refactor: suppress nrt for RemoteEndPoint read
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@ -91,7 +91,7 @@ public sealed class ProtocolClient : ClientNode
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}
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}
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IsConnected = true;
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IsConnected = true;
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RemoteEndPoint = BaseSocket.RemoteEndPoint;
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RemoteEndPoint = BaseSocket.RemoteEndPoint!;
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State = ClientState.Handshaking;
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State = ClientState.Handshaking;
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var handshakeRequest = new HandshakeRequestPacket(ProtocolVersion);
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var handshakeRequest = new HandshakeRequestPacket(ProtocolVersion);
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