Add DiscordGuild.GetMemberOrNullAsync

D#+ throws an undocumented NotFoundException when a member does not exist. This method returns null instead
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Oliver Booth 2023-02-19 15:27:51 +00:00
parent 6cd7d8d5ce
commit a076a61ae4
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1 changed files with 34 additions and 0 deletions

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@ -1,5 +1,6 @@
using DSharpPlus;
using DSharpPlus.Entities;
using DSharpPlus.Exceptions;
namespace X10D.DSharpPlus;
@ -27,6 +28,39 @@ public static class DiscordGuildExtensions
await Task.WhenAll(guild.Threads.Values.Select(t => t.JoinThreadAsync())).ConfigureAwait(false);
}
/// <summary>
/// Gets a guild member by their ID. If the member is not found, <see langword="null" /> is returned instead of
/// <see cref="NotFoundException" /> being thrown.
/// </summary>
/// <param name="guild">The guild whose member list to search.</param>
/// <param name="userId">The ID of the member to retrieve.</param>
/// <exception cref="ArgumentNullException"><paramref name="guild" /> is <see langword="null" />.</exception>
public static async Task<DiscordMember?> GetMemberOrNullAsync(this DiscordGuild guild, ulong userId)
{
#if NET6_0_OR_GREATER
ArgumentNullException.ThrowIfNull(guild);
#else
if (guild is null)
{
throw new ArgumentNullException(nameof(guild));
}
#endif
try
{
// we should never use exceptions for flow control but this is D#+ we're talking about.
// NotFoundException isn't even documented, and yet it gets thrown when a member doesn't exist.
// so this method should hopefully clearly express that - and at least using exceptions for flow control *here*,
// removes the need to do the same in consumer code.
// god I hate this.
return await guild.GetMemberAsync(userId).ConfigureAwait(false);
}
catch (NotFoundException)
{
return null;
}
}
/// <summary>
/// Normalizes a <see cref="DiscordGuild" /> so that the internal client is assured to be a specified value.
/// </summary>