mirror of
https://github.com/oliverbooth/X10D
synced 2024-11-26 10:38:47 +00:00
Rework Sqrt methods
Implemented using a method invented by Isaac Newton, authored by SLenik on StackOverflow CC-BY-SA 3.0 https://stackoverflow.com/a/6755197/1467293
This commit is contained in:
parent
9b9b75ae5b
commit
e7e8d75fba
@ -208,10 +208,35 @@ public static class DoubleExtensions
|
|||||||
/// <see cref="ComplexSqrt" />.
|
/// <see cref="ComplexSqrt" />.
|
||||||
/// </remarks>
|
/// </remarks>
|
||||||
/// <seealso cref="ComplexSqrt" />
|
/// <seealso cref="ComplexSqrt" />
|
||||||
|
/// <author>SLenik https://stackoverflow.com/a/6755197/1467293</author>
|
||||||
|
/// <license>CC BY-SA 3.0</license>
|
||||||
[Pure]
|
[Pure]
|
||||||
[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
|
[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
|
||||||
public static double Sqrt(this double value)
|
public static double Sqrt(this double value)
|
||||||
{
|
{
|
||||||
return Math.Sqrt(value);
|
switch (value)
|
||||||
|
{
|
||||||
|
case 0:
|
||||||
|
return 0;
|
||||||
|
case < 0 or double.NaN:
|
||||||
|
return double.NaN;
|
||||||
|
case double.PositiveInfinity:
|
||||||
|
return double.PositiveInfinity;
|
||||||
|
}
|
||||||
|
|
||||||
|
double previous;
|
||||||
|
double current = Math.Sqrt(value);
|
||||||
|
do
|
||||||
|
{
|
||||||
|
previous = current;
|
||||||
|
if (previous == 0.0)
|
||||||
|
{
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
current = (previous + value / previous) / 2;
|
||||||
|
} while (Math.Abs(previous - current) > double.Epsilon);
|
||||||
|
|
||||||
|
return current;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -207,10 +207,35 @@ public static class SingleExtensions
|
|||||||
/// <see cref="ComplexSqrt" />.
|
/// <see cref="ComplexSqrt" />.
|
||||||
/// </remarks>
|
/// </remarks>
|
||||||
/// <seealso cref="ComplexSqrt" />
|
/// <seealso cref="ComplexSqrt" />
|
||||||
|
/// <author>SLenik https://stackoverflow.com/a/6755197/1467293</author>
|
||||||
|
/// <license>CC BY-SA 3.0</license>
|
||||||
[Pure]
|
[Pure]
|
||||||
[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
|
[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
|
||||||
public static float Sqrt(this float value)
|
public static float Sqrt(this float value)
|
||||||
{
|
{
|
||||||
return MathF.Sqrt(value);
|
switch (value)
|
||||||
|
{
|
||||||
|
case 0:
|
||||||
|
return 0;
|
||||||
|
case < 0 or float.NaN:
|
||||||
|
return float.NaN;
|
||||||
|
case float.PositiveInfinity:
|
||||||
|
return float.PositiveInfinity;
|
||||||
|
}
|
||||||
|
|
||||||
|
float previous;
|
||||||
|
float current = MathF.Sqrt(value);
|
||||||
|
do
|
||||||
|
{
|
||||||
|
previous = current;
|
||||||
|
if (previous == 0.0f)
|
||||||
|
{
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
current = (previous + value / previous) / 2;
|
||||||
|
} while (MathF.Abs(previous - current) > float.Epsilon);
|
||||||
|
|
||||||
|
return current;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user