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mirror of https://github.com/oliverbooth/X10D synced 2024-11-09 22:55:42 +00:00

🐞 Fix invalid reference

This commit is contained in:
Oliver Booth 2019-11-19 15:29:29 +00:00
parent ea7fb5953c
commit 9b5e02b5a1
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3 changed files with 8 additions and 5 deletions

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X10D.Unity/.gitignore vendored Normal file
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@ -0,0 +1 @@
lib/

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@ -10,3 +10,8 @@ Below is a list of the number of extension methods written for a given type. Ove
| :--- | :--- | :--- |
| `Material` | `X10D.Unity` | 1 |
| `Vector3` | `X10D.Unity` | 5 |
## Building
To build this library, you will need to reference lib/UnityEngine.CoreModule.dll
You can find this library under `<UNITY_INSTALL_DIR>/Editor/Data/Managed/UnityEngine`

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@ -39,11 +39,8 @@
<Reference Include="System.Data" />
<Reference Include="System.Net.Http" />
<Reference Include="System.Xml" />
<Reference Include="UnityEngine">
<HintPath>F:\Program Files\Unity\2019.1.0f2\Editor\Data\Managed\UnityEngine\UnityEngine.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.CoreModule">
<HintPath>F:\Program Files\Unity\2019.1.0f2\Editor\Data\Managed\UnityEngine\UnityEngine.CoreModule.dll</HintPath>
<HintPath>lib\UnityEngine.CoreModule.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
@ -53,7 +50,7 @@
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\X10D\X10D.csproj">
<Project>{de210f83-fc9a-4c23-ac2c-7a060960f716}</Project>
<Project>{4a8cc062-8b82-4625-b3cc-7dbeab2af149}</Project>
<Name>X10D</Name>
</ProjectReference>
</ItemGroup>