Oliver Booth
47f3a138aa
This introduces an experiment, to add support for generic math in X10D. So far, build and tests remain passing - this is a good sign. There is potential here. This API is subject to change and may be removed without warning. |
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.config | ||
.github | ||
docfx_project | ||
tools | ||
X10D | ||
X10D.DSharpPlus | ||
X10D.Hosting | ||
X10D.SourceGenerator | ||
X10D.Tests | ||
X10D.Unity | ||
X10D.Unity.Tests | ||
_config.yml | ||
.editorconfig | ||
.gitignore | ||
branding_Banner.png | ||
branding_Icon.png | ||
branding_Social.png | ||
CHANGELOG.md | ||
CONTRIBUTING.md | ||
global.json | ||
LICENSE.md | ||
README.md | ||
X10D.sln |
About
X10D (pronounced extend), is a .NET package that provides extension methods for numerous types. The purpose of this library is to simplify a codebase by reducing the need for repeated code when performing common operations. Simplify your codebase. Take advantage of .NET. Use extension methods.
(I'm also dogfooding this library, so there's that.)
Installation
NuGet installation
Install-Package X10D -Version 3.2.0
Manual installation
Download the latest release from this repository and adding a direct assembly reference for your chosen platform.
Unity installation
For the Unity installation guide, refer to the README.md in X10D.Unity.
Features
I'm planning on writing complete and extensive documentation in the near future. As of this time, feel free to browse the source or the API using your favourite IDE. For those familiar with the 2.6.0 API, please read CHANGELOG.md for a complete list of changes. 3.0.0 is a major release and introduces many breaking changes.
Contributing
Contributions are welcome. See CONTRIBUTING.md.
License
X10D is released under the MIT License. See here for more details.