X10D/X10D.Unity.Tests/Assets/Tests/Drawing/SizeTests.cs

33 lines
940 B
C#

using System;
using System.Drawing;
using NUnit.Framework;
using X10D.Unity.Drawing;
namespace X10D.Unity.Tests.Drawing
{
public class SizeTests
{
[Test]
public void ToUnityVector2_ShouldReturnVector_WithEquivalentMembers()
{
var random = new Random();
var size = new Size(random.Next(), random.Next());
var vector = size.ToUnityVector2();
Assert.That(vector.x, Is.EqualTo(size.Width));
Assert.That(vector.y, Is.EqualTo(size.Height));
}
[Test]
public void ToUnityVector2Int_ShouldReturnVector_WithEquivalentMembers()
{
var random = new Random();
var size = new Size(random.Next(), random.Next());
var vector = size.ToUnityVector2Int();
Assert.That(vector.x, Is.EqualTo(size.Width));
Assert.That(vector.y, Is.EqualTo(size.Height));
}
}
}