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mirror of https://github.com/oliverbooth/X10D synced 2024-11-14 16:15:41 +00:00
Commit Graph

7 Commits

Author SHA1 Message Date
d17e1670de
Remove call to Cast, avoid alloc of Transform.Enumerator
Children are now retrieved using a combination of childCount and GetChild method
2022-05-09 19:47:02 +01:00
df0257f498
Add GameObject.SetLayerRecursively (#57) 2022-05-08 22:37:03 +01:00
60a3459663
Add GetComponentsInChildrenOnly<T> 2022-05-08 00:06:39 +01:00
f257aebc28
Add .NET Standard 2.1 target, reintroduce Unity support 2022-05-05 18:00:38 +01:00
f9b4c56f05 Remove X10D.Unity project from repo 2022-02-14 16:50:07 +00:00
6e6d6c48fb
(#14) Declare using directives outside of namespace 2021-07-19 12:48:58 +01:00
5bc71bd426 Add X10D.Unity 2020-07-15 14:33:40 +01:00