using UnityEngine; namespace X10D.Unity; /// /// Extension methods for . /// public static class ComponentExtensions { /// /// Returns an array of components of the specified type, excluding components that live on the object to which this /// component is attached. /// /// The component whose child components to retrieve. /// The type of the components to retrieve. /// An array representing the child components. public static T[] GetComponentsInChildrenOnly(this Component component) { return component.gameObject.GetComponentsInChildrenOnly(); } }