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https://github.com/oliverbooth/X10D
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Bump upm to 3.2.0-nightly.118
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@ -1910,6 +1910,18 @@
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Drawing-related extension methods for <see cref="T:System.Drawing.PointF" />.
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Drawing-related extension methods for <see cref="T:System.Drawing.PointF" />.
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</summary>
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</summary>
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</member>
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</member>
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<member name="M:X10D.Unity.Drawing.PointFExtensions.IsOnLine(System.Drawing.PointF,UnityEngine.Vector2,UnityEngine.Vector2)">
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<summary>
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Determines if the current <see cref="T:System.Drawing.PointF" /> lies on the specified <see cref="T:X10D.Drawing.LineF" />.
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</summary>
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<param name="point">The point to check.</param>
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<param name="start">The starting point of the line.</param>
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<param name="end">The ending point of the line.</param>
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<returns>
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<see langword="true" /> if <paramref name="point" /> lies on the line defined by <paramref name="start" /> and
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<paramref name="end" />; otherwise <see langword="false" />.
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</returns>
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</member>
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<member name="M:X10D.Unity.Drawing.PointFExtensions.ToUnityVector2(System.Drawing.PointF)">
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<member name="M:X10D.Unity.Drawing.PointFExtensions.ToUnityVector2(System.Drawing.PointF)">
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<summary>
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<summary>
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Converts the current <see cref="T:System.Drawing.Point" /> to a <see cref="T:UnityEngine.Vector2" />.
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Converts the current <see cref="T:System.Drawing.Point" /> to a <see cref="T:UnityEngine.Vector2" />.
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@ -2352,6 +2364,41 @@
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<param name="x">The X component value.</param>
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<param name="x">The X component value.</param>
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<param name="y">The Y component value.</param>
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<param name="y">The Y component value.</param>
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</member>
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</member>
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<member name="M:X10D.Unity.Numerics.Vector2Extensions.IsOnLine(UnityEngine.Vector2,X10D.Drawing.LineF)">
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<summary>
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Determines if the current <see cref="T:UnityEngine.Vector2" /> lies on the specified <see cref="T:X10D.Drawing.LineF" />.
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</summary>
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<param name="point">The point to check.</param>
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<param name="line">The line on which the point may lie.</param>
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<returns>
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<see langword="true" /> if <paramref name="point" /> lies on the line defined by <paramref name="line" />; otherwise
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<see langword="false" />.
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</returns>
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</member>
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<member name="M:X10D.Unity.Numerics.Vector2Extensions.IsOnLine(UnityEngine.Vector2,System.Drawing.PointF,System.Drawing.PointF)">
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<summary>
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Determines if the current <see cref="T:UnityEngine.Vector2" /> lies on the specified line.
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</summary>
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<param name="point">The point to check.</param>
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<param name="start">The starting point of the line.</param>
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<param name="end">The ending point of the line.</param>
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<returns>
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<see langword="true" /> if <paramref name="point" /> lies on the line defined by <paramref name="start" /> and
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<paramref name="end" />; otherwise <see langword="false" />.
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</returns>
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</member>
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<member name="M:X10D.Unity.Numerics.Vector2Extensions.IsOnLine(UnityEngine.Vector2,UnityEngine.Vector2,UnityEngine.Vector2)">
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<summary>
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Determines if the current <see cref="T:UnityEngine.Vector2" /> lies on the specified line.
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</summary>
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<param name="point">The point to check.</param>
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<param name="start">The starting point of the line.</param>
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<param name="end">The ending point of the line.</param>
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<returns>
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<see langword="true" /> if <paramref name="point" /> lies on the line defined by <paramref name="start" /> and
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<paramref name="end" />; otherwise <see langword="false" />.
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</returns>
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</member>
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<member name="M:X10D.Unity.Numerics.Vector2Extensions.ToSystemPointF(UnityEngine.Vector2)">
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<member name="M:X10D.Unity.Numerics.Vector2Extensions.ToSystemPointF(UnityEngine.Vector2)">
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<summary>
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<summary>
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Converts the current <see cref="T:UnityEngine.Vector2" /> into a <see cref="T:System.Drawing.PointF" />.
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Converts the current <see cref="T:UnityEngine.Vector2" /> into a <see cref="T:System.Drawing.PointF" />.
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@ -2415,6 +2462,53 @@
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<param name="x">The X component value.</param>
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<param name="x">The X component value.</param>
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<param name="y">The Y component value.</param>
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<param name="y">The Y component value.</param>
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</member>
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</member>
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<member name="M:X10D.Unity.Numerics.Vector2IntExtensions.IsOnLine(UnityEngine.Vector2Int,X10D.Drawing.LineF)">
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<summary>
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Determines if the current <see cref="T:UnityEngine.Vector2Int" /> lies on the specified <see cref="T:X10D.Drawing.LineF" />.
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</summary>
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<param name="point">The point to check.</param>
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<param name="line">The line on which the point may lie.</param>
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<returns>
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<see langword="true" /> if <paramref name="point" /> lies on the line defined by <paramref name="line" />; otherwise
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<see langword="false" />.
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</returns>
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</member>
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<member name="M:X10D.Unity.Numerics.Vector2IntExtensions.IsOnLine(UnityEngine.Vector2Int,System.Drawing.PointF,System.Drawing.PointF)">
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<summary>
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Determines if the current <see cref="T:UnityEngine.Vector2Int" /> lies on the specified line.
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</summary>
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<param name="point">The point to check.</param>
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<param name="start">The starting point of the line.</param>
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<param name="end">The ending point of the line.</param>
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<returns>
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<see langword="true" /> if <paramref name="point" /> lies on the line defined by <paramref name="start" /> and
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<paramref name="end" />; otherwise <see langword="false" />.
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</returns>
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</member>
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<member name="M:X10D.Unity.Numerics.Vector2IntExtensions.IsOnLine(UnityEngine.Vector2Int,UnityEngine.Vector2Int,UnityEngine.Vector2Int)">
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<summary>
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Determines if the current <see cref="T:UnityEngine.Vector2Int" /> lies on the specified line.
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</summary>
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<param name="point">The point to check.</param>
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<param name="start">The starting point of the line.</param>
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<param name="end">The ending point of the line.</param>
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<returns>
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<see langword="true" /> if <paramref name="point" /> lies on the line defined by <paramref name="start" /> and
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<paramref name="end" />; otherwise <see langword="false" />.
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</returns>
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</member>
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<member name="M:X10D.Unity.Numerics.Vector2IntExtensions.IsOnLine(UnityEngine.Vector2Int,UnityEngine.Vector2,UnityEngine.Vector2)">
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<summary>
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Determines if the current <see cref="T:UnityEngine.Vector2Int" /> lies on the specified line.
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</summary>
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<param name="point">The point to check.</param>
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<param name="start">The starting point of the line.</param>
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<param name="end">The ending point of the line.</param>
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<returns>
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<see langword="true" /> if <paramref name="point" /> lies on the line defined by <paramref name="start" /> and
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<paramref name="end" />; otherwise <see langword="false" />.
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</returns>
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</member>
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<member name="M:X10D.Unity.Numerics.Vector2IntExtensions.ToSystemPoint(UnityEngine.Vector2Int)">
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<member name="M:X10D.Unity.Numerics.Vector2IntExtensions.ToSystemPoint(UnityEngine.Vector2Int)">
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<summary>
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<summary>
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Converts the current <see cref="T:UnityEngine.Vector2Int" /> into a <see cref="T:System.Drawing.Point" />.
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Converts the current <see cref="T:UnityEngine.Vector2Int" /> into a <see cref="T:System.Drawing.Point" />.
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105
X10D.xml
105
X10D.xml
@ -2616,6 +2616,41 @@
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Drawing-related extension methods for <see cref="T:System.Drawing.Point" />.
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Drawing-related extension methods for <see cref="T:System.Drawing.Point" />.
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</summary>
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</summary>
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</member>
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</member>
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<member name="M:X10D.Drawing.PointExtensions.IsOnLine(System.Drawing.Point,X10D.Drawing.LineF)">
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<summary>
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Determines if the current <see cref="T:System.Drawing.Point" /> lies on the specified <see cref="T:X10D.Drawing.LineF" />.
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</summary>
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<param name="point">The point to check.</param>
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<param name="line">The line on which the point may lie.</param>
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<returns>
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<see langword="true" /> if <paramref name="point" /> lies on the line defined by <paramref name="line" />; otherwise
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<see langword="false" />.
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</returns>
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</member>
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<member name="M:X10D.Drawing.PointExtensions.IsOnLine(System.Drawing.Point,System.Drawing.PointF,System.Drawing.PointF)">
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<summary>
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Determines if the current <see cref="T:System.Drawing.Point" /> lies on the specified line.
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</summary>
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<param name="point">The point to check.</param>
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<param name="start">The starting point of the line.</param>
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<param name="end">The ending point of the line.</param>
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<returns>
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<see langword="true" /> if <paramref name="point" /> lies on the line defined by <paramref name="start" /> and
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<paramref name="end" />; otherwise <see langword="false" />.
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</returns>
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</member>
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<member name="M:X10D.Drawing.PointExtensions.IsOnLine(System.Drawing.Point,System.Numerics.Vector2,System.Numerics.Vector2)">
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<summary>
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Determines if the current <see cref="T:System.Drawing.Point" /> lies on the specified line.
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</summary>
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<param name="point">The point to check.</param>
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<param name="start">The starting point of the line.</param>
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<param name="end">The ending point of the line.</param>
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<returns>
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<see langword="true" /> if <paramref name="point" /> lies on the line defined by <paramref name="start" /> and
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<paramref name="end" />; otherwise <see langword="false" />.
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</returns>
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</member>
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<member name="M:X10D.Drawing.PointExtensions.ToSize(System.Drawing.Point)">
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<member name="M:X10D.Drawing.PointExtensions.ToSize(System.Drawing.Point)">
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<summary>
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<summary>
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Converts the current <see cref="T:System.Drawing.Point" /> to a <see cref="T:System.Drawing.Size" />.
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Converts the current <see cref="T:System.Drawing.Point" /> to a <see cref="T:System.Drawing.Size" />.
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@ -2642,6 +2677,41 @@
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Drawing-related extension methods for <see cref="T:System.Drawing.PointF" />.
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Drawing-related extension methods for <see cref="T:System.Drawing.PointF" />.
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</summary>
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</summary>
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</member>
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</member>
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<member name="M:X10D.Drawing.PointFExtensions.IsOnLine(System.Drawing.PointF,X10D.Drawing.LineF)">
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<summary>
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Determines if the current <see cref="T:System.Drawing.PointF" /> lies on the specified <see cref="T:X10D.Drawing.LineF" />.
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</summary>
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<param name="point">The point to check.</param>
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<param name="line">The line on which the point may lie.</param>
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<returns>
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<see langword="true" /> if <paramref name="point" /> lies on the line defined by <paramref name="line" />; otherwise
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<see langword="false" />.
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</returns>
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</member>
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<member name="M:X10D.Drawing.PointFExtensions.IsOnLine(System.Drawing.PointF,System.Drawing.PointF,System.Drawing.PointF)">
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<summary>
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Determines if the current <see cref="T:System.Drawing.PointF" /> lies on the specified <see cref="T:X10D.Drawing.LineF" />.
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</summary>
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<param name="point">The point to check.</param>
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<param name="start">The starting point of the line.</param>
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<param name="end">The ending point of the line.</param>
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<returns>
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<see langword="true" /> if <paramref name="point" /> lies on the line defined by <paramref name="start" /> and
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<paramref name="end" />; otherwise <see langword="false" />.
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</returns>
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</member>
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<member name="M:X10D.Drawing.PointFExtensions.IsOnLine(System.Drawing.PointF,System.Numerics.Vector2,System.Numerics.Vector2)">
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<summary>
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Determines if the current <see cref="T:System.Drawing.PointF" /> lies on the specified <see cref="T:X10D.Drawing.LineF" />.
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</summary>
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<param name="point">The point to check.</param>
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<param name="start">The starting point of the line.</param>
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<param name="end">The ending point of the line.</param>
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<returns>
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<see langword="true" /> if <paramref name="point" /> lies on the line defined by <paramref name="start" /> and
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<paramref name="end" />; otherwise <see langword="false" />.
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</returns>
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</member>
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<member name="M:X10D.Drawing.PointFExtensions.ToSizeF(System.Drawing.PointF)">
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<member name="M:X10D.Drawing.PointFExtensions.ToSizeF(System.Drawing.PointF)">
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<summary>
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<summary>
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Converts the current <see cref="T:System.Drawing.PointF" /> to a <see cref="T:System.Drawing.SizeF" />.
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Converts the current <see cref="T:System.Drawing.PointF" /> to a <see cref="T:System.Drawing.SizeF" />.
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@ -6856,6 +6926,41 @@
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<param name="x">The X component value.</param>
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<param name="x">The X component value.</param>
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<param name="y">The Y component value.</param>
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<param name="y">The Y component value.</param>
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</member>
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</member>
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<member name="M:X10D.Numerics.Vector2Extensions.IsOnLine(System.Numerics.Vector2,X10D.Drawing.LineF)">
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<summary>
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Determines if the current <see cref="T:System.Numerics.Vector2" /> lies on the specified line.
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</summary>
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<param name="point">The point to check.</param>
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<param name="line">The line on which the point may lie.</param>
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<returns>
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<see langword="true" /> if <paramref name="point" /> lies on the line defined by <paramref name="line" />; otherwise
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<see langword="false" />.
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</returns>
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</member>
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<member name="M:X10D.Numerics.Vector2Extensions.IsOnLine(System.Numerics.Vector2,System.Drawing.PointF,System.Drawing.PointF)">
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<summary>
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Determines if the current <see cref="T:System.Numerics.Vector2" /> lies on the specified line.
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</summary>
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<param name="point">The point to check.</param>
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<param name="start">The starting point of the line.</param>
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<param name="end">The ending point of the line.</param>
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<returns>
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<see langword="true" /> if <paramref name="point" /> lies on the line defined by <paramref name="start" /> and
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<paramref name="end" />; otherwise <see langword="false" />.
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</returns>
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</member>
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<member name="M:X10D.Numerics.Vector2Extensions.IsOnLine(System.Numerics.Vector2,System.Numerics.Vector2,System.Numerics.Vector2)">
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<summary>
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Determines if the current <see cref="T:System.Numerics.Vector2" /> lies on the specified line.
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</summary>
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<param name="point">The point to check.</param>
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<param name="start">The starting point of the line.</param>
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<param name="end">The ending point of the line.</param>
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<returns>
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<see langword="true" /> if <paramref name="point" /> lies on the line defined by <paramref name="start" /> and
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<paramref name="end" />; otherwise <see langword="false" />.
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</returns>
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</member>
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<member name="M:X10D.Numerics.Vector2Extensions.ToPointF(System.Numerics.Vector2)">
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<member name="M:X10D.Numerics.Vector2Extensions.ToPointF(System.Numerics.Vector2)">
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<summary>
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<summary>
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Converts the current <see cref="T:System.Numerics.Vector2" /> to a <see cref="T:System.Drawing.PointF" />.
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Converts the current <see cref="T:System.Numerics.Vector2" /> to a <see cref="T:System.Drawing.PointF" />.
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@ -6,7 +6,7 @@
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"url": "https://oliverbooth.dev"
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"url": "https://oliverbooth.dev"
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},
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},
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"displayName": "X10D",
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"displayName": "X10D",
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"version": "3.2.0-nightly.117",
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"version": "3.2.0-nightly.118",
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"unity": "2021.2",
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"unity": "2021.2",
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"description": "Extension methods on crack",
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"description": "Extension methods on crack",
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"keywords": ["dotnet", "extension-methods"],
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"keywords": ["dotnet", "extension-methods"],
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