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mirror of https://github.com/oliverbooth/X10D synced 2024-11-10 05:35:41 +00:00
X10D/X10D.Unity/src/ExceptionMessages.resx
Oliver Booth 420ec2433a
feat: add Component move/copy
As usual, experimental API - subject to change.
2023-04-07 01:21:56 +01:00

34 lines
1.2 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<root>
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema"
xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:element name="root" msdata:IsDataSet="true">
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>1.3</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
</value>
</resheader>
<data name="ComponentDoesNotExist" xml:space="preserve">
<value>The game object {0} does not have a component of type {1}.</value>
</data>
<data name="ComponentAlreadyExists" xml:space="preserve">
<value>The game object {0} already has a component of type {1}.</value>
</data>
</root>