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<article class="content wrap" id="_content" data-uid="X10D.Numerics.RandomExtensions">
<h1 id="X10D_Numerics_RandomExtensions" data-uid="X10D.Numerics.RandomExtensions" class="text-break">Class RandomExtensions
</h1>
<div class="markdown level0 summary"><p>Extension methods for <see cref="!:System.Random"></see>.</p>
</div>
<div class="markdown level0 conceptual"></div>
<div class="inheritance">
<h5>Inheritance</h5>
<div class="level0"><span class="xref">System.Object</span></div>
<div class="level1"><span class="xref">RandomExtensions</span></div>
</div>
<h6><strong>Namespace</strong>: <a class="xref" href="X10D.Numerics.html">X10D.Numerics</a></h6>
<h6><strong>Assembly</strong>: X10D.dll</h6>
<h5 id="X10D_Numerics_RandomExtensions_syntax">Syntax</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public static class RandomExtensions : object</code></pre>
</div>
<h3 id="methods">Methods
</h3>
<span class="small pull-right mobile-hide">
<span class="divider">|</span>
<a href="https://github.com/oliverbooth/X10D/new/main/apiSpec/new?filename=X10D_Numerics_RandomExtensions_NextRotation_Random_.md&amp;value=---%0Auid%3A%20X10D.Numerics.RandomExtensions.NextRotation(Random)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<span class="small pull-right mobile-hide">
<a href="https://github.com/oliverbooth/X10D/blob/main/X10D/src/Numerics/RandomExtensions.cs/#L22">View Source</a>
</span>
<a id="X10D_Numerics_RandomExtensions_NextRotation_" data-uid="X10D.Numerics.RandomExtensions.NextRotation*"></a>
<h4 id="X10D_Numerics_RandomExtensions_NextRotation_Random_" data-uid="X10D.Numerics.RandomExtensions.NextRotation(Random)">NextRotation(Random)</h4>
<div class="markdown level1 summary"><p>Returns a randomly generated rotation as represented by a <see cref="!:Quaternion"></see>.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public static Quaternion NextRotation(this Random random)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">Random</span></td>
<td><span class="parametername">random</span></td>
<td><p>The <see cref="!:System.Random"></see> instance.</p>
</td>
</tr>
</tbody>
</table>
<h5 class="returns">Returns</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">Quaternion</span></td>
<td><p>A <see cref="!:Quaternion"></see> constructed from 3 random single-precision floating point numbers representing the
yaw, pitch, and roll.</p>
</td>
</tr>
</tbody>
</table>
<span class="small pull-right mobile-hide">
<span class="divider">|</span>
<a href="https://github.com/oliverbooth/X10D/new/main/apiSpec/new?filename=X10D_Numerics_RandomExtensions_NextRotationUniform_Random_.md&amp;value=---%0Auid%3A%20X10D.Numerics.RandomExtensions.NextRotationUniform(Random)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="X10D_Numerics_RandomExtensions_NextRotationUniform_" data-uid="X10D.Numerics.RandomExtensions.NextRotationUniform*"></a>
<h4 id="X10D_Numerics_RandomExtensions_NextRotationUniform_Random_" data-uid="X10D.Numerics.RandomExtensions.NextRotationUniform(Random)">NextRotationUniform(Random)</h4>
<div class="markdown level1 summary"><p>Returns a randomly generated rotation with uniform distribution.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public static Quaternion NextRotationUniform(this Random random)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">Random</span></td>
<td><span class="parametername">random</span></td>
<td><p>The <see cref="!:System.Random"></see> instance.</p>
</td>
</tr>
</tbody>
</table>
<h5 class="returns">Returns</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">Quaternion</span></td>
<td><p>A <see cref="!:Quaternion"></see> constructed with uniform distribution.</p>
</td>
</tr>
</tbody>
</table>
<span class="small pull-right mobile-hide">
<span class="divider">|</span>
<a href="https://github.com/oliverbooth/X10D/new/main/apiSpec/new?filename=X10D_Numerics_RandomExtensions_NextUnitVector2_Random_.md&amp;value=---%0Auid%3A%20X10D.Numerics.RandomExtensions.NextUnitVector2(Random)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="X10D_Numerics_RandomExtensions_NextUnitVector2_" data-uid="X10D.Numerics.RandomExtensions.NextUnitVector2*"></a>
<h4 id="X10D_Numerics_RandomExtensions_NextUnitVector2_Random_" data-uid="X10D.Numerics.RandomExtensions.NextUnitVector2(Random)">NextUnitVector2(Random)</h4>
<div class="markdown level1 summary"><p>Returns a <see cref="!:Vector2"></see> with magnitude 1 whose components indicate a random point on the unit circle.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public static Vector2 NextUnitVector2(this Random random)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">Random</span></td>
<td><span class="parametername">random</span></td>
<td><p>The <see cref="!:System.Random"></see> instance</p>
</td>
</tr>
</tbody>
</table>
<h5 class="returns">Returns</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">Vector2</span></td>
<td><p>A <see cref="!:Vector2"></see> whose <see cref="!:Vector2.Length()"></see> returns 1, and whose components indicate a random
point on the unit circle.</p>
</td>
</tr>
</tbody>
</table>
<span class="small pull-right mobile-hide">
<span class="divider">|</span>
<a href="https://github.com/oliverbooth/X10D/new/main/apiSpec/new?filename=X10D_Numerics_RandomExtensions_NextUnitVector3_Random_.md&amp;value=---%0Auid%3A%20X10D.Numerics.RandomExtensions.NextUnitVector3(Random)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="X10D_Numerics_RandomExtensions_NextUnitVector3_" data-uid="X10D.Numerics.RandomExtensions.NextUnitVector3*"></a>
<h4 id="X10D_Numerics_RandomExtensions_NextUnitVector3_Random_" data-uid="X10D.Numerics.RandomExtensions.NextUnitVector3(Random)">NextUnitVector3(Random)</h4>
<div class="markdown level1 summary"><p>Returns a <see cref="!:Vector3"></see> with magnitude 1 whose components indicate a random point on the unit sphere.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public static Vector3 NextUnitVector3(this Random random)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">Random</span></td>
<td><span class="parametername">random</span></td>
<td><p>The <see cref="!:System.Random"></see> instance</p>
</td>
</tr>
</tbody>
</table>
<h5 class="returns">Returns</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">Vector3</span></td>
<td><p>A <see cref="!:Vector3"></see> whose <see cref="!:Vector3.Length()"></see> returns 1, and whose components indicate a random
point on the unit sphere.</p>
</td>
</tr>
</tbody>
</table>
</article>
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