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.github | ||
docfx_project | ||
X10D | ||
X10D.SourceValidator | ||
X10D.Tests | ||
_config.yml | ||
.editorconfig | ||
.gitignore | ||
banner.png | ||
CHANGELOG.md | ||
CONTRIBUTING.md | ||
global.json | ||
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LICENSE.md | ||
README.md | ||
X10D.sln |
About
X10D (pronounced extend), is a .NET package that provides extension methods for numerous types. The purpose of this library is to simplify a codebase by reducing the need for repeated code when performing common operations. Simplify your codebase. Take advantage of .NET. Use extension methods.
(I'm also dogfooding this library, so there's that.)
Installation
NuGet installation
Install-Package X10D -Version 3.0.0
Manual installation
Download the latest release from this repository and adding a direct assembly reference for your chosen platform.
What happened to X10D.Unity?
I decided it was time for X10D to be migrated to .NET 6. Unity currently supports .NET Framework 4.x / .NET Standard 2.1, and as such is not compatible with X10D at this time. Unity have announced official support for .NET 6 in the future (see this forum post for more details), but until such a time that Unity supports .NET 6, X10D.Unity will not be maintained or innovated upon.
The upm branch, however, is still available under version 2.6.0 - if you wish to use this version, add the package https://github.com/oliverbooth/X10D.git#upm to your Unity project.
Features
I'm planning on writing complete and extensive documentation in the near future. As of this time, feel free to browse the source or the API using your favourite IDE. For those familiar with the 2.6.0 API, please read CHANGELOG.md for a complete list of changes. 3.0.0 is a major release and introduces many breaking changes.
Contributing
Contributions are welcome. See CONTRIBUTING.md.
License
X10D is released under the MIT License. See here for more details.