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mirror of https://github.com/oliverbooth/X10D synced 2024-11-14 03:55:42 +00:00

Remove ruleset and unused analyzers

This commit is contained in:
Oliver Booth 2021-03-07 18:00:17 +00:00
parent 7c4ad9993e
commit 937d701d14
3 changed files with 0 additions and 26 deletions

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@ -16,14 +16,6 @@
<PackageReference Include="MSTest.TestAdapter" Version="2.0.0" /> <PackageReference Include="MSTest.TestAdapter" Version="2.0.0" />
<PackageReference Include="MSTest.TestFramework" Version="2.0.0" /> <PackageReference Include="MSTest.TestFramework" Version="2.0.0" />
<PackageReference Include="coverlet.collector" Version="1.0.1" /> <PackageReference Include="coverlet.collector" Version="1.0.1" />
<PackageReference Include="Roslynator.Analyzers" Version="2.3.0">
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference>
<PackageReference Include="StyleCop.Analyzers" Version="1.2.0-beta.164">
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference>
<PackageReference Include="Unity3D.SDK" Version="2019.4.3.1" /> <PackageReference Include="Unity3D.SDK" Version="2019.4.3.1" />
</ItemGroup> </ItemGroup>

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@ -14,7 +14,6 @@
<PackageIconUrl /> <PackageIconUrl />
<PackageTags>dotnet extension-methods unity</PackageTags> <PackageTags>dotnet extension-methods unity</PackageTags>
<Version>2.6.0</Version> <Version>2.6.0</Version>
<CodeAnalysisRuleSet>..\X10D.ruleset</CodeAnalysisRuleSet>
<CodeAnalysisTreatWarningsAsErrors>true</CodeAnalysisTreatWarningsAsErrors> <CodeAnalysisTreatWarningsAsErrors>true</CodeAnalysisTreatWarningsAsErrors>
<PackageVersion>2.6.0</PackageVersion> <PackageVersion>2.6.0</PackageVersion>
<AssemblyVersion>2.6.0</AssemblyVersion> <AssemblyVersion>2.6.0</AssemblyVersion>
@ -37,14 +36,6 @@
<PrivateAssets>all</PrivateAssets> <PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets> <IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference> </PackageReference>
<PackageReference Include="Roslynator.Analyzers" Version="2.3.0">
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference>
<PackageReference Include="StyleCop.Analyzers" Version="1.2.0-beta.164">
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference>
<PackageReference Include="Unity3D.SDK" Version="2019.4.3.1"> <PackageReference Include="Unity3D.SDK" Version="2019.4.3.1">
<PrivateAssets>all</PrivateAssets> <PrivateAssets>all</PrivateAssets>
</PackageReference> </PackageReference>

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@ -14,7 +14,6 @@
<PackageIconUrl /> <PackageIconUrl />
<PackageTags>dotnet extension-methods</PackageTags> <PackageTags>dotnet extension-methods</PackageTags>
<Version>2.6.0</Version> <Version>2.6.0</Version>
<CodeAnalysisRuleSet>..\X10D.ruleset</CodeAnalysisRuleSet>
<CodeAnalysisTreatWarningsAsErrors>true</CodeAnalysisTreatWarningsAsErrors> <CodeAnalysisTreatWarningsAsErrors>true</CodeAnalysisTreatWarningsAsErrors>
<AssemblyVersion>2.6.0</AssemblyVersion> <AssemblyVersion>2.6.0</AssemblyVersion>
<FileVersion>2.6.0</FileVersion> <FileVersion>2.6.0</FileVersion>
@ -38,14 +37,6 @@
<PrivateAssets>all</PrivateAssets> <PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets> <IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference> </PackageReference>
<PackageReference Include="Roslynator.Analyzers" Version="2.3.0">
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference>
<PackageReference Include="StyleCop.Analyzers" Version="1.2.0-beta.164">
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>