1
0
mirror of https://github.com/oliverbooth/X10D synced 2024-11-10 03:45:41 +00:00

Bump upm to 3.2.0-nightly.118

This commit is contained in:
Oliver Booth 2022-06-29 17:57:00 +01:00
parent 4c0829508e
commit 8dce1b3811
No known key found for this signature in database
GPG Key ID: 32A00B35503AF634
5 changed files with 200 additions and 1 deletions

Binary file not shown.

View File

@ -1910,6 +1910,18 @@
Drawing-related extension methods for <see cref="T:System.Drawing.PointF" />.
</summary>
</member>
<member name="M:X10D.Unity.Drawing.PointFExtensions.IsOnLine(System.Drawing.PointF,UnityEngine.Vector2,UnityEngine.Vector2)">
<summary>
Determines if the current <see cref="T:System.Drawing.PointF" /> lies on the specified <see cref="T:X10D.Drawing.LineF" />.
</summary>
<param name="point">The point to check.</param>
<param name="start">The starting point of the line.</param>
<param name="end">The ending point of the line.</param>
<returns>
<see langword="true" /> if <paramref name="point" /> lies on the line defined by <paramref name="start" /> and
<paramref name="end" />; otherwise <see langword="false" />.
</returns>
</member>
<member name="M:X10D.Unity.Drawing.PointFExtensions.ToUnityVector2(System.Drawing.PointF)">
<summary>
Converts the current <see cref="T:System.Drawing.Point" /> to a <see cref="T:UnityEngine.Vector2" />.
@ -2352,6 +2364,41 @@
<param name="x">The X component value.</param>
<param name="y">The Y component value.</param>
</member>
<member name="M:X10D.Unity.Numerics.Vector2Extensions.IsOnLine(UnityEngine.Vector2,X10D.Drawing.LineF)">
<summary>
Determines if the current <see cref="T:UnityEngine.Vector2" /> lies on the specified <see cref="T:X10D.Drawing.LineF" />.
</summary>
<param name="point">The point to check.</param>
<param name="line">The line on which the point may lie.</param>
<returns>
<see langword="true" /> if <paramref name="point" /> lies on the line defined by <paramref name="line" />; otherwise
<see langword="false" />.
</returns>
</member>
<member name="M:X10D.Unity.Numerics.Vector2Extensions.IsOnLine(UnityEngine.Vector2,System.Drawing.PointF,System.Drawing.PointF)">
<summary>
Determines if the current <see cref="T:UnityEngine.Vector2" /> lies on the specified line.
</summary>
<param name="point">The point to check.</param>
<param name="start">The starting point of the line.</param>
<param name="end">The ending point of the line.</param>
<returns>
<see langword="true" /> if <paramref name="point" /> lies on the line defined by <paramref name="start" /> and
<paramref name="end" />; otherwise <see langword="false" />.
</returns>
</member>
<member name="M:X10D.Unity.Numerics.Vector2Extensions.IsOnLine(UnityEngine.Vector2,UnityEngine.Vector2,UnityEngine.Vector2)">
<summary>
Determines if the current <see cref="T:UnityEngine.Vector2" /> lies on the specified line.
</summary>
<param name="point">The point to check.</param>
<param name="start">The starting point of the line.</param>
<param name="end">The ending point of the line.</param>
<returns>
<see langword="true" /> if <paramref name="point" /> lies on the line defined by <paramref name="start" /> and
<paramref name="end" />; otherwise <see langword="false" />.
</returns>
</member>
<member name="M:X10D.Unity.Numerics.Vector2Extensions.ToSystemPointF(UnityEngine.Vector2)">
<summary>
Converts the current <see cref="T:UnityEngine.Vector2" /> into a <see cref="T:System.Drawing.PointF" />.
@ -2415,6 +2462,53 @@
<param name="x">The X component value.</param>
<param name="y">The Y component value.</param>
</member>
<member name="M:X10D.Unity.Numerics.Vector2IntExtensions.IsOnLine(UnityEngine.Vector2Int,X10D.Drawing.LineF)">
<summary>
Determines if the current <see cref="T:UnityEngine.Vector2Int" /> lies on the specified <see cref="T:X10D.Drawing.LineF" />.
</summary>
<param name="point">The point to check.</param>
<param name="line">The line on which the point may lie.</param>
<returns>
<see langword="true" /> if <paramref name="point" /> lies on the line defined by <paramref name="line" />; otherwise
<see langword="false" />.
</returns>
</member>
<member name="M:X10D.Unity.Numerics.Vector2IntExtensions.IsOnLine(UnityEngine.Vector2Int,System.Drawing.PointF,System.Drawing.PointF)">
<summary>
Determines if the current <see cref="T:UnityEngine.Vector2Int" /> lies on the specified line.
</summary>
<param name="point">The point to check.</param>
<param name="start">The starting point of the line.</param>
<param name="end">The ending point of the line.</param>
<returns>
<see langword="true" /> if <paramref name="point" /> lies on the line defined by <paramref name="start" /> and
<paramref name="end" />; otherwise <see langword="false" />.
</returns>
</member>
<member name="M:X10D.Unity.Numerics.Vector2IntExtensions.IsOnLine(UnityEngine.Vector2Int,UnityEngine.Vector2Int,UnityEngine.Vector2Int)">
<summary>
Determines if the current <see cref="T:UnityEngine.Vector2Int" /> lies on the specified line.
</summary>
<param name="point">The point to check.</param>
<param name="start">The starting point of the line.</param>
<param name="end">The ending point of the line.</param>
<returns>
<see langword="true" /> if <paramref name="point" /> lies on the line defined by <paramref name="start" /> and
<paramref name="end" />; otherwise <see langword="false" />.
</returns>
</member>
<member name="M:X10D.Unity.Numerics.Vector2IntExtensions.IsOnLine(UnityEngine.Vector2Int,UnityEngine.Vector2,UnityEngine.Vector2)">
<summary>
Determines if the current <see cref="T:UnityEngine.Vector2Int" /> lies on the specified line.
</summary>
<param name="point">The point to check.</param>
<param name="start">The starting point of the line.</param>
<param name="end">The ending point of the line.</param>
<returns>
<see langword="true" /> if <paramref name="point" /> lies on the line defined by <paramref name="start" /> and
<paramref name="end" />; otherwise <see langword="false" />.
</returns>
</member>
<member name="M:X10D.Unity.Numerics.Vector2IntExtensions.ToSystemPoint(UnityEngine.Vector2Int)">
<summary>
Converts the current <see cref="T:UnityEngine.Vector2Int" /> into a <see cref="T:System.Drawing.Point" />.

BIN
X10D.dll

Binary file not shown.

105
X10D.xml
View File

@ -2616,6 +2616,41 @@
Drawing-related extension methods for <see cref="T:System.Drawing.Point" />.
</summary>
</member>
<member name="M:X10D.Drawing.PointExtensions.IsOnLine(System.Drawing.Point,X10D.Drawing.LineF)">
<summary>
Determines if the current <see cref="T:System.Drawing.Point" /> lies on the specified <see cref="T:X10D.Drawing.LineF" />.
</summary>
<param name="point">The point to check.</param>
<param name="line">The line on which the point may lie.</param>
<returns>
<see langword="true" /> if <paramref name="point" /> lies on the line defined by <paramref name="line" />; otherwise
<see langword="false" />.
</returns>
</member>
<member name="M:X10D.Drawing.PointExtensions.IsOnLine(System.Drawing.Point,System.Drawing.PointF,System.Drawing.PointF)">
<summary>
Determines if the current <see cref="T:System.Drawing.Point" /> lies on the specified line.
</summary>
<param name="point">The point to check.</param>
<param name="start">The starting point of the line.</param>
<param name="end">The ending point of the line.</param>
<returns>
<see langword="true" /> if <paramref name="point" /> lies on the line defined by <paramref name="start" /> and
<paramref name="end" />; otherwise <see langword="false" />.
</returns>
</member>
<member name="M:X10D.Drawing.PointExtensions.IsOnLine(System.Drawing.Point,System.Numerics.Vector2,System.Numerics.Vector2)">
<summary>
Determines if the current <see cref="T:System.Drawing.Point" /> lies on the specified line.
</summary>
<param name="point">The point to check.</param>
<param name="start">The starting point of the line.</param>
<param name="end">The ending point of the line.</param>
<returns>
<see langword="true" /> if <paramref name="point" /> lies on the line defined by <paramref name="start" /> and
<paramref name="end" />; otherwise <see langword="false" />.
</returns>
</member>
<member name="M:X10D.Drawing.PointExtensions.ToSize(System.Drawing.Point)">
<summary>
Converts the current <see cref="T:System.Drawing.Point" /> to a <see cref="T:System.Drawing.Size" />.
@ -2642,6 +2677,41 @@
Drawing-related extension methods for <see cref="T:System.Drawing.PointF" />.
</summary>
</member>
<member name="M:X10D.Drawing.PointFExtensions.IsOnLine(System.Drawing.PointF,X10D.Drawing.LineF)">
<summary>
Determines if the current <see cref="T:System.Drawing.PointF" /> lies on the specified <see cref="T:X10D.Drawing.LineF" />.
</summary>
<param name="point">The point to check.</param>
<param name="line">The line on which the point may lie.</param>
<returns>
<see langword="true" /> if <paramref name="point" /> lies on the line defined by <paramref name="line" />; otherwise
<see langword="false" />.
</returns>
</member>
<member name="M:X10D.Drawing.PointFExtensions.IsOnLine(System.Drawing.PointF,System.Drawing.PointF,System.Drawing.PointF)">
<summary>
Determines if the current <see cref="T:System.Drawing.PointF" /> lies on the specified <see cref="T:X10D.Drawing.LineF" />.
</summary>
<param name="point">The point to check.</param>
<param name="start">The starting point of the line.</param>
<param name="end">The ending point of the line.</param>
<returns>
<see langword="true" /> if <paramref name="point" /> lies on the line defined by <paramref name="start" /> and
<paramref name="end" />; otherwise <see langword="false" />.
</returns>
</member>
<member name="M:X10D.Drawing.PointFExtensions.IsOnLine(System.Drawing.PointF,System.Numerics.Vector2,System.Numerics.Vector2)">
<summary>
Determines if the current <see cref="T:System.Drawing.PointF" /> lies on the specified <see cref="T:X10D.Drawing.LineF" />.
</summary>
<param name="point">The point to check.</param>
<param name="start">The starting point of the line.</param>
<param name="end">The ending point of the line.</param>
<returns>
<see langword="true" /> if <paramref name="point" /> lies on the line defined by <paramref name="start" /> and
<paramref name="end" />; otherwise <see langword="false" />.
</returns>
</member>
<member name="M:X10D.Drawing.PointFExtensions.ToSizeF(System.Drawing.PointF)">
<summary>
Converts the current <see cref="T:System.Drawing.PointF" /> to a <see cref="T:System.Drawing.SizeF" />.
@ -6856,6 +6926,41 @@
<param name="x">The X component value.</param>
<param name="y">The Y component value.</param>
</member>
<member name="M:X10D.Numerics.Vector2Extensions.IsOnLine(System.Numerics.Vector2,X10D.Drawing.LineF)">
<summary>
Determines if the current <see cref="T:System.Numerics.Vector2" /> lies on the specified line.
</summary>
<param name="point">The point to check.</param>
<param name="line">The line on which the point may lie.</param>
<returns>
<see langword="true" /> if <paramref name="point" /> lies on the line defined by <paramref name="line" />; otherwise
<see langword="false" />.
</returns>
</member>
<member name="M:X10D.Numerics.Vector2Extensions.IsOnLine(System.Numerics.Vector2,System.Drawing.PointF,System.Drawing.PointF)">
<summary>
Determines if the current <see cref="T:System.Numerics.Vector2" /> lies on the specified line.
</summary>
<param name="point">The point to check.</param>
<param name="start">The starting point of the line.</param>
<param name="end">The ending point of the line.</param>
<returns>
<see langword="true" /> if <paramref name="point" /> lies on the line defined by <paramref name="start" /> and
<paramref name="end" />; otherwise <see langword="false" />.
</returns>
</member>
<member name="M:X10D.Numerics.Vector2Extensions.IsOnLine(System.Numerics.Vector2,System.Numerics.Vector2,System.Numerics.Vector2)">
<summary>
Determines if the current <see cref="T:System.Numerics.Vector2" /> lies on the specified line.
</summary>
<param name="point">The point to check.</param>
<param name="start">The starting point of the line.</param>
<param name="end">The ending point of the line.</param>
<returns>
<see langword="true" /> if <paramref name="point" /> lies on the line defined by <paramref name="start" /> and
<paramref name="end" />; otherwise <see langword="false" />.
</returns>
</member>
<member name="M:X10D.Numerics.Vector2Extensions.ToPointF(System.Numerics.Vector2)">
<summary>
Converts the current <see cref="T:System.Numerics.Vector2" /> to a <see cref="T:System.Drawing.PointF" />.

View File

@ -6,7 +6,7 @@
"url": "https://oliverbooth.dev"
},
"displayName": "X10D",
"version": "3.2.0-nightly.117",
"version": "3.2.0-nightly.118",
"unity": "2021.2",
"description": "Extension methods on crack",
"keywords": ["dotnet", "extension-methods"],