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Add defaultValue overload for SelectFromCustomAttribute
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@ -1,4 +1,4 @@
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using System.Globalization;
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using System.Globalization;
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using System.Reflection;
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namespace X10D.Reflection;
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@ -78,6 +78,29 @@ public static class MemberInfoExtensions
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public static TReturn? SelectFromCustomAttribute<TAttribute, TReturn>(this MemberInfo member,
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Func<TAttribute, TReturn> selector)
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where TAttribute : Attribute
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{
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return member.SelectFromCustomAttribute(selector, default);
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}
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/// <summary>
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/// Retrieves a custom attribute that is decorated by the current member, and projects it into to a new form.
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/// </summary>
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/// <typeparam name="TAttribute">The attribute type.</typeparam>
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/// <typeparam name="TReturn">The return type of the <paramref name="selector" /> delegate.</typeparam>
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/// <param name="member">The member.</param>
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/// <param name="selector">A transform function to apply to the attribute.</param>
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/// <param name="defaultValue">The default value to return when the specified attribute is not found.</param>
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/// <returns>
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/// An instance of <typeparamref name="TReturn" /> as provided from <paramref name="selector" />.
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/// </returns>
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/// <exception cref="ArgumentNullException">
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/// <paramref name="member" /> is <see langword="null" />
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/// -or-
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/// <paramref name="selector" /> is <see langword="null" />.
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/// </exception>
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public static TReturn? SelectFromCustomAttribute<TAttribute, TReturn>(this MemberInfo member,
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Func<TAttribute, TReturn> selector, TReturn? defaultValue)
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where TAttribute : Attribute
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{
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if (member is null)
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{
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@ -91,6 +114,6 @@ public static class MemberInfoExtensions
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return member.GetCustomAttribute<TAttribute>() is { } attribute
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? selector(attribute)
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: default;
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: defaultValue;
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}
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}
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