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fix(test): fix malformed test
The child was not being assigned a new parent, causing GetComponentsInChildrenOnly to return empty array and the subsequent line: Assert.That(components, Has.Length.EqualTo(1)); was resulting in a test fail.
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@ -17,6 +17,7 @@ namespace X10D.Unity.Tests
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var rigidbody = parent.AddComponent<Rigidbody>();
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var rigidbody = parent.AddComponent<Rigidbody>();
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var child = new GameObject();
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var child = new GameObject();
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child.transform.SetParent(parent.transform);
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child.AddComponent<Rigidbody>();
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child.AddComponent<Rigidbody>();
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Rigidbody[] components = rigidbody.GetComponentsInChildrenOnly<Rigidbody>();
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Rigidbody[] components = rigidbody.GetComponentsInChildrenOnly<Rigidbody>();
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