.. |
DebugUtility
|
feat: add DebugUtility.DrawFunction
|
2023-04-13 01:48:58 +01:00 |
Drawing
|
fix: validate null arguments in X10D.Unity
|
2023-04-11 17:09:14 +01:00 |
Numerics
|
fix: suppress CA5394
|
2023-04-11 17:04:09 +01:00 |
Assembly.cs
|
fix: CLSCompliant(false) for X10D.Unity
|
2023-04-02 03:11:22 +01:00 |
ComponentExtensions.cs
|
fix: validate null arguments in X10D.Unity
|
2023-04-11 17:09:14 +01:00 |
ExceptionMessages.Designer.cs
|
feat: add Component move/copy
|
2023-04-07 01:21:56 +01:00 |
ExceptionMessages.resx
|
feat: add Component move/copy
|
2023-04-07 01:21:56 +01:00 |
GameObjectExtensions.cs
|
fix: validate null arguments in X10D.Unity
|
2023-04-11 17:09:14 +01:00 |
RaycastHitExtensions.cs
|
feat: add RaycastHit.GetComponent and RaycastHit.TryGetComponent
|
2023-04-11 16:58:16 +01:00 |
Singleton.cs
|
fix: suppress CA1000
|
2023-04-02 03:10:58 +01:00 |
TransformExtensions.cs
|
Add .NET Standard 2.1 target, reintroduce Unity support
|
2022-05-05 18:00:38 +01:00 |
WaitForFrames.cs
|
[X10D.Unity] Add various yield instructions
|
2022-07-14 12:00:55 +01:00 |
WaitForKeyDown.cs
|
[X10D.Unity] Add various yield instructions
|
2022-07-14 12:00:55 +01:00 |
WaitForKeyUp.cs
|
[X10D.Unity] Add various yield instructions
|
2022-07-14 12:00:55 +01:00 |
WaitForSecondsNoAlloc.cs
|
[X10D.Unity] Add various yield instructions
|
2022-07-14 12:00:55 +01:00 |
WaitForSecondsRealtimeNoAlloc.cs
|
[X10D.Unity] Add various yield instructions
|
2022-07-14 12:00:55 +01:00 |
WaitForTimeSpan.cs
|
[X10D.Unity] Add various yield instructions
|
2022-07-14 12:00:55 +01:00 |
WaitForTimeSpanRealtime.cs
|
[X10D.Unity] Add various yield instructions
|
2022-07-14 12:00:55 +01:00 |