mirror of
https://github.com/oliverbooth/X10D
synced 2024-11-10 05:35:41 +00:00
34 lines
1.2 KiB
XML
34 lines
1.2 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<root>
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<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema"
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xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
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<xsd:element name="root" msdata:IsDataSet="true">
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</xsd:element>
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</xsd:schema>
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<resheader name="resmimetype">
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<value>text/microsoft-resx</value>
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</resheader>
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<resheader name="version">
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<value>1.3</value>
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</resheader>
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<resheader name="reader">
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<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral,
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PublicKeyToken=b77a5c561934e089
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</value>
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</resheader>
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<resheader name="writer">
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<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral,
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PublicKeyToken=b77a5c561934e089
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</value>
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</resheader>
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<data name="ComponentDoesNotExist" xml:space="preserve">
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<value>The game object {0} does not have a component of type {1}.</value>
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</data>
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<data name="ComponentAlreadyExists" xml:space="preserve">
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<value>The game object {0} already has a component of type {1}.</value>
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</data>
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</root> |