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perf: remove redundant 0 check in Sqrt
This check was a defensive manoeuvrer in the event that the input is 0, but this condition has already been verified to be false with the switch guard clause. This changes bumps coverage to 100% for Sqrt.
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@ -198,11 +198,6 @@ public static class DecimalExtensions
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do
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{
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previous = current;
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if (previous == 0.0m)
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{
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return 0;
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}
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current = (previous + value / previous) / 2;
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} while (System.Math.Abs(previous - current) > 0.0m);
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@ -460,11 +460,6 @@ public static class DoubleExtensions
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do
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{
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previous = current;
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if (previous == 0.0)
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{
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return 0;
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}
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current = (previous + value / previous) / 2;
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} while (System.Math.Abs(previous - current) > double.Epsilon);
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@ -419,11 +419,6 @@ public static class SingleExtensions
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do
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{
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previous = current;
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if (previous == 0.0f)
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{
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return 0;
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}
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current = (previous + value / previous) / 2;
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} while (MathF.Abs(previous - current) > float.Epsilon);
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