X10D/X10D.Unity.Tests/Assets/Tests/Numerics
Oliver Booth 5d2313fa20
test: replace playmode tests with NUnit tests (#76)
Using yield break; in a coroutine which does not need to be one, that's a paddlin'.
2023-04-05 22:51:59 +01:00
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QuaternionTests.cs test: replace playmode tests with NUnit tests (#76) 2023-04-05 22:51:59 +01:00
QuaternionTests.cs.meta Add System.Numerics/UnityEngine vector/quaternion conversions 2022-05-09 20:40:55 +01:00
RandomTests.cs test: replace playmode tests with NUnit tests (#76) 2023-04-05 22:51:59 +01:00
RandomTests.cs.meta Add tests for X10D.Unity 2022-05-08 12:09:30 +01:00
Vector2IntTests.cs test: replace playmode tests with NUnit tests (#76) 2023-04-05 22:51:59 +01:00
Vector2IntTests.cs.meta Add Vector2/3Int method parity 2022-05-31 11:41:29 +01:00
Vector2Tests.cs test: replace playmode tests with NUnit tests (#76) 2023-04-05 22:51:59 +01:00
Vector2Tests.cs.meta Add Vector.With* methods (resolves #56) 2022-05-09 10:33:21 +01:00
Vector3IntTests.cs test: replace playmode tests with NUnit tests (#76) 2023-04-05 22:51:59 +01:00
Vector3IntTests.cs.meta Add Vector2/3Int method parity 2022-05-31 11:41:29 +01:00
Vector3Tests.cs test: replace playmode tests with NUnit tests (#76) 2023-04-05 22:51:59 +01:00
Vector3Tests.cs.meta Add Vector.With* methods (resolves #56) 2022-05-09 10:33:21 +01:00
Vector4Tests.cs test: replace playmode tests with NUnit tests (#76) 2023-04-05 22:51:59 +01:00
Vector4Tests.cs.meta Add Vector.With* methods (resolves #56) 2022-05-09 10:33:21 +01:00