span = "Hello, the World".AsSpan();
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Span<Range> wordRanges = stackalloc Range[3];
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Assert.AreEqual(3, span.Split(' ', wordRanges));
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Assert.AreEqual(..6, wordRanges[0]);
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Assert.AreEqual(7..10, wordRanges[1]);
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Assert.AreEqual(11..16, wordRanges[2]);
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Assert.AreEqual("Hello,", span[wordRanges[0]].ToString());
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Assert.AreEqual("the", span[wordRanges[1]].ToString());
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Assert.AreEqual("World", span[wordRanges[2]].ToString());
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}
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}
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200
X10D/src/Collections/SpanExtensions.cs
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200
X10D/src/Collections/SpanExtensions.cs
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@ -0,0 +1,200 @@
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namespace X10D.Collections;
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/// <summary>
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/// Extension methods for <see cref="Span{T}" /> and <see cref="ReadOnlySpan{T}" />
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/// </summary>
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public static class SpanExtensions
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{
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/// <summary>
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/// Returns the number of times that a specified element appears in a span of elements of the same type.
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/// </summary>
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/// <param name="source">The source to search.</param>
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/// <param name="element">The element to count.</param>
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/// <typeparam name="T">The type of elements in <paramref name="source" />.</typeparam>
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/// <returns>The number of times that <paramref name="element" /> appears in <paramref name="source" />.</returns>
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public static int Count<T>(this in Span<T> source, T element)
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where T : IEquatable<T>
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{
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return source.AsReadOnly().Count(element);
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}
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/// <summary>
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/// Returns the number of times that a specified element appears in a read-only span of elements of the same type.
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/// </summary>
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/// <param name="source">The source to search.</param>
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/// <param name="element">The element to count.</param>
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/// <typeparam name="T">The type of elements in <paramref name="source" />.</typeparam>
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/// <returns>The number of times that <paramref name="element" /> appears in <paramref name="source" />.</returns>
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public static int Count<T>(this in ReadOnlySpan<T> source, T element)
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where T : IEquatable<T>
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{
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var count = 0;
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foreach (T item in source)
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{
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if (item.Equals(element))
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{
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count++;
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}
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}
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return count;
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}
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/// <summary>
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/// Returns a read-only <see cref="ReadOnlySpan{T}" /> wrapper for the current span.
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/// </summary>
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/// <param name="source">The source span.</param>
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/// <typeparam name="T">The type of elements in <paramref name="source" />.</typeparam>
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/// <returns>A <see cref="ReadOnlySpan{T}" /> which wraps the elements in <paramref name="source" />.</returns>
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public static ReadOnlySpan<T> AsReadOnly<T>(this in Span<T> source)
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{
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return source;
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}
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/// <summary>
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/// Splits a span of elements into sub-spans based on a delimiting element.
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/// </summary>
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/// <param name="source">The span to split.</param>
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/// <param name="delimiter">The delimiting element.</param>
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/// <typeparam name="T">The type of elements in <paramref name="source" />.</typeparam>
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/// <returns>
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/// An enumerator which wraps <paramref name="source"/> and delimits the elements based on <paramref name="delimiter" />.
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/// </returns>
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public static SpanSplitEnumerator<T> Split<T>(this in Span<T> source, T delimiter)
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where T : struct, IEquatable<T>
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{
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return source.AsReadOnly().Split(delimiter);
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}
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/// <summary>
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/// Splits a span of elements into sub-spans based on a delimiting element.
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/// </summary>
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/// <param name="source">The span to split.</param>
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/// <param name="delimiter">The delimiting element.</param>
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/// <typeparam name="T">The type of elements in <paramref name="source" />.</typeparam>
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/// <returns>
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/// An enumerator which wraps <paramref name="source"/> and delimits the elements based on <paramref name="delimiter" />.
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/// </returns>
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public static SpanSplitEnumerator<T> Split<T>(this in ReadOnlySpan<T> source, T delimiter)
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where T : struct, IEquatable<T>
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{
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return new SpanSplitEnumerator<T>(source, delimiter);
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}
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/// <summary>
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/// Splits a span of elements into sub-spans based on a span of delimiting elements.
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/// </summary>
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/// <param name="source">The span to split.</param>
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/// <param name="delimiter">The span of delimiting elements.</param>
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/// <typeparam name="T">The type of elements in <paramref name="source" />.</typeparam>
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/// <returns>
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/// An enumerator which wraps <paramref name="source"/> and delimits the elements based on <paramref name="delimiter" />.
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/// </returns>
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public static SpanSplitEnumerator<T> Split<T>(this in Span<T> source, in ReadOnlySpan<T> delimiter)
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where T : struct, IEquatable<T>
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{
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return source.AsReadOnly().Split(delimiter);
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}
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/// <summary>
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/// Splits a span of elements into sub-spans based on a span of delimiting elements.
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/// </summary>
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/// <param name="source">The span to split.</param>
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/// <param name="delimiter">The span of delimiting elements.</param>
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/// <typeparam name="T">The type of elements in <paramref name="source" />.</typeparam>
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/// <returns>
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/// An enumerator which wraps <paramref name="source"/> and delimits the elements based on <paramref name="delimiter" />.
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/// </returns>
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public static SpanSplitEnumerator<T> Split<T>(this in ReadOnlySpan<T> source, in ReadOnlySpan<T> delimiter)
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where T : struct, IEquatable<T>
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{
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return new SpanSplitEnumerator<T>(source, delimiter);
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}
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/// <summary>
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/// Enumerates the elements of a <see cref="ReadOnlySpan{T}" />.
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/// </summary>
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/// <typeparam name="T">The type of elements in the span.</typeparam>
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public ref struct SpanSplitEnumerator<T> where T : struct, IEquatable<T>
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{
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private ReadOnlySpan<T> _source;
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private readonly ReadOnlySpan<T> _delimiterSpan;
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private readonly T _delimiter;
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private readonly bool _usingSpanDelimiter;
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/// <summary>
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/// Initializes a new instance of the <see cref="SpanSplitEnumerator{T}" /> struct.
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/// </summary>
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/// <param name="source">The source span.</param>
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/// <param name="delimiter">The delimiting span of elements.</param>
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public SpanSplitEnumerator(in ReadOnlySpan<T> source, ReadOnlySpan<T> delimiter)
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{
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_usingSpanDelimiter = true;
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_source = source;
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_delimiter = default;
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_delimiterSpan = delimiter;
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Current = ReadOnlySpan<T>.Empty;
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}
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/// <summary>
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/// Initializes a new instance of the <see cref="SpanSplitEnumerator{T}" /> struct.
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/// </summary>
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/// <param name="source">The source span.</param>
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/// <param name="delimiter">The delimiting element.</param>
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public SpanSplitEnumerator(in ReadOnlySpan<T> source, T delimiter)
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{
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_usingSpanDelimiter = false;
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_source = source;
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_delimiter = delimiter;
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_delimiterSpan = ReadOnlySpan<T>.Empty;
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Current = ReadOnlySpan<T>.Empty;
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}
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/// <summary>
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/// Gets the element at the current position of the enumerator.
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/// </summary>
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/// <value>The element in the <see cref="ReadOnlySpan{T}" /> at the current position of the enumerator.</value>
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public ReadOnlySpan<T> Current { get; private set; }
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/// <summary>
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/// Returns the current enumerator.
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/// </summary>
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/// <returns>The current instance of <see cref="SpanSplitEnumerator{T}" />.</returns>
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/// <remarks>
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/// This method exists to provide the ability to enumerate within a <c>foreach</c> loop. It should not be called
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/// manually.
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/// </remarks>
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public readonly SpanSplitEnumerator<T> GetEnumerator()
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{
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return this;
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}
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/// <summary>
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/// Advances the enumerator to the next element of the <see cref="ReadOnlySpan{T}" />.
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/// </summary>
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/// <returns>
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/// <see langword="true" /> if the enumerator was successfully advanced to the next element; <see langword="false" />
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/// if the enumerator has passed the end of the span.
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/// </returns>
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public bool MoveNext()
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{
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if (_source.Length == 0)
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{
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return false;
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}
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int index = _usingSpanDelimiter ? _source.IndexOf(_delimiterSpan) : _source.IndexOf(_delimiter);
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if (index == -1)
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{
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Current = _source;
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_source = ReadOnlySpan<T>.Empty;
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return true;
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}
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Current = _source[..index];
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_source = _source[(index + 1)..];
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return true;
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}
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}
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}
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@ -67,74 +67,4 @@ public static class CharSpanExtensions
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return count;
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}
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/// <summary>
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/// Splits a span of characters into substrings based on a specific delimiting character.
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/// </summary>
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/// <param name="value">The span of characters to split.</param>
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/// <param name="separator">A character that delimits the substring in this character span.</param>
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/// <param name="destination">
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/// When this method returns, will be populated with the <see cref="Range" /> values pointing to where each substring
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/// starts and ends in <paramref name="value" />.
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/// </param>
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/// <returns>
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/// The number of substrings within <paramref name="value" />. This value is always correct regardless of the length of
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/// <paramref name="destination" />.
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/// </returns>
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public static int Split(this Span<char> value, char separator, Span<Range> destination)
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{
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return ((ReadOnlySpan<char>)value).Split(separator, destination);
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}
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/// <summary>
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/// Splits a span of characters into substrings based on a specific delimiting character.
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/// </summary>
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/// <param name="value">The span of characters to split.</param>
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/// <param name="separator">A character that delimits the substring in this character span.</param>
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/// <param name="destination">
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/// When this method returns, will be populated with the <see cref="Range" /> values pointing to where each substring
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/// starts and ends in <paramref name="value" />.
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/// </param>
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/// <returns>
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/// The number of substrings within <paramref name="value" />. This value is always correct regardless of the length of
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/// <paramref name="destination" />.
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/// </returns>
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public static int Split(this ReadOnlySpan<char> value, char separator, Span<Range> destination)
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{
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Span<char> buffer = stackalloc char[value.Length];
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var matches = 0;
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for (int index = 0, bufferLength = 0, startIndex = 0; index < value.Length; index++)
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{
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bool end = index == value.Length - 1;
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if (end)
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{
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bufferLength++;
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}
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if (value[index] == separator || end)
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{
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if (destination.Length > matches)
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{
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// I was going to use new Range(startIndex, startIndex + bufferLength)
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// but the .. operator is just so fucking cool so +1 for brevity over
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// clarity!
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// ... Ok I know this is probably a bad idea but come on, isn't it neat
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// that you can use any integer expression as either operand to the .. operator?
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// SOMEBODY AGREE WITH ME!
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destination[matches] = startIndex..(startIndex + bufferLength);
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}
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startIndex = index + 1;
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bufferLength = 0;
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matches++;
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}
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else
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{
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buffer[bufferLength++] = value[index];
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}
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}
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return matches;
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}
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}
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