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mirror of https://github.com/oliverbooth/X10D synced 2024-11-10 02:25:41 +00:00
X10D/X10D.Tests/X10D.Tests.csproj
2021-07-20 14:47:33 +01:00

32 lines
1.2 KiB
XML

<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net5.0</TargetFramework>
<IsPackable>false</IsPackable>
<CodeAnalysisRuleSet>..\X10D.ruleset</CodeAnalysisRuleSet>
<CodeAnalysisTreatWarningsAsErrors>true</CodeAnalysisTreatWarningsAsErrors>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.10.0" />
<PackageReference Include="MSTest.TestAdapter" Version="2.2.4" />
<PackageReference Include="MSTest.TestFramework" Version="2.2.4" />
<PackageReference Include="coverlet.collector" Version="3.0.3">
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference>
<PackageReference Include="Unity3D.SDK" Version="2020.3.12.1" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\X10D.Unity\X10D.Unity.csproj" />
<ProjectReference Include="..\X10D\X10D.csproj" />
</ItemGroup>
<ItemGroup>
<None Remove="1000primes.txt" />
<EmbeddedResource Include="1000primes.txt" />
</ItemGroup>
</Project>