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test: add tests for Point.IsOnLine and PointF.IsOnLine
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@ -7,6 +7,28 @@ namespace X10D.Tests.Drawing;
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[TestClass]
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public class PointFTests
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{
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[TestMethod]
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public void IsOnLine_ShouldReturnTrue_GivenPointOnLine()
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{
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var point = new PointF(1.0f, 0.0f);
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var line = new LineF(PointF.Empty, new PointF(2.0f, 0.0f));
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Assert.IsTrue(point.IsOnLine(line));
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Assert.IsTrue(point.IsOnLine(line.Start, line.End));
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Assert.IsTrue(point.IsOnLine(line.Start.ToVector2(), line.End.ToVector2()));
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}
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[TestMethod]
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public void IsOnLine_ShouldReturnFalse_GivenPointNotOnLine()
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{
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var point = new PointF(1.0f, 1.0f);
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var line = new LineF(PointF.Empty, new PointF(2.0f, 0.0f));
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Assert.IsFalse(point.IsOnLine(line));
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Assert.IsFalse(point.IsOnLine(line.Start, line.End));
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Assert.IsFalse(point.IsOnLine(line.Start.ToVector2(), line.End.ToVector2()));
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}
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[TestMethod]
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public void Round_ShouldRoundToNearestInteger_GivenNoParameters()
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{
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@ -7,6 +7,28 @@ namespace X10D.Tests.Drawing;
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[TestClass]
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public class PointTests
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{
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[TestMethod]
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public void IsOnLine_ShouldReturnTrue_GivenPointOnLine()
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{
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var point = new Point(1, 0);
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var line = new Line(Point.Empty, new Point(2, 0));
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Assert.IsTrue(point.IsOnLine(line));
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Assert.IsTrue(point.IsOnLine(line.Start, line.End));
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Assert.IsTrue(point.IsOnLine(line.Start.ToVector2(), line.End.ToVector2()));
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}
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[TestMethod]
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public void IsOnLine_ShouldReturnFalse_GivenPointNotOnLine()
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{
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var point = new Point(1, 1);
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var line = new Line(Point.Empty, new Point(2, 0));
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Assert.IsFalse(point.IsOnLine(line));
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Assert.IsFalse(point.IsOnLine(line.Start, line.End));
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Assert.IsFalse(point.IsOnLine(line.Start.ToVector2(), line.End.ToVector2()));
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}
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[TestMethod]
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public void ToSize_ShouldReturnSize_WithEquivalentMembers()
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{
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