Refer to points as vertices in unit tests

This commit is contained in:
Oliver Booth 2022-06-01 19:43:24 +01:00
parent 08d84ed6a2
commit f02de2ad14
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GPG Key ID: 32A00B35503AF634
2 changed files with 7 additions and 7 deletions

View File

@ -9,7 +9,7 @@ namespace X10D.Tests.Drawing;
public class PolygonFTests public class PolygonFTests
{ {
[TestMethod] [TestMethod]
public void AddPoints_ShouldAddPoints() public void AddVertices_ShouldAddVertices()
{ {
var polygon = PolygonF.Empty; var polygon = PolygonF.Empty;
polygon.AddVertices(new[] {new PointF(1, 2), new PointF(3, 4)}); polygon.AddVertices(new[] {new PointF(1, 2), new PointF(3, 4)});
@ -20,7 +20,7 @@ public class PolygonFTests
} }
[TestMethod] [TestMethod]
public void ClearPoints_ShouldClearPoints() public void ClearVertices_ShouldClearVertices()
{ {
var polygon = PolygonF.Empty; var polygon = PolygonF.Empty;
polygon.AddVertices(new[] {new Vector2(1, 2), new Vector2(3, 4)}); polygon.AddVertices(new[] {new Vector2(1, 2), new Vector2(3, 4)});
@ -34,7 +34,7 @@ public class PolygonFTests
} }
[TestMethod] [TestMethod]
public void Constructor_ShouldPopulatePoints_GivenPolygon() public void Constructor_ShouldPopulateVertices_GivenPolygon()
{ {
var pointPolygon = new PolygonF(new[] {new PointF(1, 2), new PointF(3, 4)}); var pointPolygon = new PolygonF(new[] {new PointF(1, 2), new PointF(3, 4)});
var vectorPolygon = new PolygonF(new[] {new Vector2(1, 2), new Vector2(3, 4)}); var vectorPolygon = new PolygonF(new[] {new Vector2(1, 2), new Vector2(3, 4)});
@ -44,7 +44,7 @@ public class PolygonFTests
} }
[TestMethod] [TestMethod]
public void CopyConstructor_ShouldCopyPoints_GivenPolygon() public void CopyConstructor_ShouldCopyVertices_GivenPolygon()
{ {
var first = PolygonF.Empty; var first = PolygonF.Empty;
first.AddVertices(new[] {new PointF(1, 2), new PointF(3, 4)}); first.AddVertices(new[] {new PointF(1, 2), new PointF(3, 4)});

View File

@ -8,7 +8,7 @@ namespace X10D.Tests.Drawing;
public class PolygonTests public class PolygonTests
{ {
[TestMethod] [TestMethod]
public void AddPoints_ShouldAddPoints() public void AddVertices_ShouldAddVertices()
{ {
var polygon = Polygon.Empty; var polygon = Polygon.Empty;
polygon.AddVertices(new[] {new Point(1, 2), new Point(3, 4)}); polygon.AddVertices(new[] {new Point(1, 2), new Point(3, 4)});
@ -20,7 +20,7 @@ public class PolygonTests
} }
[TestMethod] [TestMethod]
public void ClearPoints_ShouldClearPoints() public void ClearVertices_ShouldClearVertices()
{ {
var polygon = Polygon.Empty; var polygon = Polygon.Empty;
polygon.AddVertices(new[] {new Point(1, 2), new Point(3, 4)}); polygon.AddVertices(new[] {new Point(1, 2), new Point(3, 4)});
@ -34,7 +34,7 @@ public class PolygonTests
} }
[TestMethod] [TestMethod]
public void CopyConstructor_ShouldCopyPoints_GivenPolygon() public void CopyConstructor_ShouldCopyVertices_GivenPolygon()
{ {
var first = Polygon.Empty; var first = Polygon.Empty;
first.AddVertices(new[] {new Point(1, 2), new Point(3, 4)}); first.AddVertices(new[] {new Point(1, 2), new Point(3, 4)});