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[ci skip] Update Unity installation instructions

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Oliver Booth 2022-05-07 23:56:51 +01:00
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@ -23,12 +23,12 @@ Install-Package X10D -Version 3.0.0
### Manual installation ### Manual installation
Download the [latest release](https://github.com/oliverbooth/X10D/releases/latest) from this repository and adding a direct assembly reference for your chosen platform. Download the [latest release](https://github.com/oliverbooth/X10D/releases/latest) from this repository and adding a direct assembly reference for your chosen platform.
### What happened to X10D.Unity? ### Unity installation
I decided it was time for X10D to be migrated to .NET 6. Unity currently supports .NET Framework 4.x / .NET Standard 2.1, and as such is not compatible with X10D at this time. Starting with Unity 2021.2, support for .NET Standard 2.1 has been added. With this change, I am confident providing support for this version for the time being, with only minimal feature-loss.
Unity have announced official support for .NET 6 in the future (see [this forum post](https://forum.unity.com/threads/unity-future-net-development-status.1092205/) for more details), To add X10D into your Unity project, goto the [Package Manager window](https://docs.unity3d.com/Manual/upm-ui.html), and choose to install from a Git URL, and use the URL https://github.com/oliverbooth/X10D.git#upm
but until such a time that Unity supports .NET 6, X10D.Unity will not be maintained or innovated upon.
The upm branch, however, is still available under version 2.6.0 - if you wish to use this version, add the package https://github.com/oliverbooth/X10D.git#upm to your Unity project. Parity with the main branch of X10D, and full .NET 6 feature support, is planned - but a timeline is not yet available. Unity plan to add .NET 6 support in the near future.
For more information, see [this forum post](https://forum.unity.com/threads/unity-future-net-development-status.1092205/).
## Features ## Features
I'm planning on writing complete and extensive documentation in the near future. As of this time, feel free to browse the source or the API using your favourite IDE. I'm planning on writing complete and extensive documentation in the near future. As of this time, feel free to browse the source or the API using your favourite IDE.