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a8ebe9c902
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fix: fix issue with GetComponentsInChildrenOnly checking wrong Transform
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2023-04-10 13:42:12 +01:00 |
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77ab429f72
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refactor: remove Copy/Move component functionality
This may be returned at a later point.
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2023-04-10 13:26:38 +01:00 |
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420ec2433a
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feat: add Component move/copy
As usual, experimental API - subject to change.
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2023-04-07 01:21:56 +01:00 |
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d17e1670de
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Remove call to Cast, avoid alloc of Transform.Enumerator
Children are now retrieved using a combination of childCount and GetChild method
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2022-05-09 19:47:02 +01:00 |
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df0257f498
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Add GameObject.SetLayerRecursively (#57)
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2022-05-08 22:37:03 +01:00 |
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60a3459663
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Add GetComponentsInChildrenOnly<T>
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2022-05-08 00:06:39 +01:00 |
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f257aebc28
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Add .NET Standard 2.1 target, reintroduce Unity support
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2022-05-05 18:00:38 +01:00 |
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f9b4c56f05
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Remove X10D.Unity project from repo
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2022-02-14 16:50:07 +00:00 |
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6e6d6c48fb
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(#14) Declare using directives outside of namespace
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2021-07-19 12:48:58 +01:00 |
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5bc71bd426
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✨ Add X10D.Unity
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2020-07-15 14:33:40 +01:00 |
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