mirror of
https://github.com/oliverbooth/fdup.git
synced 2024-11-09 23:05:42 +00:00
134 lines
4.6 KiB
C#
134 lines
4.6 KiB
C#
using System.Collections.Concurrent;
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using System.Diagnostics;
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using System.Security.Cryptography;
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using System.Text;
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using Spectre.Console;
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using Spectre.Console.Cli;
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namespace FindDuplicates;
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internal sealed class ListCommand : AsyncCommand<ListSettings>
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{
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private readonly ConcurrentDictionary<string, List<FileInfo>> _fileHashMap = new();
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public override async Task<int> ExecuteAsync(CommandContext context, ListSettings settings)
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{
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var inputDirectory = new DirectoryInfo(settings.InputPath);
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if (!inputDirectory.Exists)
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{
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AnsiConsole.MarkupLine($"[red]{inputDirectory} does not exist![/]");
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return -1;
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}
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AnsiConsole.MarkupLineInterpolated($"Searching [cyan]{inputDirectory.FullName}[/]");
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AnsiConsole.MarkupLine($"Recursive mode is {(settings.Recursive ? "[green]ON" : "[red]OFF")}[/]");
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await AnsiConsole.Status()
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.StartAsync("Waiting to hash files...", DoHashWaitAsync)
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.ConfigureAwait(false);
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AnsiConsole.WriteLine();
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int duplicates = 0;
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foreach ((string hash, List<FileInfo> files) in _fileHashMap)
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{
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int fileCount = files.Count;
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if (fileCount > 1)
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{
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duplicates += fileCount;
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AnsiConsole.MarkupLineInterpolated($"Found [cyan]{fileCount}[/] identical files");
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AnsiConsole.MarkupLineInterpolated($"SHA512 [green]{hash}[/]:");
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foreach (FileInfo file in files)
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AnsiConsole.MarkupLineInterpolated($"- {file.FullName}");
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AnsiConsole.WriteLine();
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}
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}
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if (duplicates == 0)
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AnsiConsole.MarkupLine("[green]No duplicates found![/]");
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else
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AnsiConsole.MarkupLineInterpolated($"[yellow]Found [cyan]{duplicates}[/] duplicates![/]");
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return 0;
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async Task DoHashWaitAsync(StatusContext ctx)
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{
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await WaitForHashCompletionAsync(settings, inputDirectory, ctx);
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}
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}
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private async Task WaitForHashCompletionAsync(ListSettings settings,
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DirectoryInfo inputDirectory,
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StatusContext ctx)
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{
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var tasks = new List<Task>();
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SearchDuplicates(inputDirectory, settings, tasks);
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await Task.Run(() =>
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{
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int incompleteTasks;
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do
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{
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incompleteTasks = tasks.Count(t => !t.IsCompleted);
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ctx.Status($"Waiting to hash {incompleteTasks} {(incompleteTasks == 1 ? "file" : "files")}...");
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ctx.Refresh();
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} while (tasks.Count > 0 && incompleteTasks > 0);
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ctx.Status("Hash complete");
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}).ConfigureAwait(false);
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}
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private void SearchDuplicates(DirectoryInfo inputDirectory, ListSettings settings, ICollection<Task> tasks)
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{
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var directoryStack = new Stack<DirectoryInfo>([inputDirectory]);
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while (directoryStack.Count > 0)
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{
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DirectoryInfo currentDirectory = directoryStack.Pop();
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string relativePath = Path.GetRelativePath(inputDirectory.FullName, currentDirectory.FullName);
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if (relativePath != ".")
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AnsiConsole.MarkupLineInterpolated($"Searching [cyan]{relativePath}[/]");
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if (settings.Recursive)
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{
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foreach (DirectoryInfo childDirectory in currentDirectory.EnumerateDirectories())
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directoryStack.Push(childDirectory);
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}
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foreach (FileInfo file in currentDirectory.EnumerateFiles())
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{
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string relativeFilePath = Path.GetRelativePath(inputDirectory.FullName, file.FullName);
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AnsiConsole.MarkupLineInterpolated($"Checking hash for [cyan]{relativeFilePath}[/]");
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tasks.Add(Task.Run(() => ProcessFile(file)));
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}
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}
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}
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private void ProcessFile(FileInfo file)
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{
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Span<byte> buffer = stackalloc byte[64];
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using FileStream stream = file.OpenRead();
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using BufferedStream bufferedStream = new BufferedStream(stream, 1048576 /* 1MB */);
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SHA512.HashData(bufferedStream, buffer);
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string hash = ByteSpanToString(buffer);
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Trace.WriteLine($"{file.FullName}: {hash}");
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if (!_fileHashMap.TryGetValue(hash, out List<FileInfo>? cache))
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_fileHashMap[hash] = cache = new List<FileInfo>();
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lock (cache)
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cache.Add(file);
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}
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private static string ByteSpanToString(ReadOnlySpan<byte> buffer)
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{
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var builder = new StringBuilder();
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foreach (byte b in buffer)
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builder.Append($"{b:X2}");
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return builder.ToString();
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}
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}
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