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https://github.com/oliverbooth/X10D
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Remove X10D.Unity from solution
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@ -1,93 +0,0 @@
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namespace X10D.Tests.Unity
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{
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using Microsoft.VisualStudio.TestTools.UnitTesting;
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using UnityEngine;
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using X10D.Unity;
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/// <summary>
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/// Tests for <see cref="Vector3Extensions" />.
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/// </summary>
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[TestClass]
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public class Vector3Tests
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{
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/// <summary>
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/// Tests for <see cref="Vector3Extensions.Round" /> by rounding to the nearest 0.5.
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/// </summary>
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[TestMethod]
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public void TestRoundHalf()
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{
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var vector = new Vector3(1.8f, 2.1f, 3.37f);
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Assert.AreEqual(new Vector3(2, 2, 3.5f), vector.Round(0.5f));
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}
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/// <summary>
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/// Tests for <see cref="Vector3Extensions.Round" /> by rounding to the nearest integer.
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/// </summary>
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[TestMethod]
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public void TestRoundInteger()
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{
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var vector = new Vector3(1.8f, 2.1f, 3.37f);
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Assert.AreEqual(new Vector3(2, 2, 3), vector.Round());
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}
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/// <summary>
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/// Tests for <see cref="Vector3Extensions.WithX" />.
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/// </summary>
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[TestMethod]
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public void TestWithX()
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{
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var vector = new Vector3(1, 2, 3);
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Assert.AreEqual(new Vector3(4, 2, 3), vector.WithX(4));
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}
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/// <summary>
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/// Tests for <see cref="Vector3Extensions.WithXY" />.
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/// </summary>
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[TestMethod]
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public void TestWithXY()
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{
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var vector = new Vector3(1, 2, 3);
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Assert.AreEqual(new Vector3(8, 10, 3), vector.WithXY(8, 10));
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}
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/// <summary>
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/// Tests for <see cref="Vector3Extensions.WithXZ" />.
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/// </summary>
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[TestMethod]
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public void TestWithXZ()
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{
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var vector = new Vector3(1, 2, 3);
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Assert.AreEqual(new Vector3(8, 2, 10), vector.WithXZ(8, 10));
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}
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/// <summary>
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/// Tests for <see cref="Vector3Extensions.WithY" />.
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/// </summary>
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[TestMethod]
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public void TestWithY()
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{
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var vector = new Vector3(1, 2, 3);
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Assert.AreEqual(new Vector3(1, 4, 3), vector.WithY(4));
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}
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/// <summary>
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/// Tests for <see cref="Vector3Extensions.WithYZ" />.
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/// </summary>
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[TestMethod]
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public void TestWithYZ()
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{
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var vector = new Vector3(1, 2, 3);
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Assert.AreEqual(new Vector3(1, 8, 10), vector.WithYZ(8, 10));
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}
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/// <summary>
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/// Tests for <see cref="Vector3Extensions.WithZ" />.
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/// </summary>
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[TestMethod]
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public void TestWithZ()
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{
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var vector = new Vector3(1, 2, 3);
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Assert.AreEqual(new Vector3(1, 2, 4), vector.WithZ(4));
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}
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}
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}
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6
X10D.sln
6
X10D.sln
@ -18,8 +18,6 @@ Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution
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icon.png = icon.png
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EndProjectSection
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "X10D.Unity", "X10D.Unity\X10D.Unity.csproj", "{C21ABC58-68D6-4CA0-9CE6-A2E96C5E89AE}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Any CPU = Debug|Any CPU
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@ -34,10 +32,6 @@ Global
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{DF228EA2-D8EC-4A40-8917-E1E62E3B7D8E}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{DF228EA2-D8EC-4A40-8917-E1E62E3B7D8E}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{DF228EA2-D8EC-4A40-8917-E1E62E3B7D8E}.Release|Any CPU.Build.0 = Release|Any CPU
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{C21ABC58-68D6-4CA0-9CE6-A2E96C5E89AE}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{C21ABC58-68D6-4CA0-9CE6-A2E96C5E89AE}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{C21ABC58-68D6-4CA0-9CE6-A2E96C5E89AE}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{C21ABC58-68D6-4CA0-9CE6-A2E96C5E89AE}.Release|Any CPU.Build.0 = Release|Any CPU
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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