diff --git a/X10D/src/RandomExtensions/RandomExtensions.cs b/X10D/src/RandomExtensions/RandomExtensions.cs
index c5eb9d4..e989b7d 100644
--- a/X10D/src/RandomExtensions/RandomExtensions.cs
+++ b/X10D/src/RandomExtensions/RandomExtensions.cs
@@ -131,6 +131,44 @@ namespace X10D.RandomExtensions
return list[random.Next(list.Count)];
}
+ ///
+ /// Returns a random single-precision floating point number between 0 and 1.
+ ///
+ /// The instance.
+ /// A random single-precision floating point number between 0 and 1.
+ /// is .
+ public static float NextSingle(this Random random)
+ {
+ if (random is null)
+ {
+ throw new ArgumentNullException(nameof(random));
+ }
+
+ return random.NextSingle(0, 1);
+ }
+
+ ///
+ /// Returns a random single-precision floating point number that is within a specified range.
+ ///
+ /// The instance.
+ /// The inclusive lower bound of the random number returned.
+ ///
+ /// The inclusive lower bound of the random number returned. This value must be greater than or equal to
+ /// .
+ ///
+ ///
+ /// A random single-precision floating point number between and
+ /// .
+ ///
+ /// is .
+ ///
+ /// is less than .
+ ///
+ public static float NextSingle(this Random random, float minValue, float maxValue)
+ {
+ return (float)random.NextDouble(minValue, maxValue);
+ }
+
///
/// Returns a new string of a specified length which is composed of specified characters.
///