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https://github.com/oliverbooth/X10D
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(#37) Add Random.NextInt64
Uses an internal Random instance to generate a second sample which is OR'd with the first to produce a 64-bit integer
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@ -163,6 +163,87 @@ namespace X10D.RandomExtensions
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return list[random.Next(list.Count)];
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return list[random.Next(list.Count)];
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}
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}
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/// <summary>
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/// Returns a random 64-bit integer.
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/// </summary>
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/// <param name="random">The <see cref="System.Random" /> instance.</param>
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/// <returns>
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/// A 64-bit signed integer greater than or equal to 0 and less than <see cref="long.MaxValue" />.
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/// </returns>
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/// <exception cref="ArgumentNullException"><paramref name="random" /> is <see langword="null" />.</exception>
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public static long NextInt64(this Random random)
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{
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if (random is null)
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{
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throw new ArgumentNullException(nameof(random));
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}
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var sample = random.Next();
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var sampledRandom = new Random(sample);
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return (long)sample << 32 | sampledRandom.Next();
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}
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/// <summary>
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/// Returns a non-negative random 64-bit integer that is less than the specified maximum.
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/// </summary>
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/// <param name="random">The <see cref="System.Random" /> instance.</param>
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/// <param name="maxValue">The exclusive upper bound of the random number returned.</param>
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/// <returns>
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/// A 64-bit signed integer that is greater than or equal to 0, and less than <paramref name="maxValue" />; that is,
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/// the range of return values ordinarily includes 0 but not <paramref name="maxValue" />. However, if
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/// <paramref name="maxValue" /> equals 0, <paramref name="maxValue"/> is returned.
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/// </returns>
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/// <remarks><paramref name="maxValue" /> must be greater than or equal to 0.</remarks>
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/// <exception cref="ArgumentNullException"><paramref name="random" /> is <see langword="null" />.</exception>
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/// <exception cref="ArgumentOutOfRangeException"><paramref name="maxValue" /> is less than 0.</exception>
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public static long NextInt64(this Random random, long maxValue)
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{
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if (random is null)
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{
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throw new ArgumentNullException(nameof(random));
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}
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if (maxValue < 0)
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{
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throw new ArgumentOutOfRangeException(nameof(maxValue), ExceptionMessages.MaxValueGreaterThanEqualTo0);
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}
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return random.NextInt64(0, maxValue);
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}
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/// <summary>
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/// Returns a random 64-bit integer that is within a specified range.
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/// </summary>
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/// <param name="random">The <see cref="System.Random" /> instance.</param>
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/// <param name="minValue">The inclusive lower bound of the random number returned.</param>
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/// <param name="maxValue">The exclusive upper bound of the random number returned.</param>
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/// <returns>
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/// A 64-bit signed integer greater than or equal to <paramref name="minValue" /> and less than
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/// <paramref name="maxValue" />; that is, the range of return values includes <paramref name="minValue" /> but not
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/// <paramref name="maxValue" />. If <paramref name="minValue" /> equals <paramref name="maxValue" />,
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/// <paramref name="minValue" /> is returned.
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/// </returns>
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/// <remarks><paramref name="maxValue" /> must be greater than or equal to <paramref name="minValue" />.</remarks>
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/// <exception cref="ArgumentNullException"><paramref name="random" /> is <see langword="null" />.</exception>
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/// <exception cref="ArgumentException">
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/// <paramref name="maxValue" /> is less than <paramref name="minValue" />.
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/// </exception>
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public static long NextInt64(this Random random, long minValue, long maxValue)
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{
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if (random is null)
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{
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throw new ArgumentNullException(nameof(random));
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}
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if (maxValue < minValue)
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{
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throw new ArgumentOutOfRangeException(ExceptionMessages.MaxValueGreaterThanEqualToMinValue);
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}
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var sample = random.NextInt64();
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return (sample % (maxValue - minValue)) + minValue;
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}
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/// <summary>
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/// <summary>
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/// Returns a random single-precision floating point number between 0 and 1.
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/// Returns a random single-precision floating point number between 0 and 1.
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/// </summary>
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/// </summary>
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