mirror of
https://github.com/oliverbooth/X10D
synced 2024-11-14 04:35:41 +00:00
Add Sphere struct
This commit is contained in:
parent
b8e6169c6f
commit
9d397b9538
97
X10D/src/Drawing/Sphere.cs
Normal file
97
X10D/src/Drawing/Sphere.cs
Normal file
@ -0,0 +1,97 @@
|
|||||||
|
using System.Numerics;
|
||||||
|
|
||||||
|
namespace X10D.Drawing;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Represents a sphere in 3D space, which uses single-precision floating-point numbers for its coordinates.
|
||||||
|
/// </summary>
|
||||||
|
public readonly struct Sphere : IEquatable<Sphere>
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Initializes a new instance of the <see cref="Sphere" /> struct.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="centerX">The X coordinate of the center point.</param>
|
||||||
|
/// <param name="centerY">The Y coordinate of the center point.</param>
|
||||||
|
/// <param name="centerZ">The Z coordinate of the center point.</param>
|
||||||
|
/// <param name="radius">The radius.</param>
|
||||||
|
public Sphere(float centerX, float centerY, float centerZ, float radius)
|
||||||
|
: this(new Vector3(centerX, centerY, centerZ), radius)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Initializes a new instance of the <see cref="Sphere" /> struct.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="center">The center point.</param>
|
||||||
|
/// <param name="radius">The radius.</param>
|
||||||
|
public Sphere(Vector3 center, float radius)
|
||||||
|
{
|
||||||
|
Center = center;
|
||||||
|
Radius = radius;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Gets the center-point of the sphere.
|
||||||
|
/// </summary>
|
||||||
|
/// <value>The center point.</value>
|
||||||
|
public Vector3 Center { get; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Gets the radius of the sphere.
|
||||||
|
/// </summary>
|
||||||
|
/// <value>The radius.</value>
|
||||||
|
public float Radius { get; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Returns a value indicating whether two instances of <see cref="Cuboid" /> are equal.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="left">The first instance.</param>
|
||||||
|
/// <param name="right">The second instance.</param>
|
||||||
|
/// <returns>
|
||||||
|
/// <see langword="true" /> if <paramref name="left" /> and <paramref name="right" /> are considered equal; otherwise,
|
||||||
|
/// <see langword="false" />.
|
||||||
|
/// </returns>
|
||||||
|
public static bool operator ==(Sphere left, Sphere right)
|
||||||
|
{
|
||||||
|
return left.Equals(right);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Returns a value indicating whether two instances of <see cref="Cuboid" /> are not equal.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="left">The first instance.</param>
|
||||||
|
/// <param name="right">The second instance.</param>
|
||||||
|
/// <returns>
|
||||||
|
/// <see langword="true" /> if <paramref name="left" /> and <paramref name="right" /> are considered not equal; otherwise,
|
||||||
|
/// <see langword="false" />.
|
||||||
|
/// </returns>
|
||||||
|
public static bool operator !=(Sphere left, Sphere right)
|
||||||
|
{
|
||||||
|
return !left.Equals(right);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <inheritdoc />
|
||||||
|
public override bool Equals(object? obj)
|
||||||
|
{
|
||||||
|
return obj is Sphere other && Equals(other);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Returns a value indicating whether this instance and another instance are equal.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="other">The instance with which to compare.</param>
|
||||||
|
/// <returns>
|
||||||
|
/// <see langword="true" /> if this instance and <paramref name="other" /> are considered equal; otherwise,
|
||||||
|
/// <see langword="false" />.
|
||||||
|
/// </returns>
|
||||||
|
public bool Equals(Sphere other)
|
||||||
|
{
|
||||||
|
return Center.Equals(other.Center) && Radius.Equals(other.Radius);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <inheritdoc />
|
||||||
|
public override int GetHashCode()
|
||||||
|
{
|
||||||
|
return HashCode.Combine(Center, Radius);
|
||||||
|
}
|
||||||
|
}
|
Loading…
Reference in New Issue
Block a user