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https://github.com/oliverbooth/X10D
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Add GammaToLinear and LinearToGamma (#60)
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@ -13,6 +13,8 @@
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- X10D: Added `Color.GetClosestConsoleColor()`
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- X10D: Added `Color.GetClosestConsoleColor()`
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- X10D: Added `DateTime.GetIso8601WeekOfYear()` and `DateTimeOffset.GetIso8601WeekOfYear()`
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- X10D: Added `DateTime.GetIso8601WeekOfYear()` and `DateTimeOffset.GetIso8601WeekOfYear()`
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- X10D: Added `DirectoryInfo.Clear()`
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- X10D: Added `DirectoryInfo.Clear()`
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- X10D: Added `double.LinearToGamma([gamma])` and `float.LinearToGamma([gamma])` (#60)
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- X10D: Added `double.GammaToLinear([gamma])` and `float.GammaToLinear([gamma])` (#60)
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- X10D: Added `GreatestCommonFactor` for built-in integer types
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- X10D: Added `GreatestCommonFactor` for built-in integer types
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- X10D: Added `IEnumerable<T>.CountWhereNot(Func<T, bool>)`
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- X10D: Added `IEnumerable<T>.CountWhereNot(Func<T, bool>)`
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- X10D: Added `IEnumerable<T>.FirstWhereNot(Func<T, bool>)`
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- X10D: Added `IEnumerable<T>.FirstWhereNot(Func<T, bool>)`
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@ -7,6 +7,26 @@ namespace X10D.Tests.Math;
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[TestClass]
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[TestClass]
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public class MathUtilityTests
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public class MathUtilityTests
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{
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{
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[TestMethod]
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public void GammaToLinear_ShouldReturnQuarter_GivenQuarterAndGamma1()
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{
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double doubleResult = MathUtility.GammaToLinear(0.25, 1.0);
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float floatResult = MathUtility.GammaToLinear(0.25f, 1.0f);
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Assert.AreEqual(0.25, doubleResult);
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Assert.AreEqual(0.25f, floatResult);
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}
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[TestMethod]
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public void GammaToLinear_ShouldReturn1_Given1AndDefaultGamma()
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{
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double doubleResult = MathUtility.GammaToLinear(1.0);
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float floatResult = MathUtility.GammaToLinear(1.0f);
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Assert.AreEqual(1.0, doubleResult);
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Assert.AreEqual(1.0f, floatResult);
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}
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[TestMethod]
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[TestMethod]
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public void InverseLerp_ShouldReturn0_5_Given0_5_0_1()
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public void InverseLerp_ShouldReturn0_5_Given0_5_0_1()
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{
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{
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@ -43,4 +63,24 @@ public class MathUtilityTests
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Assert.AreEqual(0.0, doubleResult, 1e-6);
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Assert.AreEqual(0.0, doubleResult, 1e-6);
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Assert.AreEqual(0.0f, floatResult, 1e-6f);
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Assert.AreEqual(0.0f, floatResult, 1e-6f);
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}
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}
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[TestMethod]
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public void LinearToGamma_ShouldReturnQuarter_GivenQuarterAndGamma1()
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{
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double doubleResult = MathUtility.LinearToGamma(0.25, 1.0);
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float floatResult = MathUtility.LinearToGamma(0.25f, 1.0f);
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Assert.AreEqual(0.25, doubleResult);
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Assert.AreEqual(0.25f, floatResult);
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}
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[TestMethod]
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public void LinearToGamma_ShouldReturn1_Given1AndDefaultGamma()
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{
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double doubleResult = MathUtility.LinearToGamma(1.0);
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float floatResult = MathUtility.LinearToGamma(1.0f);
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Assert.AreEqual(1.0, doubleResult);
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Assert.AreEqual(1.0f, floatResult);
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}
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}
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}
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@ -8,6 +8,75 @@ namespace X10D.Math;
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/// </summary>
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/// </summary>
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public static class MathUtility
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public static class MathUtility
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{
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{
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private const double DefaultGamma = 2.2;
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private const float DefaultGammaF = 2.2f;
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/// <summary>
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/// Converts a gamma-encoded value to a linear value using a gamma value of <c>2.2</c>.
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/// </summary>
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/// <param name="value">The gamma-encoded value to convert. Expected range is [0, 1].</param>
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/// <returns>The linear value.</returns>
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[Pure]
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#if NETSTANDARD2_1
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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#else
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[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
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#endif
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public static float GammaToLinear(float value)
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{
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return GammaToLinear(value, DefaultGammaF);
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}
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/// <summary>
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/// Converts a gamma-encoded value to a linear value using the specified gamma value.
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/// </summary>
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/// <param name="value">The gamma-encoded value to convert. Expected range is [0, 1].</param>
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/// <param name="gamma">The gamma value to use for decoding.</param>
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/// <returns>The linear value.</returns>
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[Pure]
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#if NETSTANDARD2_1
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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#else
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[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
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#endif
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public static float GammaToLinear(float value, float gamma)
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{
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return MathF.Pow(value, 1.0f / gamma);
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}
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/// <summary>
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/// Converts a gamma-encoded value to a linear value using a gamma value of <c>2.2</c>.
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/// </summary>
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/// <param name="value">The gamma-encoded value to convert. Expected range is [0, 1].</param>
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/// <returns>The linear value.</returns>
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[Pure]
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#if NETSTANDARD2_1
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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#else
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[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
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#endif
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public static double GammaToLinear(double value)
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{
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return GammaToLinear(value, DefaultGamma);
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}
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/// <summary>
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/// Converts a gamma-encoded value to a linear value using the specified gamma value.
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/// </summary>
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/// <param name="value">The gamma-encoded value to convert. Expected range is [0, 1].</param>
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/// <param name="gamma">The gamma value to use for decoding.</param>
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/// <returns>The linear value.</returns>
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[Pure]
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#if NETSTANDARD2_1
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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#else
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[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
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#endif
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public static double GammaToLinear(double value, double gamma)
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{
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return System.Math.Pow(value, 1.0 / gamma);
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}
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/// <summary>
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/// <summary>
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/// Returns the linear interpolation inverse of a value, such that it determines where a value lies between two other
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/// Returns the linear interpolation inverse of a value, such that it determines where a value lies between two other
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/// values.
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/// values.
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@ -100,6 +169,72 @@ public static class MathUtility
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return ((1.0 - alpha) * value) + (alpha * target);
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return ((1.0 - alpha) * value) + (alpha * target);
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}
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}
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/// <summary>
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/// Converts a linear value to a gamma-encoded value using a gamma value of <c>2.2</c>.
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/// </summary>
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/// <param name="value">The linear value to convert. Expected range is [0, 1].</param>
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/// <returns>The gamma-encoded value.</returns>
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[Pure]
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#if NETSTANDARD2_1
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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#else
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[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
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#endif
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public static float LinearToGamma(float value)
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{
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return LinearToGamma(value, DefaultGammaF);
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}
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/// <summary>
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/// Converts a linear value to a gamma-encoded value using the specified gamma value.
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/// </summary>
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/// <param name="value">The linear value to convert. Expected range is [0, 1].</param>
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/// <param name="gamma">The gamma value to use for encoding.</param>
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/// <returns>The gamma-encoded value.</returns>
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[Pure]
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#if NETSTANDARD2_1
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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#else
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[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
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#endif
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public static float LinearToGamma(float value, float gamma)
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{
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return MathF.Pow(value, 1.0f / gamma);
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}
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/// <summary>
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/// Converts a linear value to a gamma-encoded value using a gamma value of <c>2.2</c>.
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/// </summary>
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/// <param name="value">The linear value to convert. Expected range is [0, 1].</param>
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/// <returns>The gamma-encoded value.</returns>
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[Pure]
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#if NETSTANDARD2_1
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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#else
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[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
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#endif
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public static double LinearToGamma(double value)
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{
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return LinearToGamma(value, DefaultGamma);
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}
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/// <summary>
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/// Converts a linear value to a gamma-encoded value using the specified gamma value.
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/// </summary>
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/// <param name="value">The linear value to convert. Expected range is [0, 1].</param>
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/// <param name="gamma">The gamma value to use for encoding.</param>
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/// <returns>The gamma-encoded value.</returns>
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[Pure]
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#if NETSTANDARD2_1
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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#else
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[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
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#endif
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public static double LinearToGamma(double value, double gamma)
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{
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return System.Math.Pow(value, 1.0 / gamma);
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}
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/// <summary>
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/// <summary>
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/// Converts a value from being a percentage of one range, to being the same percentage in a new range.
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/// Converts a value from being a percentage of one range, to being the same percentage in a new range.
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/// </summary>
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/// </summary>
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